File information
Created by
Starfield Modding CommunityUploaded by
StarfieldCommunityPatchVirus scan
1125 comments
-
LockedSticky
Report an issue
If you would like to report a bug for the team to look into or contribute a fix for a future update to the patch, please create an issue here. Posts in the comments may get buried and the content lost.
Does this fix my issue?
You can check the changelog to see what's included.
You can check the issue list to see what has been reported.
You can report an issue to add your issue to the tracker.
Does SFCP work with mod x?
Your should consult the mod page. SFCP uses a BA2 archive, so any mod that includes loose files will override the fixes we supply. -
LockedStickyPLEASE NOTE: Due to current tooling, we have had to remove translations and fixes for other languages from 1.0.0. When it is possible to do so, we will re-integrate these with the mod.
For the time being, the SFCP fully supports the English version of the game, and users are welcome to submit translation mods via Nexus. -
Hi to anyone still replying to comments on this mod. I'm on Xbox & wanted to know if this mod has a fix for the "fast travel unavailable from location" bug. Currently this bug suddenly occured during the 1st tracker bounty Starjacker near the end when you obtain the junker ship & have to report back to No.1. I can't fast travel anywhere or travel to planets/moons in the same system & i have no idea what triggered this bug but i loaded old saves several times to prevent this & played only this quest over & over almost the whole day today on this game. I'm really hoping this is a fix for this annoying bug as I'm level 111 & really want to get this character to NG+
-
Finally discovered that this mod is what makes NPCs talk at the same time in multi-dialogue conversations...
Or not. After uninstalling the mod and repeating the conversation the same way there were no problems, but after rebooting and trying again once more the problem with NPCs talking at the same time came back... so maybe it's not this mod that's causing it...-
This isn't a mod problem; it's a Bethesda bug. I was experiencing the same issue with an unmodded game, and it got even worse with mods. After researching further, I discovered that mods that alter companion behavior make the problem worse. Luckily, the Starfield Engine Fixes mod has you covered. You just need to adjust the setting in that mod ini file "bEngineLoadOptimizerActorBackgroundProcessPatchesCompatibilityMode" from 0 to 1, and boom, problem solved.
-
-
Mod seems abandoned, as with most Starfield mods, use at your own risk.
-
Greetings all, I have a question: Does this mod affect the selling of stolen items? All the guides I've found so far, and they are all one year old, tells me to sell at Trade Authorities but stolen Items are disabled in my sell menu. Was it a Bethesda change? I am perplexed and I don't know where to ask for advice, so I gambled an attempt here.
-
Any idea of when a patch for Shattered Space will be coming out?
-
Last I was aware (early February 2025), everyone working on the project had either taken a break from modding, moved on to other projects, or left the Starfield modding community entirely. I know Picky was looking for others who may be willing to work on it, but at the time there hadn't been anyone willing to continue working on this project. Hopefully they are able to find people willing to take it up again.
-
That's a real bummer. The whole idea of this was to get out from under the stranglehold of the other patch and its author, and here we are back in the same spot.
-
-
My game version is 1.8.86,do I need to install a specific version of this patch ? If so which one ?
-
I know it probably isn't dead, but it's been 4 months now. Tons of new bugs reported and tons of new mods fixing bugs have come out.
-
Is there a fix for the Bounty Hunting quest from the scanner where you can't confront the citizen?
-
Hello, thanks for this patch. I have a question: I also play with the unofficial patch. Do the two get along? This patch is second in the loading list after the unofficial one. And I wanted to ask if it is normal for buildings to be completely white outside the drawdistance. are there any tips to fix this?
-
This mod support the DLC ?