I REALLY do love this mod but there’s a glitch where if i get in the water there’s a chance when i leave i get stuck in the bikini walking slow & I can’t use tools. Sleeping doesn’t fix it I have to click off the game & get back in for it to go back to normal.
Use the swim mod, then you can toggle the swimsuit yourself, or enable run in swimsuit. You wont need to toggle swim for the hot spring like with other water sources, only the swimsuit if its not set to auto, and you wont have that bug anymore.
hey! what method you use to install this? just grab "Hot Spring Farm Cave" (default version) and drop on the mods folder? or you grab the "Immersive Farm 2 Remastered (SVE) compatible version" and do the manually things edits and etc?
Installation for some custom farm maps that alter the farm cave:
1. Download the respective custom farm's compatible file instead of the main file. 2. Extract the zip. 3. Drop everything including two image files into the /asset folder of the farm map that contains its "FarmCave.tbin" file, and replace it with my "FarmCave.tbin" file. (For example IFR2's cave file is located inside ".../Stardew Valley/Mods/.../[CP] Immersive Farm 2 Remastered/assets" folder.)
PSA: This DOES work with Grandpa's Farm (just install the main file), it DOES work with SVE (that should go without saying, since it works with Grandpa's Farm), and it DOES work with 1.6.x (tested with 1.6.14). If you pick the mushroom cave option, the dehydrator will spawn on an inaccessible tile, but you CAN reach it with your axe - just break it, pick it up and place it elsewhere. Also, keep in mind that the hot spring DOES recover energy, you just have to stand still.
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but there’s a glitch where if i get in the water there’s a chance when i leave i get stuck in the bikini walking slow & I can’t use tools. Sleeping doesn’t fix it I have to click off the game & get back in for it to go back to normal.
just grab "Hot Spring Farm Cave" (default version) and drop on the mods folder?
or you grab the "Immersive Farm 2 Remastered (SVE) compatible version" and do the manually things edits and etc?
1. Download the respective custom farm's compatible file instead of the main file.
2. Extract the zip.
3. Drop everything including two image files into the /asset folder of the farm map that contains its "FarmCave.tbin" file,
and replace it with my "FarmCave.tbin" file.
(For example IFR2's cave file is located inside ".../Stardew Valley/Mods/.../[CP] Immersive Farm 2 Remastered/assets" folder.)