Stardew Valley

File information

Last updated

Original upload

Created by

Chikakoo and doomdonuts

Uploaded by

Chikakoo

Virus scan

Safe to use

About this mod

A fork of the randomizer by Tooshi (https://www.nexusmods.com/stardewvalley/mods/5185).

Offers a greater variety of randomization, rather than pulling from set lists. It is balanced by the difficulty and time it takes to obtain items for crafting, etc.

Source: https://github.com/chikakoo/stardew-valley-randomizer

Permissions and credits
Changelogs
ABOUT UPDATING: If you update this mod, there's a chance that the random generation for any given farm will change. Check the update log for how things might be affected.

About seeds and custom images:
  • This mod's randomization is seeded by the farm name. To generate a new set of random things, simply start a new farm with a different name.
  • For details on how to create your own custom images for the mod, see the readme file in <ModFolder>/Assets/CustomImages
    • Several images will receive random hue-shifts - the readme has more details on how this works

    Spoiler logs:
  • A spoiler log can be generated to see info about what was randomized
  • There is a setting to disable this, but it is on by default

    Settings
    This mod supports the GenericModConfigMenuApi mod to more easily manage settings. If you do not wish to use this, you can modify the config.json file in the mod folder. This file is created after the first time you launch the game with the mod installed.

    A Note About Special Orders:
    The Biome Balance special order, for the sake of simplicity, is mapped to the following in the randomizer:
  • River = Town
  • Ocean = Beach
  • Lake = Mountain

    Feature Summary:
    The following is a list of features - please see the github page for more details about each option!
  • Bundle randomization
    • IMPORTANT: DO NOT use remixed bundles if using this feature!
  • Crafting recipe randomization
  • Crop randomization
    • Credits for the crop sprites not made by us (some images were modified from the originals):
    • Mizu - permission is assumed from this page
    • Bonster - permission is assumed based on the bottom of the mod page for Bonster's Crops
    • Marrorow
  • Fish randomization
    • Fish have randomized images - most of them are from the More New fish mod
    • Specific credits go to Hisame for the sprites
  • Forageable randomization
  • Fruit tree randomization
  • Weapon randomization
  • Boot randomization
  • Monster randomization
  • Farm buildings randomization
  • Shop randomization (credit to Vertigon for doing the initial work for this)
  • Randomize museum rewards
  • Horse/pets/rain graphics randomization - some of these are modified from the Time Fantasy assets
  • Daily critter hue shifts
  • Music randomization
  • Quest randomization
  • NPC preference randomizer (credit to Vertigon)
  • NPC birthday randomization
  • Garbage can randomization (adds disliked items from nearby NPCs)

    Misc Notes and Known Issues
  • This mod is multiplayer compatible - just make sure that everyone is using the same config file settings (see the Settings section)
  • This mod does not fully support other languages (but it does for the most part)
    • Randomly generated weapon/crop names are English
    • The mad-lib style crop descriptions are English
    • Everything else has been internationalized