Not Far From The Tree - Dynamic Children and Baby Textures
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Version1.1.4
About this mod
Dynamically replaces the textures of your children to match the likeness of your spouse. Works in Multiplayer!
Supports altering the appearance using a command, make your child look like any NPC!
- Requirements
- Permissions and credits
- Changelogs
- Donations
Not Far From The Tree is a SMAPI mod that dynamically replaces the textures of your Children to match that of your spouse. This mod is only a dynamic texture replacer tool, but makes use of the Babies Take After Spouse textures by default.
But What Does It really DO?
In Stardew Valley all characters have a sprite sheet using their name, such as "
Character\Emily
", "Character\Harvey
", "Character\Demetrius
" or "Character\Lewis
".However, all children use the same shared texture "
Character\Toddler
" or "Character\Baby
".Light versions of similar mods, only using Content Patcher, would simply swap out the Sprite Sheet of "
Character\Toddler
" and "Character\Baby
" to look like your spouses child! The problem with this is that all children would then look like that, because they all use the same sheet name!This mod replaces the Sprite Sheet that Children use to "
Character\Emily\Toddler
", "Character\Harvey\Toddler
", etc. So your children, or your friends children, can mix and match!Installation
Installing
- Ensure that you have SMAPI installed
- Unzip the latest version of NFFTT into your "
~\Mods
" FolderUninstalling
- Delete the "
NotFarFromTheTree
" folder from your "~\Mods
" FolderIncompatibility
This mod will override the appearance of your children. Any other mods that may do so may cause interferences.
Multiplayer
This mod does support Multiplayer. Children will not save or synchronize across players unless the Host is also using the mod.
Hosts that do not wish to use the textures, but want to allow Farmhands to make use of it, can install the mod and delete the contents of the "assets" folder. This will not override any vanilla textures, but will save the data for Farmhands.
Altering Appearances
If you want a child to appear like an ex-spouse, or your child was adopted and you want to alter the appearance of that child, that can be done using the "genetics" command! Any Farmer (even in multiplayer) may run the command to alter their children.
The command must be run from SMAPI.
genetics {ChildName} {NPC}
genetics John Haley
genetics Jane Emily
The Vanilla game does not save a childs' parent. If you would like to alter the appearance of children that were born before installing this mod, you may also run this command. The mod will save the parent.
Custom NPCs
Your children can take after the appearance of any NPC using the available command, even if they are unmarriable, as long as textures for that NPC are provided in the "~\Mods\NotFarFromTheTree\assets" Folder.
Modded NPCs should work, but you must provide textures for them. Please report any issues if they do not work.
Mods\NotFarFromTheTree
⤷ assets
⤷ {Parent}
⤷ Baby.png
⤷ Baby_dark.png
⤷ Toddler.png
⤷ Toddler_dark.png
⤷ Toddler_girl.png
⤷ Toddler_girl_dark.png
Any asset that is not found in the {Parent} folder will use the Vanilla texture.
Source
The source code for 'Not Far From The Tree' is available on GitHub
Credit
The default installation makes use of the textures from Babies Take After Spouse by Lakoria
Other textures that can be used can be found below
- Babies Take After Spouse (Default)
- Toddlers Take After Parents
- Toddlers Like Parents
- Babies Like Parents
- Alternate Toddlers
My Mods
- Not Far From The Tree - Dynamic Children and Baby Textures
- Forecaster Texts
Bugs
Please report any issues you may come across.