Stardew Valley

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About this mod

This mod entirely replaces the Wizard and his related lore with Emet-Selch from Final Fantasy XIV, adding 7 heart events, 100+ lines of dialogue, 1 custom music track, and a spouse room.

Permissions and credits
  • Korean
This is my first mod, so I didn't try to go too hard on the features, but any constructive feedback is encouraged. I tried my best and hope you like it! If you appreciate my work and wish to support me, feel free to donate!


- This mod entirely replaces the Wizard, Rasmodius, in Stardew Valley with the Sorcerer of Eld, Emet-Selch. All related plot-lines regarding Rasmodius have been adjusted or modified as such.
- Emet-Selch has a proper schedule of leaving the tower now, which is also affected by your friendship level with him. He is a recluse and a shut-in by nature, being friendly will encourage him to go out more!
- 7 new heart events have been added that elaborate on Emet-Selch's place in Stardew Valley, and some backstory about his elusive and ancient history. His lore directly references FFXIV Patch 5.0, Shadowbringers, so avoid playing this mod if you don't want spoilers!
- 8 emote portraits.
- 100+ lines of both regular dialogue and marriage dialogue. (But mostly marriage dialogue.)
- A custom spouse room that's thematic after the tower he usually lives in.
- A custom music track that replaces the Wizard's Theme with something a little more fitting! Credits to Harshmallowy!


You need to have the following mods installed in order for this mod to work:

- SMAPI (The base mod loader for a majority of Stardew Valley mods.)
- Content Patcher (Used to patch all the changes my mod add into the game.)
- Custom Music (Allows my music to work.)

- PyTK (Toolkit required by TMXL.)
- TMXL (Allows the spouse room to work.)


  • Make sure you backup your Stardew Valley installation and your saves just in case something goes wrong. Your saves are, by default, located in: C:\Users\[Your Username]\AppData\Roaming\StardewValley\Saves
  • Download the prerequisite mods, all of them (besides SMAPI) are drag-and-drop-into-the-Mods-folder installations.
  • Download this mod, within the downloaded ZIP file you should see 2 folders named "[CP] Emet-Selch" and "[TMX] Emet-Selch".
  • Place these two folders into your Stardew Mods folder, the default location for your Mods folder is: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
  • You're good to go!


In the "[CP] Emet-Selch" folder included in this mod, there is a config file with 1 setting in it for overwriting generic dialogue. This is set to "TRUE" by default. This setting replaces all of the game's generic dialogue for dialogue that is shared between all date-able NPCs to unique dialogue written for Emet-Selch. Please remember to change this setting to "FALSE" if you have this mod active and want to marry a different NPC, otherwise some of their dialogue may seem odd or out of character.


This mod will most likely conflict or cause oddities with any mods that add or adjust content related to the Wizard or with the aforementioned generic dialogue.


I want to give special thanks to my friends for supporting me and the creation of my first mod, as well as all of you who have donated to support me and my work. And to you! For trying out my mod!!


By user request, here's a pastebin of all of Emet's dialogue in the mod in case you wanted to read through it or reference it. (This is formatted to be human-readable and does not contain any of the coding syntax.)


Within is a cheat sheet of Emet-Selch's gift tastes and heart-event trigger requirements.


- Love: Ancient fruit, Pomegranate, Void Essence, and Solar Essence.
- Like: All minerals, Fiamond, Fire Quartz, Frozen Tear, Jack-o-lantern.
- Neutral: All universals.
- Dislike: Animal products, wild plants, Stone, Clay, Slime.
- Hate: All universals.


- 2 hearts: Enter the forest between 7:00AM and 5:00PM, must have seen Junimo Note event, must have 1 empty inventory slot, must have clear weather.
- 4 hearts: Enter the forest between 12:00PM and 6:00PM, must have seen 2 heart event, must be raining.
- 6 hearts: Enter the tower between 5:00PM and 12:00AM, must have seen 4 heart event.
- 8 hearts part I: Enter the forest between 5:00PM and 11:00PM, must have seen 6 heart event, must be raining.
- 8 hearts part II: Enter the tower at any time the day after part I, must have seen 8 heart event part I.
- 9 hearts: Enter the tower at any time and give Emet-Selch a gift that pushes him up to 9 hearts, then leave the tower.
- 10 hearts: Enter the tower between 6:00PM and 1:00AM, must have seen 9 heart event, must have clear weather.
- 14 hearts: Leave your farm towards the bus stop between 11:00AM and 6:00PM, must have seen 10 heart event, must have clear weather.