You might have to update to the latest version which is 4.1.5n. I downloaded that from their discord. It will only allow changes to be saved to full .esm's. It won't allow changes to be saved to small or medium .esm's. Doesn't work for .esp's either.
love the look, feel and detail of this one.. always loved the P90 look...
if only it had a damage rate above a paintball gun... a weak paintball gun....
from level 1-10 ok level 10-15 usable, but afterwards.... useless pebbleblaster for kids....
i would love to use this gun so much... but with my new playthrough now at lvl25, using this weapon means going without a weapon.... most basegame weapons have much more power...
I don't mind upping the damage, but the base weapon already has more damage than the Grendel with its max tier, and it's almost as powerful as a max tier AA-99, i don't know if other things affect damage like Unitys but if it's really underpowered i'll bump it no problem. If you use mods or settings that affect health that also might come into play.
You're probably using mods that modify the game's stats, my balance is made on the vanilla ones, this is its base stats compared to my P90 : Grendel Tier 1 damage = 3 > P90 = 15 Grendel Tier 2 damage = 5 > P90 = 22 Grendel Tier 3 damage = 9 > P90 = 30 Grendel Tier 4 damage = 13 > P90 = 40
One issue I found is that when I change something in the workbench, the options change their position. Like, sometimes the barrel option is on top, then the optics option etc. The whole order mixes every time I change something. Apart from that, outstanding work! Would love some more attachments and of course skins!
I just tried reproducing your issue and it's fine on my end, i keep my game as vanilla as possible when developping mods so i suspect this might be an issue with your load order/a ui mod you got ? Thank you for your words, i'm glad you like it, as for skins and more attachments, i'll soft rework the mod later so that long range scopes are supported, skins are not on my todo list for now !
Yes it's using the grendel animation set and the grendel model is much bigger and bulkier than a P90, i tried adjusting the position as much as i could but i had to make compromises, can't fix this until we can have custom animations.
Is it using default Starfield animations or the original ones from MWII? Because I've already seen bunch of weapon mods for CoD weapons but they all use Starfield animations which looks janky sometimes (I've heard that they haven't even released yet a toolkit for custom animatios for Starfield, so idk about this one)
gssss everytime i see that short MWII i instantly read MechWarrior2 in my mind... so your post got me really confused in the first moment... i think, mainly because i never played modern warfare...
This is outstanding and I can't wait to see where you go next.
The only comment I have is the vanilla laser sight beams are awful and Beth should be ashamed of them. Would you consider an optional version compatible with LSBC (https://www.nexusmods.com/starfield/mods/9088)?
51 comments
always loved the P90 look...
if only it had a damage rate above a paintball gun... a weak paintball gun....
from level 1-10 ok
level 10-15 usable, but afterwards.... useless pebbleblaster for kids....
i would love to use this gun so much...
but with my new playthrough now at lvl25, using this weapon means going without a weapon....
most basegame weapons have much more power...
If you use mods or settings that affect health that also might come into play.
Grendel Tier 1 damage = 3 > P90 = 15
Grendel Tier 2 damage = 5 > P90 = 22
Grendel Tier 3 damage = 9 > P90 = 30
Grendel Tier 4 damage = 13 > P90 = 40
but thanx for the fast reply...
love the design of it.....
One issue I found is that when I change something in the workbench, the options change their position. Like, sometimes the barrel option is on top, then the optics option etc. The whole order mixes every time I change something. Apart from that, outstanding work! Would love some more attachments and of course skins!
Thank you for your words, i'm glad you like it, as for skins and more attachments, i'll soft rework the mod later so that long range scopes are supported, skins are not on my todo list for now !
Made a quick short showcasing the weapon: P90 Mod
(I've heard that they haven't even released yet a toolkit for custom animatios for Starfield, so idk about this one)
so your post got me really confused in the first moment...
i think, mainly because i never played modern warfare...
The only comment I have is the vanilla laser sight beams are awful and Beth should be ashamed of them. Would you consider an optional version compatible with LSBC (https://www.nexusmods.com/starfield/mods/9088)?