Starfield
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Created by

LordGregory

Uploaded by

Synthlight

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Safe to use

About this mod

A plugin to remove the shield count limit so you can add as many as you want.

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Permissions and credits
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This removes the one shield limit so you can have as many as you want.

Big thank you to kur00e, whos table this plugin is based on.

Installation (SFSE):
  • Install the SFSE.
  • Extract this so the file is placed as "Starfield\Data\SFSE\Plugins\<Name of file>.dll" IN THE GAME DIRECTORY, NOT THE SAVE DIR.
    • Or use a mod manager or whatever. Just check the path.
    • Any plugin/DLL/ASI you have will ALWAYS go in the game dir! The save dir's 'Data' folder is ONLY used to override BA2 files.
  • Launch through SFSE. Or use something like SFSE - Launch on Steam with In-Game Overlay if you want to keep going through Steam.
  • Look for the log! If you don't see a log on launch there's a bigger troubleshooting section in the stickied comment.


Installation (ASI):
  • Pick an ASI loader:
  • Extract the ASI file to wherever you loader wants it.
  • Launch as per your loader's instructions.
  • Look for the log! If you don't see a log on launch there's a bigger troubleshooting section in the stickied comment.

The plugin will create "<Name of file>.log" in the same directory as the DLL/ASI on startup if it's in the right spot.

This was made for the Steam version!
The ASI might work on GP, this is untested, either the AoB scan works, or not. I am unable to test this.


This is the same "Shield Count" script from kur00e's CE table here, just done differently as a plugin instead.

Other ship builder tweaks/unlocks:
No Bay or Docker Limits
No Build Below Bay Error
No Cockpit Limit
No Engine Power Limits
No Grav Drive Weight Limit
No Minimum Landing Gear
No Reactor Class Requirement
No Reactor Limit
No Shield Limit<----- (YOU ARE HERE)
No Unattached Module Error
No Weapon Power or Count Limits

Source