Hi! I love the look of this map, and I'm really interested in playing it! For some reason I can't get it to work, it's not replacing the riverland farm like it's supposed to. But this was posted around 4 years ago so it might be outdated. Can you maybe rework it so it works on the most current version? (Also can you make it so that it spawns ocean fish and has wave sounds too)
[Content Patcher] SMAPI blocked a 'Maps/Farm_Fishing' map load: mod reordered the original tilesheets, which would cause a crash. Technical details for mod author: Expected order: Paths, untitled tile sheet. See https://stardewvalleywiki.com/Modding:Maps#Tilesheet_order for help.
How do i install this? Am i supposed to throw the .zip file into the mods folder or just extract it's content into the mod's folder? The manifest.json and content.json and assets folder aren't in a single folder with the mod's name and i'm having a hard time figuring out how to make it work.
I fell in love with this map and it will be PERFECT if there are ocean instead of river and some proper sounds (like stepping wooden stairs, wave sounds). Hopefully waiting!
Great mod and super enjoyable map. However, there isn't a ton of space and it would be nice to have a little more. A way you could do this while keeping the same aesthetic in the map would be by adding beach area to the section that goes to Marnie's Ranch.
Hi there, I do love your map, but there are a few issues you might notice too. To the right side of the house is a patch that does not cover the floor enough, grass looks through as if the ground square was put in front of a grass patch into the air. The walkways on the cliffs are too tight to use a horse, you might need to expand those a bit. (Also walking there is on a long term a pain.) The ocean is missing the typical wave sound. The fishes are river and not ocean fishes. Also it would be great to have a bit bigger grassy area nearby the farm to grow some fruit trees. They simply fit better there than at any beach, same with normal trees. The only area to put barn or coop down nearby is left to the house (you don't want to travel over half of the map to do your daily work), but it would be far nicer to have some stairs leading up. If I could I'd change the map in those issues, because the map is beautiful and would get much more users if those issues would get solved. Maybe you could work on improving the map, because it is really my favorite one and you might like to get it perfect if you love your map too ;) Also it seems to be hard to figure out how to get to the waterfalls, some might not find it at all.
Having a weird problem, just a graphical one. The area where the pet bowl and such is, is just a black square. Not exactly sure what's wrong. When I load it up in Tiled it loads the default pet bowl area stuff, but not the one you have in the pictures.
I'm having trouble getting this to work. This is my first time using mods for the game. Downloaded SMAPI but get the following in the log:
[SMAPI] SMAPI 2.11.2 with Stardew Valley 1.3.36 on Microsoft Windows 10 Home
[SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
[SMAPI] Starting game...
[SMAPI] Loaded 3 mods:
[SMAPI] Console Commands 2.11.2 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[SMAPI] Content Patcher 1.9.2 by Pathoschild | Loads content packs which edit game data, images, and maps without changing the game files.
[SMAPI] Save Backup 2.11.2 by SMAPI | Automatically backs up all your saves once per day into its folder.
[SMAPI] Loaded 1 content packs:
[SMAPI] SpiritCoveFarm 0.0.1 by Spong | for Content Patcher
[SMAPI] Type 'help' for help, or 'help <cmd>' for a command's usage
[Content Patcher] Patch error: SpiritCoveFarm > Load Maps/Farm_Fishing has a FromFile which matches non-existent file 'assets\Farm_Fishing.tbin'.
I'm downloading 0.0.2 from the site but it is loading 0.0.1. Also, the supposed non-existent file is in the folder exactly as it is supposed to be so I don't understand the error. Any help is greatly appreciated. Thanks very much.
Same here with the error! Downloaded latest version and put files in correct locations, but it keeps telling me to update the file and shows Patch error: SpiritCoveFarm > Load Maps/Farm_Fishing has a FromFile which matches non-existent file 'assets\Farm_Fishing.tbin'. Sizes in extraction program check out with latest version, but for some reason, a file in the assets folder must be stopping the mod from running.
29 comments
[Content Patcher] SMAPI blocked a 'Maps/Farm_Fishing' map load: mod reordered the original tilesheets, which would cause a crash.
Technical details for mod author: Expected order: Paths, untitled tile sheet. See https://stardewvalleywiki.com/Modding:Maps#Tilesheet_order for help.
I do love your map, but there are a few issues you might notice too. To the right side of the house is a patch that does not cover the floor enough, grass looks through as if the ground square was put in front of a grass patch into the air. The walkways on the cliffs are too tight to use a horse, you might need to expand those a bit. (Also walking there is on a long term a pain.) The ocean is missing the typical wave sound. The fishes are river and not ocean fishes. Also it would be great to have a bit bigger grassy area nearby the farm to grow some fruit trees. They simply fit better there than at any beach, same with normal trees. The only area to put barn or coop down nearby is left to the house (you don't want to travel over half of the map to do your daily work), but it would be far nicer to have some stairs leading up. If I could I'd change the map in those issues, because the map is beautiful and would get much more users if those issues would get solved. Maybe you could work on improving the map, because it is really my favorite one and you might like to get it perfect if you love your map too ;)
Also it seems to be hard to figure out how to get to the waterfalls, some might not find it at all.
Using the starblue compatible map mod, prevents cabins from spawning