Would there be a chance an option could be added to disable npc's emoting when the mod is active. Personally, having like 10 npc's all emoting at once each time I talk to someone new is a bit distracting and visually strange to me.
I love the mod idea but it would be nice if there was an the option to hide that and just have it working in the background passively. You can still see it working on SMAPI so I dont see a need for the visual as well.
Just a thought. Thank you for the mod either way. :)
I liked this mod. However, after A LOT of trial and error, I found that this mod was the cause of my game crashing every time I exited a cutscene/heart event. Until it receives an update I have removed it from my load order.
a config file is generated in the mod folder upon loading it for the first time. there, you can tweak each individual bonus to lower the amount of friendship gained.
for reference when editing the values, a single heart of friendship is 250
If there's going to be an update in the future, I hope this mod will have ingame config for ease of use. Right now, the default setting is abit too overpowered. I became friends with pretty much everyone even though I never gave them any gifts.
Also you get too much points from "witness." So if there's like 4+ NPCs in the same vicinity, they all will get extra +8> from just the witness bonus alone. I think it's best if the "witness" points should only trigger once for each person per day, at least give us the option to choose enable/disable it. Right now, changing it to +1 points seems to be the most sensible choice, but it's still too much if there's alot of NPCs in one room, especially if you have mods like RSV / SVE. Well, I can disable the whole "witness" thing by giving +0 per trigger, but it seems to defeat the whole purpose of the mod.
kidhedera comment below shared their setting so you might want to try that. I decided to uninstall the mod because I feel like the game are too fast paced now with the relationship increasing so fast.
338 comments
I love the mod idea but it would be nice if there was an the option to hide that and just have it working in the background passively. You can still see it working on SMAPI so I dont see a need for the visual as well.
Just a thought. Thank you for the mod either way. :)
for reference when editing the values, a single heart of friendship is 250
https://www.nexusmods.com/stardewvalley/mods/10287?tab=description
Right now, the default setting is abit too overpowered. I became friends with pretty much everyone even though I never gave them any gifts.
Also you get too much points from "witness." So if there's like 4+ NPCs in the same vicinity, they all will get extra +8> from just the witness bonus alone. I think it's best if the "witness" points should only trigger once for each person per day, at least give us the option to choose enable/disable it.
Right now, changing it to +1 points seems to be the most sensible choice, but it's still too much if there's alot of NPCs in one room, especially if you have mods like RSV / SVE. Well, I can disable the whole "witness" thing by giving +0 per trigger, but it seems to defeat the whole purpose of the mod.
I decided to uninstall the mod because I feel like the game are too fast paced now with the relationship increasing so fast.