Starfield
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Wildflower

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WiIdflower

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  • Frequently Asked Questions

    Q: Can you extend the boost pack audio for use with mods like Jetpack Overhaul or Better Boostpack Flight?

    A: Right now I can only replace existing audio files. I won't be able to add new ones into the game without Creation Kit, I assume, and there is no existing sustained sound for PC boost packs. I could probably just make the sounds longer, but it would sound really awful if you boost rapidly.

    Q: Can you change the volume for one of the sound profiles?

    A: No. It seems like there's some sort of internal equalizer that adjusts audio volume. The sounds I've used are very loud, but it doesn't make a difference once they're in-game....

  • Making Your Own Sound Mods

    Unpack Starfield - Wwise Sounds XX.ba2 using the latest build of BAE.
    Consult the soundbanksinfo.json that generates in the unpacked folder to find the SFX you're looking for. If soundbanksinfo.json doesn't generate automatically, I've uploaded a copy of it here! You'll just have to do keyword searches, so like for spaceships you can search "engine" and find, for ex., VEH_AmunDunn_Engine_C_5_v2.wav. It looks to me like ship sounds are all stored under the VEH tag, and each brand has its own sound files.
    Check the ID listed for the sound you want. For VEH_AmunDunn_Engine_C_5_v2.wav, the ID is 13200010. If you want to double check that you've got the right sound (or reference what the sound is, so you know what to replace it with), locate 13200010.wem in the unpacked Wwise ...