I'm not sure if I need to remove or add something, but for some reason the newest Joja Cola Restock mod borked the Joja Cola machine in Gus's tavern from showing up the Joja Cola menu. I can still buy all the Joja Cola variants from Joja Mart, but if I go the CC route I'm effectively gonna be locked out from Café Joja for the rest of the playthrough.
Based on the CP+JA+STF version made by CyanFire in this post section before, I modified the Chinese translation of these cola items in 18n format to make them smoother and closer to their original meanings, and no longer have a stronger sense of machine translation as the original.
The download link is https://pan.baidu.com/s/1S_jdlcScBCuAv6dEO4hYcw?pwd=r7dg
This mod was uploaded in 2021, which is relatively old, but I was lucky enough to find out that the author is still active through the personal page of Nexusmods. But the above link may require the registration of an account for the network disk software and then can a user download the file, I don't know if there is an easier way to send the file to the author (if the author is willing to update i18n accordingly).
I made an unofficial update that removes TMXL and adds the sodas to vending machines (Stardew Aquarium & Boarding House) & Downtown Zuzu shops. It also adds the sodas to garbage cans/fishing. :
Is this mod going to be moving away from PYTK and TMXL like many other mods are? I love having this mod in my collection but those mods significantly increase load times and I'd like to make my collection more accessible. So If at all reasonable I'm hoping everyone can jump on the bandwagon.
Hey, I also face the same problem because some mods I use are conflicted with TMXL. You can delete the [TMX] and [CP] folder, only leave the [JA]Joja Cola Restock. In the objects folder, every json file has these lines:
you can change "Jojashop" into "Gus", so they can be bought in Gus's shop. Or simply delete these three lines, and they can be made by machines if you have “Fizzy drinks” (5342) and "Artisanal Soda Makers"(5173) installed. Do this to every object, and these colas will appear in the game just as artisan goods. If you don't buy them in jojashop, you won't need TMXL and PYTK. That will be all about Json Assets.
I know it is a little weird that Gus sells joja cola,haha In this way you are not enjoying all the content of this mod. However, you avoid using TMXL successfully.
Alternatively, you could add the Joja cola items from this mod to Joja Blackmarket by editing that mod's shops.json, if you have it installed. This is what your code for each item should look like, I'm using the Cafe Joja item as an example here:
Well, TMXL Loader just updated to no longer use PyTK, which has significantly reduced my load times! So, that might help! So far, this mod is still working as far as I can tell.
If you are fine with the colas being sold for the purchase price listed in each one's object.json, you should be able to just add this to the "ItemStocks" section of any shops.json for any shop you want to sell them. // Added Joja Cola Restock { "ItemType": "Object", "ItemNames": [ "Café Joja", "Doctor Jo", "Joja Berri", "Joja Bluu", "Joja Cola AMPED", "Joja Nil", "Joja Pine", "Joja Vanilla", "JojAid", "Kyūrei", "New Joja", "OranJoja", "Pixi", "Vineyarde Sparkling"] },
Alternatively, as kiwipart states, you can edit each item's object.json and change the "PurchaseFrom" value, but I can't find any evidence that you can specify multiple shops there. All STF shop names are STF.<shopname>, so some useful ones are: "STF.Blackmarket" - Joja Black Market "STF.ClaireShop" - SVE's shop for the Joja cashier Claire "STF.MartinShop" - SVE shop, for Joja Employee Martin sells normal Joja Cola "STF.MartinShopJojaDay" - SVE shop for Joja Employee Martin on Joja Day, sells normal Joja Cola. Note that this has prices hardcoded in at 20% off, so you'd need to manually specify prices if using the ItemStocks technique above, else they'll be normal price.
Thanks for this amazing mod! I wonder does this mod add something new to the shipping collection list? (the UI that consists of shipping items, minerals and artifects) After installing tons of mods I find that there is a cola can shaped icon appearing on said list. However I couldn't tell what it exactly is since the icon is grey.
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以评论区CyanFire 用户制作的CP+JA+STF版本为基础,我修改了这些可乐物品以18n格式的中文翻译,使其变得更通顺、其更接近它们本来的意思,不再像原来那样有比较强的机翻感。
下载链接是 https://pan.baidu.com/s/1S_jdlcScBCuAv6dEO4hYcw?pwd=r7dg
这个模组是2021年上传的,比较久远,但很幸运通过Nexusmods的个人主页发现作者现在仍在活跃。但是上面的链接可能需要注册该网盘软件的账号才能下载,我不是很清楚有什么比较简单的办法可以将文件发给作者(如果作者愿意据此更新i18n的话)。
Based on the CP+JA+STF version made by CyanFire in this post section before, I modified the Chinese translation of these cola items in 18n format to make them smoother and closer to their original meanings, and no longer have a stronger sense of machine translation as the original.
The download link is https://pan.baidu.com/s/1S_jdlcScBCuAv6dEO4hYcw?pwd=r7dg
This mod was uploaded in 2021, which is relatively old, but I was lucky enough to find out that the author is still active through the personal page of Nexusmods. But the above link may require the registration of an account for the network disk software and then can a user download the file, I don't know if there is an easier way to send the file to the author (if the author is willing to update i18n accordingly).
Here
Thank you!
significantly increase load times and I'd like to make my collection
more accessible. So If at all reasonable I'm hoping everyone can jump on
the bandwagon.
Thanks
"CanPurchase": true,
"PurchaseFrom": "JojaShop",
"PurchasePrice": 75,
you can change "Jojashop" into "Gus", so they can be bought in Gus's shop. Or simply delete these three lines, and they can be made by machines if you have “Fizzy drinks” (5342) and "Artisanal Soda Makers"(5173) installed. Do this to every object, and these colas will appear in the game just as artisan goods. If you don't buy them in jojashop, you won't need TMXL and PYTK. That will be all about Json Assets.
In this way you are not enjoying all the content of this mod. However, you avoid using TMXL successfully.
{
"StockPrice": 75,
"ItemType": "Object",
"ItemNames": [ "Café Joja" ],
},
I suppose it's less strange than having Gus sell Joja stuff directly at his counter?
// Added Joja Cola Restock
{
"ItemType": "Object",
"ItemNames": [ "Café Joja", "Doctor Jo", "Joja Berri", "Joja Bluu", "Joja Cola AMPED", "Joja Nil", "Joja Pine", "Joja Vanilla", "JojAid", "Kyūrei", "New Joja", "OranJoja", "Pixi", "Vineyarde Sparkling"]
},
Alternatively, as kiwipart states, you can edit each item's object.json and change the "PurchaseFrom" value, but I can't find any evidence that you can specify multiple shops there. All STF shop names are STF.<shopname>, so some useful ones are:
"STF.Blackmarket" - Joja Black Market
"STF.ClaireShop" - SVE's shop for the Joja cashier Claire
"STF.MartinShop" - SVE shop, for Joja Employee Martin sells normal Joja Cola
"STF.MartinShopJojaDay" - SVE shop for Joja Employee Martin on Joja Day, sells normal Joja Cola. Note that this has prices hardcoded in at 20% off, so you'd need to manually specify prices if using the ItemStocks technique above, else they'll be normal price.