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Permamiss

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Permamiss

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39 comments

  1. GladstoneDP
    GladstoneDP
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    Hey!! Thanks for this mod. Can I ask you to add translations to your MOD? I play in Portuguese and every time I consume an item, I keep trying to guess which one was consumed
  2. Skellymax
    Skellymax
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    I love the mod, but it would greatly benefit from 2 improvements:

    - Automatically eating food BEFORE energy drops below zero, preventing exhaustion for the rest of the day.

    - Removing the eating animation, so that it doesn't rotate your character or cancel actions like fishing. (If you drop below zero energy by casting a fishing line, the eating animation will activate, disrupting the fishing attempt.)
    1. wowood
      wowood
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      I made an update for this mod, add GMCM support and health threshold and improvements you want.

      https://github.com/ruanimal/Auto-Eat/releases/download/v2.2.1/Auto-Eat.2.2.1.zip
    2. wowood
      wowood
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  3. euchred
    euchred
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    • 1 kudos
    Just wondering if it's a thing. I imagine it'd be a bit of work, but is there the possibility to have a key to auto-eat something like this and skip the dialogue? When I'm mining, or doing anything I normally carry berries or cave carrots or something like that. It's kind of annoying to hit "yes" on "do you want to eat this?" I think it'd be a neat feature to just eat the thing you have selected until your bars are full, but I don't know if there are other mods out there that do that, or if it's a base-game thing either. Either way I like the idea of this mod as it is, I pause time and seem to ignore warnings for some reason...
    1. Permamiss
      Permamiss
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      First of all, I am so sorry for being over 2 months late in responding. The Nexus does not have email notifications for receiving comments on files for some dumb reason, so it's easy for me to forget to check the comments here.

      As for your question, yes, that should be quite possible! Not a bad idea for a mod too.
    2. ffernnn
      ffernnn
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      • 0 kudos
      so can u make a mod like that
  4. BarefootBeast
    BarefootBeast
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    Would it be possible to add a health threshold for eating as well? I would find this particularly useful on multiplayer, as eating doen't stop time as it does in single player.

    Thanks for this mod.
  5. paizuriprincess
    paizuriprincess
    • supporter
    • 2 kudos
    Unfortunately this did not work for me but I like the idea.
  6. Pathoschild
    Pathoschild
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    Players with the latest version of this mod always get update alerts, since the manifest.json's version (2.1.1-unofficial.1-pathoschild) doesn't match the Nexus version (2.1.1). Can you change one of them so they match?
    1. Permamiss
      Permamiss
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      Sorry for not noticing this sooner. Life's been pretty busy. I'll try to fix this soon!
    2. Permamiss
      Permamiss
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      The issue has been resolved. Thanks for bringing it to my attention!
  7. grunkar
    grunkar
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    Hello
    Very cool your mod.
    But it would be possible to make a mod that when clicking to eat something, the player informed the amount he wants to eat and thus the feeding happens automatically releasing the interaction after the informed consumption is finished.

    Ex. Do you want to eat blackberries?
    Yes <-
    Enter the amount ...
    4 <- (A dialog where the player can choose the amount, not exceeding the maximum that the player has.)


    sorry my english i am using translator ?
  8. mrredhatter
    mrredhatter
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    • 1 kudos
    Gimme one that works with HP PLEASE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  9. xXAquaNightXx
    xXAquaNightXx
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    Love the mod, is there a way to edit the mod to work to eat something when HP falls below a certain amount?
    1. Permamiss
      Permamiss
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      While I could edit the mod to do this, I believe Health management to be an important part of the combat in this game, and considering how simple it is, I believe it should not be changed.
  10. MasterVegito2012
    MasterVegito2012
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    • 7 kudos
    Doesnt work on 1.3
    1. Permamiss
      Permamiss
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      Updated! Sorry for the wait.