This page was last updated on 12 April 2025, 12:52AM
Changelogs
Version 1.1.2
Fix issue involving going in new locations (minigames) during an event.
Version 1.1.1
Found issue where a divorce check causes a crash if the Player has not met all NPCs prior to the end of day. This version attempts to fix it.
Version 1.1.0
Updated for use in Stardew Valley 1.2 by Pathoschild.
Version 1.0.7
More fixes involving NPC's not added in the game.
Version 1.0.6
Found issue where the mod was using data from the last played save. This version fixes it
Version 1.0.5
Minor Fixes involving NPCs not added in the game
Version 1.0.4
If the player has never married, gifting crashes the game. This update fixes this.
Version 1.0.3
During some events, the Game's Location can be null, crashing the game. This update fixes this.
Version 1.0.2
Lowers the default Witness Bonus from 4 to 2.
Found a Bug which the Ujima Bonus 1 and Kuumba Bonus is being applied every time the User loads the game. fixed by adding flags in config.json that checks if the bonus was initially applied
Found a Bug in which the Kuumba Bonus was giving (Base) * (Items Shipped * 2 + 1). Fixed.
Misspelled Elliott's name, causing a crash when attempting to find him. Fixed
Made config.json a per-save file, so every save will have their unique config.json
Version 1.0.1
Found bug where the Witness Bonus was being applied every time the User talks to a different villager. Fixed.