Adding this to the ProducerRules.json file between the last comma and the closing "]" on the next line will allow you to place bananas, mangos, and tea leaves in seed processors to get their respective saplings. Can confirm it works with Automate (when PFMAutomate is also installed) too for all except tea leaves as I don't have any on my game right now.
I'm new to this site so if there's something wrong with me doing this I apologise to the mod author, but it seemed like a really easy fix so I went ahead and did it. Enjoy :)
Make sure you installed all the required mods as well, as described in the installation instructions. From what Nexus is showing, you haven't downloaded the Producer Framework Mod which is required for this to work.
Once installed it functions exactly the same as any other use of the seed maker, click with the product on the seed.maker, then wait for it to process.
If you still have trouble after doing that make sure you post a SMAPI log using https://smapi.io/log following the instructions there.
13 comments
or can someone recomment an alternative without JA dependency ?
Sapling GET - put tree produce in the seed maker - vanilla and mods
?//Ginger Island
{ //Banana
"ProducerName": "Seed Maker",
"InputIdentifier": 91,
"MinutesUntilReady": 20,
"OutputIdentifier": 69,
"OutputStack": 1,
"OutputMaxStack": 1,
"SilverQualityInput": {
"Probability": 1,
"OutputIdentifier": 69,
"OutputStack": 2,
"OutputMaxStack": 2
},
"GoldQualityInput": {
"Probability": 1,
"OutputIdentifier": 69,
"OutputStack": 3,
"OutputMaxStack": 3
},
"IridiumQualityInput": {
"Probability": 1,
"OutputIdentifier": 69,
"OutputStack": 4,
"OutputMaxStack": 4
},
"Sounds": ["Ship"],
"DelayedSounds": [{"dirtyHit": 250}]
},
{ //Mango
"ProducerName": "Seed Maker",
"InputIdentifier": 834,
"MinutesUntilReady": 20,
"OutputIdentifier": 835,
"OutputStack": 1,
"OutputMaxStack": 1,
"SilverQualityInput": {
"Probability": 1,
"OutputIdentifier": 835,
"OutputStack": 2,
"OutputMaxStack": 2
},
"GoldQualityInput": {
"Probability": 1,
"OutputIdentifier": 835,
"OutputStack": 3,
"OutputMaxStack": 3
},
"IridiumQualityInput": {
"Probability": 1,
"OutputIdentifier": 835,
"OutputStack": 4,
"OutputMaxStack": 4
},
"Sounds": ["Ship"],
"DelayedSounds": [{"dirtyHit": 250}]
},
//Tea
{ //Tea
"ProducerName": "Seed Maker",
"InputIdentifier": 815,
"MinutesUntilReady": 20,
"OutputIdentifier": 251,
"OutputStack": 1,
"OutputMaxStack": 1,
"SilverQualityInput": {
"Probability": 1,
"OutputIdentifier": 251,
"OutputStack": 2,
"OutputMaxStack": 2
},
"GoldQualityInput": {
"Probability": 1,
"OutputIdentifier": 251,
"OutputStack": 3,
"OutputMaxStack": 3
},
"IridiumQualityInput": {
"Probability": 1,
"OutputIdentifier": 251,
"OutputStack": 4,
"OutputMaxStack": 4
},
"Sounds": ["Ship"],
"DelayedSounds": [{"dirtyHit": 250}]
},
I'm new to this site so if there's something wrong with me doing this I apologise to the mod author, but it seemed like a really easy fix so I went ahead and did it. Enjoy :)
*Edit for clarity
Once installed it functions exactly the same as any other use of the seed maker, click with the product on the seed.maker, then wait for it to process.
If you still have trouble after doing that make sure you post a SMAPI log using https://smapi.io/log following the instructions there.