Is there a version of this mod that works with the monsters in SVE? I notice in the files each monster is named specifically and has settings assigned so the new monsters added by SVE don't seem affected. And they are murdering me.
Gret job with this mod. We love it. Is it allowed to change some values, to match them with our playstyle? If it is allowed, can you tell me short which value stands for what?
hard to explain, bro. It's not simply multiplying by a ratio. my design philosophy is to change the data of monsters based on the player's probable weapon level in the current stage.
This is amazing! I was looking for something like this, it's my weakest point going into the mines to get resources and I'm always passing out, so this helps a lot with the balance of fighting! Also really amazing that there's options for everyone, great job, love this mod!
12 comments
I'm mostly curious of the HP/DEF rates of Original vs. Fair.