Stardew Valley

Documentation

Readme

View as plain text

# SpriteMaster - Stardew Valley Mod (SMAPI / Harmony)

Stardew Valley mod that resamples all sprites using the [xBRZ resizing algorithm](https://en.wikipedia.org/wiki/Pixel-art_scaling_algorithms#xBR_family).

Compatible with almost any content-modifying mod.

## Requirements
* [Visual Studio 2019](https://visualstudio.microsoft.com/vs/)
* Windows 7 or higher

## Credit
* Platonymous - ScaledTexture2D and SpriteBatchFix Harmony patch classes - [PyTK mod](https://github.com/Platonymous/Stardew-Valley-Mods/blob/master/PyTK)
* Pathoschild - General help with SMAPI on Discord
* MiYanni - [Original xBRZ.NET implementation](https://github.com/MiYanni/xBRZ.NET)
* ninthworld - [Original HDTexture mod](https://github.com/ninthworld/HDSprites) that inspired this and was originally based upon