I'm running the server with sve and maybe this could be why but once I move the greenhouse, I can't put it back where it was due to stone pathway. Is there any way to place back greenhouse where it first spawned or erase stone pathway? If I place any other buildings there the stone pathway is really awkward and stand out.
Hi! I really love this farm and all the mods you've made so far! The only issue im having with this map is that i cannot warp to the farm using a totem, my game crashes whenever i try and within my smapi logs there are no visible errors so im unsure of what exactly is happening. i do have 200 mods installed and the issue could simply be with another mod but if you have any advice or would like my smapi log to assist with the issue that would be greatly appreciated!
This issue does not overly bother me as i usually just use the minecarts and walk the rest of the way, but is unfortunate when i forget that the farm totem crash the game :(
That's my latest SMAPI log, there's no visible errors that happen, no red text, nothing. The other warp totems work, its just the farm that doesn't seem to. using the farm warp totem freezes my game and my computer until I forcibly close the game, which takes up to 5 - 10 minutes waiting for my computer to respond. Any help would be fantastic, but happy to just use the return scepter and carts :) Thank you for your assistance!
I don't know anything about moding, but I don't see the small statue in the pictures for where you would spawn to. Perhaps one of those might be needed in order to warp home?
Not fully compatible with SVE (Stardew Valley Expanded) Water bowl. It does a black ground glitch that i only seem to get when things aren't SVE compatible. For more clarifying, the bowl exists, but the ground underneath it, is just a solid black. Making the aesthetics very unpleasant.
I'm not sure if something has changed but I can't seem to get the map to work. I only have Content Patcher, CP Animations, your tileset and then this mod plus Survival Island installed and I can't get either map to work. They continue to start on the default farm. Is there a setting that needs to be changed to get the maps to work?
EDIT: My mistake. I didn't have SMAPI setup anymore since it has been some time since I played.
This map looks great, but will my future spouse 's path potentially get blocked by something on the farm? Sorry if this is a stupid question.
EDIT: I tested it out with Preexisting Relationship, and the answer is "no," in case anyone was wondering the same thing.
EDIT 2: I just realized debris can spawn by the entrance, which may cause a problem if the entrance is blocked by something you need a tool that is currently being upgraded to remove.
absolutely in love with this map but i have an issue: lamp-post is not working( i open ur map in tiled but seems everything okay with it( how can i fix it?
nevermind, fixed, i'm so stupid lol (you just forgot add some map properties DayTiles/NightTiles and Light)
Im really in love with the concept of this map, since it's so small and cozy, but I need to ask about some things:
1) Where is the warp location set to? I mean the one that uses Warp Totem: Farm in order to navigate. 2) Would you be willing to make an alternate version with a lake instead of a quarry? I'd love to use it as a replacer for Riverland, along with some fixes to the fishes that spawn in there. Also, a version with less decor would be nice, since I prefer decorating by myself ._.
in can't get the exact coordinates right now but it's in the same place as it is in the vanilla maps. and no i won't be making any more versions of this farm
Hi, I found about 3 tiles that cover the front of my character when i go to it or below it, one to the left of the entrance chair, the left tree on the right of the mining area, and one of the cliffs to the right of the mining area.
36 comments
Just one quick question. Do you pretend to update this mod for 1.6? It unfortunately doesn't seem to work after the update.
Thanks for your time :).
This issue does not overly bother me as i usually just use the minecarts and walk the rest of the way, but is unfortunate when i forget that the farm totem crash the game :(
That's my latest SMAPI log, there's no visible errors that happen, no red text, nothing. The other warp totems work, its just the farm that doesn't seem to. using the farm warp totem freezes my game and my computer until I forcibly close the game, which takes up to 5 - 10 minutes waiting for my computer to respond. Any help would be fantastic, but happy to just use the return scepter and carts :) Thank you for your assistance!
EDIT: My mistake. I didn't have SMAPI setup anymore since it has been some time since I played.
EDIT: I tested it out with Preexisting Relationship, and the answer is "no," in case anyone was wondering the same thing.
EDIT 2: I just realized debris can spawn by the entrance, which may cause a problem if the entrance is blocked by something you need a tool that is currently being upgraded to remove.
absolutely in love with this map but i have an issue: lamp-post is not working( i open ur map in tiled but seems everything okay with it( how can i fix it?
nevermind, fixed, i'm so stupid lol (you just forgot add some map properties DayTiles/NightTiles and Light)1) Where is the warp location set to? I mean the one that uses Warp Totem: Farm in order to navigate.
2) Would you be willing to make an alternate version with a lake instead of a quarry? I'd love to use it as a replacer for Riverland, along with some fixes to the fishes that spawn in there. Also, a version with less decor would be nice, since I prefer decorating by myself ._.
Anyway, map is great, just as your other maps!
Cool map, And have a nice day!!
https://www.nexusmods.com/stardewvalley/images/700
https://www.nexusmods.com/stardewvalley/images/699
i hope this is the right way to uplad a screenshot cause i dont know how to, any way have a nice day