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Space Baby

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338 comments

  1. Shirotatsu22
    Shirotatsu22
    • member
    • 0 kudos
    Would there be a chance an option could be added to disable npc's emoting when the mod is active. Personally, having like 10 npc's all emoting at once each time I talk to someone new is a bit distracting and visually strange to me. 

    I love the mod idea but it would be nice if there was an the option to hide that and just have it working in the background passively. You can still see it working on SMAPI so I dont see a need for the visual as well. 

    Just a thought. Thank you for the mod either way. :)
    1. Cinnamoff
      Cinnamoff
      • supporter
      • 13 kudos
      i came to ask this as well. it's such a great qol mod, but for me too much is going on - the emotes make me think something needs my attention.
  2. JupiterGolden
    JupiterGolden
    • member
    • 0 kudos
    is this mod compatible with stardew expanded?
    1. TheUnknownMutant
      TheUnknownMutant
      • member
      • 29 kudos
      Yes, it is compatible with Stardew Expanded :)
  3. deleted199874255
    deleted199874255
    • account closed
    • 24 kudos
    could there be an option to disable the happy emojis from popping up every time I talk to someone?
    1. FlopWaffle
      FlopWaffle
      • member
      • 0 kudos
      seconding this request
    2. TheWarpriest
      TheWarpriest
      • premium
      • 8 kudos
      Thirding this request
    3. Assationater
      Assationater
      • supporter
      • 1 kudos
      Quading this request!! 
  4. LarenSong45
    LarenSong45
    • member
    • 0 kudos
    I liked this mod. However, after A LOT of trial and error, I found that this mod was the cause of my game crashing every time I exited a cutscene/heart event. Until it receives an update I have removed it from my load order. 
    1. AsraFantasy
      AsraFantasy
      • member
      • 2 kudos
      well, it got an update... So... does it work for you?
  5. troubletalking
    troubletalking
    • member
    • 0 kudos
     i like this. but it is almost tooo effective. How can i confrig to be less effective? like i want a very smol amount
    1. DeletThis64
      DeletThis64
      • member
      • 0 kudos
      a config file is generated in the mod folder upon loading it for the first time. there, you can tweak each individual bonus to lower the amount of friendship gained.

      for reference when editing the values, a single heart of friendship is 250
  6. Venrick
    Venrick
    • member
    • 0 kudos
    Is this mod still usable? seems to have been abandoned last year. :c
  7. Biganimethi
    Biganimethi
    • member
    • 0 kudos
    needs to be updated
    1. the0god0of0us
      the0god0of0us
      • member
      • 0 kudos
      No it does not, what do you mean it needs to be updated?
  8. Tayron90
    Tayron90
    • member
    • 0 kudos
    Is it compatible with the Mod better friendship? 

    https://www.nexusmods.com/stardewvalley/mods/10287?tab=description
  9. Naaboom
    Naaboom
    • premium
    • 0 kudos
    is the witness bonus not working for anyone else?
    1. baelabud
      baelabud
      • member
      • 0 kudos
      The only thing not working for me is the gift likes above their heads
    2. joshxyz15
      joshxyz15
      • member
      • 0 kudos
      Doesn't work for certain people for me
  10. BluLaz
    BluLaz
    • member
    • 4 kudos
    If there's going to be an update in the future, I hope this mod will have ingame config for ease of use.
    Right now, the default setting is abit too overpowered. I became friends with pretty much everyone even though I never gave them any gifts.

    Also you get too much points from "witness." So if there's like 4+ NPCs in the same vicinity, they all will get extra +8> from just the witness bonus alone. I think it's best if the "witness" points should only trigger once for each person per day, at least give us the option to choose enable/disable it.
    Right now, changing it to +1 points seems to be the most sensible choice, but it's still too much if there's alot of NPCs in one room, especially if you have mods like RSV / SVE. Well, I can disable the whole "witness" thing by giving +0 per trigger, but it seems to defeat the whole purpose of the mod.
    1. Gojitagg
      Gojitagg
      • member
      • 1 kudos
      Got the same problem, if it were you, wat are the stats you would change for a more balance yet still vanilla friendly?
    2. BluLaz
      BluLaz
      • member
      • 4 kudos
      kidhedera comment below shared their setting so you might want to try that.
      I decided to uninstall the mod because I feel like the game are too fast paced now with the relationship increasing so fast.