Update: For anyone experiencing intermittent black screen issues with low resolution scales, turn off dynamic resolution scaling. This should help!
Hey everyone!
First off: Thank you all for downloading and using my mod. It was my first time publishing a mod on nexus and it was and still is an awesome experience.
Second (especially for all you 40-series owners): I've released a new mod that enables DLSS Frame Generation! Here is the link to it: https://www.nexusmods.com/starfield/mods/761 It uses a slightly different approach than this and is not meant to be game-agnostic (+ does not support XeSS), which is why I released it as a different mod instead of an update.
Is there any way I can specify custom resolution multipliers on each quality preset? For example, when I set the preset "quality" in 4K resolution, the game is rendered in ~2560x1440 resolution, i.e. the multiplier in this preset is ~0.66667. And I would like, as in "DLSSTweaks", to set, for example, ~0.8 or even 1 (DLAA). How can I do this?
Thanks, works great with The Outer Worlds Spacer's Choice using DLSSTweaks with forced auto exposure and DLSS 3.5.1. I'm going to test it with RE4 since that game only has FSR as well and the current mod to get DLSS requires profile editing to properly work, since the game engine is not aware it's doing upscaling (at least this is my guess) and there are UI issues. I wonder if this one will be better since it uses the official dev FSR implementation instead of starting from scratch. We'll see.
EDIT: unfortunately not working with Resident Evil 4.
I just put this files into Alan Wake 2 (changed nothing, to add XeSS) and it worked, replaced FSR2 with XeSS. But if I change and graphic options the game crashes (yet saves the options changed. I guess this can be fixed).
My Intel Arc a380 is happy.
To anyone: try this too, if you are interested. Just for fun, I guess (or for XeSS benefits on any ARC GPU)
883 comments
Hey everyone!
First off: Thank you all for downloading and using my mod.
It was my first time publishing a mod on nexus and it was and still is an awesome experience.
Second (especially for all you 40-series owners): I've released a new mod that enables DLSS Frame Generation!
Here is the link to it: https://www.nexusmods.com/starfield/mods/761
It uses a slightly different approach than this and is not meant to be game-agnostic (+ does not support XeSS), which is why I released it as a different mod instead of an update.
Thanks, Luke.
It would be nice if it was possible to override auto exposure as well.
I'm going to test it with RE4 since that game only has FSR as well and the current mod to get DLSS requires profile editing to properly work, since the game engine is not aware it's doing upscaling (at least this is my guess) and there are UI issues. I wonder if this one will be better since it uses the official dev FSR implementation instead of starting from scratch. We'll see.
EDIT: unfortunately not working with Resident Evil 4.
Is there a proper way to clean uninstall this, my game is CTD.
I deleted nvngx_dlssg.dll and uninstalled the Bridge mod from Vortex, this CTD.
the game crashes (yet saves the options changed. I guess this can be fixed).
My Intel Arc a380 is happy.
To anyone: try this too, if you are interested. Just for fun, I guess (or for XeSS benefits on any ARC GPU)