Stardew Valley
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About this mod

Dynamically replaces the textures of your children to match the likeness of your spouse. Works in Multiplayer!
Supports altering the appearance using a command, make your child look like any NPC!

Permissions and credits

Not Far From The Tree is a SMAPI mod that dynamically replaces the textures of your Children to match that of your spouse. This mod is only a dynamic texture replacer tool, but makes use of the Babies Take After Spouse textures by default.

But What Does It really DO?

In Stardew Valley all characters have a sprite sheet using their name, such as "Character\Emily", "Character\Harvey", "Character\Demetrius" or "Character\Lewis".

However, all children use the same shared texture "Character\Toddler" or "Character\Baby".

Light versions of similar mods, only using Content Patcher, would simply swap out the Sprite Sheet of "Character\Toddler" and "Character\Baby" to look like your spouses child! The problem with this is that all children would then look like that, because they all use the same sheet name!

This mod replaces the Sprite Sheet that Children use to "Character\Emily\Toddler", "Character\Harvey\Toddler", etc. So your children, or your friends children, can mix and match!


- Ensure that you have SMAPI installed
- Unzip the latest version of NFFTT into your "~\Mods" Folder

- Delete the "NotFarFromTheTree" folder from your "~\Mods" Folder

This mod will override the appearance of your children. Any other mods that may do so may cause interferences.

This mod does support Multiplayer. Children will not save or synchronize across players unless the Host is also using the mod.

Hosts that do not wish to use the textures, but want to allow Farmhands to make use of it, can install the mod and delete the contents of the "assets" folder. This will not override any vanilla textures, but will save the data for Farmhands.

Altering Appearances

If you want a child to appear like an ex-spouse, or your child was adopted and you want to alter the appearance of that child, that can be done using the "genetics" command! Any Farmer (even in multiplayer) may run the command to alter their children.

The command must be run from SMAPI.

genetics {ChildName} {NPC}
genetics John Haley
genetics Jane Emily

The Vanilla game does not save a childs' parent. If you would like to alter the appearance of children that were born before installing this mod, you may also run this command. The mod will save the parent.

Custom NPCs

Your children can take after the appearance of any NPC using the available command, even if they are unmarriable, as long as textures for that NPC are provided in the "~\Mods\NotFarFromTheTree\assets" Folder.

Modded NPCs should work, but you must provide textures for them. Please report any issues if they do not work.

⤷ assets
⤷ {Parent}
⤷ Baby.png
⤷ Baby_dark.png
⤷ Toddler.png
⤷ Toddler_dark.png
⤷ Toddler_girl.png
⤷ Toddler_girl_dark.png

Any asset that is not found in the {Parent} folder will use the Vanilla texture.

The source code for 'Not Far From The Tree' is available on GitHub

The default installation makes use of the textures from Babies Take After Spouse by Lakoria

Other textures that can be used can be found below
- Babies Take After Spouse (Default)
Toddlers Take After Parents
Toddlers Like Parents
- Babies Like Parents
Alternate Toddlers

My Mods
- Not Far From The Tree - Dynamic Children and Baby Textures
- Forecaster Texts

Please report any issues you may come across.