For those who use this mod too, this mod will work with the 1.6 update.
However, there is a small issue. While this mod is running in splitscreen mode, it glitches the warp point for the bus stop from the farm. It sets you out of bounds behind the warp in point, when you enter from the farm itself. You have to use the no clip mod to actually go anywhere. Walking left however will make you hit the warp point back to the farm.
Entering from above from the top or from town is fine, it's just from the farm that is bugged.
I figured it out. If you open the folder of this mod. You can remove forest.tbin. Also edit the content file. You remove the part that says { "Action": "Load", "Target": "Maps/Forest", "FromFile": "assets/Farm.tbin" }, After that everything worked fine for me. Hope this helps.
I was about to ask the same thing ^^ I have an edited standard farm and would like to overwrite the rivermap because I never play the other maps anyway. Or does anyone know how to do it?
You mean like an MTN compatibility? I'm sorry. I'm not really a programmer so I have no idea how to do that. Though I don't mind if anyone is willing to step up and do so.
You mean like an MTN compatibility? I'm sorry. I'm not really a programmer so I have no idea how to do that. Though I don't mind if anyone is willing to step up and do so.
very noice 10/10, although it does not play very will with sve as the bottom western bridge disappears and the buildings either vanish or are in the middle of the water lol
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However, there is a small issue.
While this mod is running
in splitscreen mode, it glitches the warp point for the bus stop from the farm. It sets you out of bounds behind the warp in point, when you enter from the farm itself. You have to use the no clip mod to actually go anywhere.Walking left however will make you hit the warp point back to the farm.
Entering from above from the top or from town is fine, it's just from the farm that is bugged.
Again, this only applies to local split screen.
Edit: Nevermind, it does it no matter the mode.
{
"Action": "Load",
"Target": "Maps/Forest",
"FromFile": "assets/Farm.tbin"
},
After that everything worked fine for me. Hope this helps.
I have an edited standard farm and would like to overwrite the rivermap because I never play the other maps anyway.
Or does anyone know how to do it?