Stardew Valley
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Ericlegacy

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Ericlegacy21

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About this mod

This mod offers an array of options to customize your farming experience! You can make crops grow faster, their ability to grow in all seasons (including Winter!), and the ability to automatically regrow (like Strawberries!). Other features include; Faster maturing for farm animals, build Greenhouses from Robin, and MUCH more! Happy Farming! :D

Requirements
Permissions and credits
Translations
  • Mandarin
Changelogs
Donations


Supported for Stardew Valley v1.6

This mod offers an array of options to customize your farming experience! You can make crops grow faster, their ability to grow in all seasons (including Winter!), and the ability to automatically regrow (like Strawberries!). Other features include; Faster maturing for farm animals, build Greenhouses from Robin, and MUCH more! Happy Farming! :D

Currently does NOT work on any modded crops or animals.

See "List of Settings" below to view all the options and features included with the mod!

Translations are welcome!
If you or know of someone that would like to translate this mod, please release the translation that adds a i18n folder and link it back to this mod! 
Modding:Translations - Stardew Valley Wiki

New to modding?
Check out this modding guide for additional help and resources: 
Modding:Player Guide/Getting Started - Stardew Valley Wiki



1. Download and Install the Latest Version of SMAPI.

2. Download and Extract the Content Patcher mod into your Stardew Valley/Mods folder.

3. Download and Extract the Generic Mod Config Menu mod into your Stardew Valley/Mods folder.

4. Download and Extract the Farming Made Easy Suite mod into your Stardew Valley/Mods folder.

5. Launch Stardew Valley. To enable the settings you want, click the cog wheel on the bottom left of the Stardew Valley title screen. All the settings will be there. Hover over the settings for full descriptions.



If you're using Steam: you can easily find your mods folder by going into your Steam Library, right click on Stardew Valley, click 'Manage', then 'Browse local files'. This will take you to your Stardew Valley directory that will have the mods folder there. That is where you will extract the contents of your mods.




Here's the list of settings included with Farming Made Easy Suite!

Click the spoiler button for the full list of settings:

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CROP FARMING

Crops Growth Speed
-Choose a setting that will make all crops grow faster. Ranges from 25% up to 99%. This will also affect the speed in which regrowable crops will take to regrow.

Crops All Seasons
-All crops can now grow in every season.

Harvest With Scythe
-All crops can now be harvested with a scythe.

Crops Need No Water
-All crops will no longer need to be watered to grow.

Plant Crops Most Locations
-Added a new setting that allows crops to be planted in most areas with tillable dirt.

Auto Regrow Crops
-All crops will now regrow automatically without replanting. This setting will give all crops the same effect as Strawberries, Blueberries, Hot Peppers, Ancient Fruit, etc.

Crops Regrowth Speed
-Choose a setting that will change the speed in which crops regrow after the first harvest. These settings will work with all crops if the Auto Regrow Crops settings is enabled, otherwise these settings will only affect the standard regrowable crops like Strawberries, Blueberries, Hot Peppers, Ancient Fruit, etc if the Auto Regrow Crops setting is disabled.

Harvest Extra Crops
-Choose a setting that will give all crops a chance or guaranteed chance to produce extra crops on harvest and how many crops are produced from the extra chance. Ranges from 2 Extra to 25 Extra.

Crops Minimum Quality
-Choose which quality level will be the minimum that can be harvested from crops. Default is no quality which has no star.

Crops Maximum Quality
-Choose which quality level will be the maximum that can be harvested from crops.

Fences Decay/Life Span
-Choose a setting that will change how long fences will decay or remove decay altogether.

Tea Sapling Sell Value
-Choose a setting that will decrease or increase the sell value of Tea Saplings. Default is 250g. Please note, enabling or disabling these settings will only pertain to newly crafted Tea Saplings!

Crop, Fruit, And Art Sell Value
-Choose a setting that will increase the sell value of all crops, fruits, and artisan goods. Ranges from 10% to 1000% increase and 10% to 99% decrease. Please note, enabling or disabling these settings will only pertain to newly acquired crops, fruit, and artisan goods after the setting you want is enabled!


GIANT CROP FARMING

Giant Crops Spawn Rates
-Choose a setting that will increase the chances of a giant crop spawning or not spawn at all. Ranges from 5% to 100% chance or the option to have them never spawn.

Giant Crops Harvest Extra
-Choose a setting that will increase the amount of crops harvested from giant crops. Ranges from 1.25X to 5X increase.


FRUIT TREE FARMING

Fruit Trees All Seasons
-All fruit trees will now produce fruit throughout every season.

WILD TREE FARMING

Wild Trees Growth Speed
-Decrease the time it takes for all wild trees to grow. Ranges from 1.5X to 5X Increase.

Wild Trees Seed Chance
-Increase the chances of getting a seed from cutting down trees. Ranges from 85% to 100% chance.

Wild Trees Drop Hardwood
-Give all wild trees a chance to drop hardwood from their stump. Ranges from 10% to 100% chance.

Wild Trees Winter Growth
-Wild Trees can now grow during the Winter season.


FLOWER FARMING AND COLORS

Auto Regrow Flowers
-All flowers, except Sunflowers, will regrow automatically without replanting. Please note, all flowers will only be one color! You can use the default color or select a color from the options below for each flower! Sunflowers will not be affected by these options due to a technical reason that will be fixed in a later release of SDV. Once that fix is implemented, a new update for Farming Made Easy Suite will release alongside it.

Flowers Regrowth Speed
-Choose a setting that will change the speed in which flowers regrow after the first harvest. Please note, Auto Regrow Flowers must be enabled to work! These settings will not work if using the Crops Growth Speed settings as they affect the speed in which regrowable flowers grow as well.

Tulip Color
-Select a color for Tulips.

Blue Jazz Color
-Select a color for Blue Jazz.

Summer Spangle Color
-Select a color for Summer Spangles.

Poppy Color
-Select a color for Poppies.

Fairy Rose Color
-Select a color for Fairy Roses.


GRASS FARMING

Grass Starter Materials
-Reduce the material requirements for crafting Grass Starter.

Blue Grass Starter Materials
-Reduce the material requirements for crafting Blue Grass Starter.


FORAGING MADE EASY

Min Daily Forage
-Choose a setting that will determine the minimum amount of forage items that spawn each day. Ranges from 2 to 50 forage items.

Max Daily Forage
-Choose a setting that will determine the maximum amount of forage items that spawn each day. Ranges from 5 to 50 forage items.

Max Spawned Forage At Once
-Choose a setting that will determine that maximum amount of forage items that can spawn on a map before they stop spawning. Ranges from 7 to 50 forage items.

Chance For Clay
Increase the chances to dig up clay on the farm. Ranges from 4% to 100% chance.

Dig For Prize Tickets
Dig spots now have a small chance to spawn Prize Tickets.


ANIMAL FARMING

Farm Animal Products
-Choose a setting that will decrease the time it takes animals to make their produce.

Farm Animals Maturity
-Choose a setting that will make all animals mature faster.

Farm Animals Eat Less Grass
-Will decrease the amount of grass farm animals eat per day. By default they will mostly eat 2-3 pieces of grass a day. When choosing the No Grass option, farm animals happiness will still remain. There just needs to be a single piece of grass outside.

Blue Chickens Availability
-Blue Chickens can now be bought without seeing Shane's 8 heart event.

Pigs Drop Truffles Overnight
-Pigs will now drop truffles overnight rather than digging them throughout the daytime.

Animal Babies Follow Adults
-All farm animal babies will now follow adults around the farm.

Animal Products Sell Value
-Choose a setting that will increase the sell value of all animal products. Ranges from 10% to 1000% increase and 10% to 99% decrease. Please note, enabling or disabling these settings will only pertain to newly acquired animal products after the setting you want is enabled!

ANIMAL HARVEST TYPE

-This section includes options for animals to change their harvest type for their produce.

Example: You can make White Chickens dig up eggs throughout the day rather than drop them overnight. You can make Pigs drop Truffles overnight rather than dig them up.

FARM ANIMAL HOME BUILDINGS

White Chicken Home Building
-Choose a setting that will determine which farm building will house White Chickens.

Brown Chicken Home Building
-Choose a setting that will determine which farm building will house Brown Chickens.

Blue Chicken Home Building
Choose a setting that will determine which farm building will house Blue Chickens.

Void Chicken Home Building
-Choose a setting that will determine which farm building will house Void Chickens.

Golden Chicken Home Building
-Choose a setting that will determine which farm building will house Golden Chickens.

Duck Home Building
-Choose a setting that will determine which farm building will house Ducks.

Rabbit Home Building
-Choose a setting that will determine which farm building will house Rabbits.

Dinosaur Home Building
-Choose a setting that will determine which farm building will house Dinosaurs.


FARM MACHINERY PRODUCTION

This section has separate settings for each machine to decrease their material cost for crafting, their level availability, how fast they produce items, how many items each machine produces, and more!

CRAFTING AND ADDITIONS

Sprinklers Materials
-Choose a setting that will decrease the amount of materials required to craft all sprinklers.

Sprinklers Farming Level 1
-All sprinkler crafting recipes will now be learned at Farming Level 1.

Fertilizer Materials
-Choose a setting that will decrease the amount of materials required to craft fertilizers.

Qi's Fertilizer Materials
-Choose a setting that will decrease the amount of materials required to craft the Deluxe Fertilizer and Hyper Speed-Gro fertilizers obtained by Qi.

Fertilizer Farming Level 1
-All fertilizer crafting recipes will now be learned at Farming Level 1.

Auto-Petter & Grabber Crafting
-The Auto-Petter and Auto-Grabber can now be crafted and learned At Farming Level 9. This setting is required if using the two settings below!

Auto-Petter/Grabber Materials
-Choose a setting that will decrease the amount of materials required to craft the Auto-Petter and Grabber.

Auto-Pet/Grab Farming Level 1
-The Auto-Petter and Grabber crafting recipe will now be learned at Farming Level 1.


FARM BUILDING SETTINGS

Carpenter's Shop Open All Days
-Robin's Carpenter Shop will now be open every day, except for special event days.

Farm Buildings Build Time
-Choose a setting to decrease the time it takes Robin to construct all farm buildings.

Greenhouses From Robin
-Robin can now construct Greenhouses when the Community Center bundles or Joja Mart membership is complete. She will send a letter in the mail when the option is available!

Farm Building Cost (Gold)
-Choose a setting to decrease the purchase price of constructing farm buildings from Robin. Ranges from 10% to 99% decrease.

Farm Building Cost (Materials)
-Choose a setting to decrease the amount of materials required to construct farm buildings from Robin. Ranges from 10% to 99% decrease.

Wizard's Building Cost (Gold)
-Choose a setting to decrease the purchase price of constructing farm buildings from the Wizard. Ranges from 10% to 99% decrease.

Wizard's Building Cost (Mats)
-Choose a setting to decrease the amount of materials required to construct farm buildings from the Wizard. Ranges from 10% to 99% decrease.


FOOD FOR FARMING AND FORAGING

Farmer's Lunch Duration
-The Farmer's Lunch food item buff will now persist for a full day.

Farmer's Lunch Level Boost
-Select the farming level boost provided by the Farmer's Lunch food item. By default, it grants a +3 level boost to farming, but you can adjust it within a range of +4 to +50.


Farmer's Lunch Farming Level 1
-The Farmer's Lunch cooking recipe can now be learned at Farming Level 1.

Farmer's Lunch Ingredients
-Choose a setting that will change and decrease the ingredient requirements for the Farmer's Lunch Recipe.

Tropical Curry Duration
-The Tropical Curry food item buff will now persist for a full day.

Tropical Curry Level Boost
-Select the foraging level boost provided by the Tropical Curry food item. By default, it grants a +4 level boost to foraging, but you can adjust it within a range of +5 to +50.

Tropical Curry Foraging Level 1
-The Tropical Curry cooking recipe can now be learned at Foraging Level 1.

Tropical Curry Ingredients
-Choose a setting that will change and decrease the ingredients requirements for the Tropical Curry Recipe.


SEED SHOP ADDITIONS AND PRICES

Year 2 Crops Available Year 1
-All Year 2 crops will now available in Year 1.

Strawberry Seeds At Pierre's
-Strawberry Seeds will now be sold at Pierre's General Store during the Spring. The All Seasons and Price settings below will affect Strawberry Seeds.

Raccoon Seeds At Pierre's
-The seeds sold by the Raccoons are now available for sale at Pierre's and will be available during their appropriate seasons.

Seasonal Seeds All Seasons
-All seasonal seeds will now be available for purchase throughout every season at Pierre's General Store & Joja Mart.

Seasonal Seed Prices
-Choose a setting that will reduce the prices of all seasonal seeds in Pierre's General Store, Joja Mart, and Sandy's Shop. Ranges from 10% to 99% decrease.

Fruit Tree Seed Prices
-Choose a setting that will reduce the prices of all fruit tree seeds in Pierre's General Store. Ranges from 10% to 99% decrease.

Fertilizer Availability
-All fertilizers will now be available for sale early on at Pierre's General Store.

Fertilizer Prices
-Choose a setting that will reduce the prices of all fertilizers in Pierre's General Store. Ranges from 10% to 99% decrease.

Grass Starter Price
-Choose a setting that will reduce the price of Grass Starter in Pierre's General Store. Ranges from 10% to 99% decrease.

Blue Grass Seed Shop (REQ)
-The Blue Grass Starter is now sold at Pierre's General Store and will be available in Year 2.

Blue Grass Availability
-Removes the Year 2 requirement from the Blue Grass Seed Shop (REQ) setting.

Blue Grass Starter Price
-Choose a setting that will reduce the price of the Blue Grass Starter in Pierre's General Store. Ranges from 10% to 99% decrease.

All Sprinklers Seed Shop (REQ)
-All sprinklers will now be available for sale at Pierre's General Store. Each sprinkler by default will unlock when reaching the appropriate farming level. This setting is required for the sprinkler settings below!

All Sprinklers Availability
-All sprinklers will now be available for sale at Pierre's General Store right away without reaching certain level conditions. Requires the All Sprinklers Seed Shop (REQ) setting to work!

All Sprinklers Prices
-Choose a setting that will reduce the price of all sprinklers in Pierre's General Store. Ranges from 10% to 99% decrease. Requires the All Sprinklers Seed Shop (REQ) setting to work!

All Machines Seed Shop (REQ)
-All farm machinery will now be available for sale at Pierre's General Store. Each machine by default will unlock when reaching the appropriate farming level. This setting is required for the machine settings below!

All Machines Availability
-All farm machinery will now be available for sale at Pierre's General Store right away without reaching certain level conditions. Requires the All Machines Seed Shop (REQ) setting to work!

All Machines Prices
-Choose a setting that will reduce the price of all farm machinery in Pierre's General Store. Ranges from 10% to 99% decrease. Requires the All Machines Seed Shop (REQ) setting to work!


ANIMAL SHOP ADDITIONS AND PRICES

Animal Shop Open All Days
-Marnie's Animal Shop will now be open every day, except for special event days.


Hay Price
-Choose a setting that will reduce the price of the Hay in Marnie's Shop. Default is 50g. Ranges from 40g to 1g.

Auto-Grabber Availability
-The Auto-Grabber will now be available for sale at Marnie's Shop right away without reaching certain level conditions.

Auto-Grabber Price
-Choose a setting that will reduce the price of the Auto-Grabber in Marnie's Shop. Default is 25,000g. Ranges from 10% to 99% decrease.

Animal Shop Auto-Petter (REQ)
-The Auto-Petter can now be purchased from Marnie's Shop at Farming Level 10. This setting is required for the Auto-Petter settings below!

Auto-Petter Availability
-The Auto-Petter will now be available for sale at Marnie's Shop right away without reaching certain level conditions. Requires the Animal Shop Auto-Petter (REQ) setting to work!

Auto-Petter Price
-Choose a setting that will reduce the price of the Auto-Petter in Marnie's Shop. Default is 35,000g. Ranges from 10% to 99% decrease. Requires the Animal Shop Auto-Petter (REQ) setting to work!


KROBUS' SHOP ADDITIONS AND PRICES

Krobus Iridium Availability
-The Iridium Sprinkler will now be available for sale every day at Krobus' Shop. Default is Friday's only.

Krobus Iridium Price
-Choose a setting that will reduce the price the Iridium Sprinkler in Krobus' Shop. Ranges from 10% to 99% decrease.


TRAVELER'S SHOP ADDITIONS AND PRICES

Rare Seed All Seasons
-Rare Seeds from the Traveling Merchant will now be available in all seasons. Default is Spring and Summer only.

Rare Seed Available Stock
-Choose a setting that will increase the amount of Rare Seeds you can purchase from the Traveling Merchant. Ranges from 2 to 10 with an option for Unlimited purchases.

Rare Seed Price
-Choose a setting that will reduce the price of Rare Seeds from the Traveler Merchant. Ranges from 10% to 99% decrease.


FARMABLE PRISMATIC SHARDS

Prismatic Seeds (REQ)
-Prismatic Seeds, a new seed item, can now be found by foraging and planted for Prismatic Shards. This setting is required for all Prismatic Seeds settings below!

Craftable Prismatic Seeds
-Instead of a single seed, five seeds can be crafted into a Prismatic Seeds item which can be planted for Prismatic Shards. You will automatically learn the Prismatic Seeds crafting recipe upon enabling this setting. Requires the Prismatic Seeds (REQ) setting to work!

Prismatic Shards Growth Speed
-Choose a setting that will make Prismatic Shards grow faster. Ranges from 25% up to 99%. Requires the Prismatic Seeds (REQ) setting to work!

Regrow Prismatic Shards
-Prismatic Shards from Prismatic Seeds will now automatically regrow, like Strawberries! Requires the Prismatic Seeds (REQ) setting to work!

Prismatic Shard Quality
-Prismatic Shards will now have a quality grade upon harvest, silver, gold, iridium, just like normal crops.

Prismatic Shard Sell Value
-Set the sell value of Prismatic Shards. Default is 2000g. Ranges from 1750g to 1g. Scroll down to see more options.

Rare Prismatic Seeds
-Prismatic Seeds now spawn less frequently. Requires the Prismatic Seeds (REQ) setting to work!

Diggable Prismatic Seeds
-Prismatic Seeds can now spawn from dig spots. Includes a 15% and 5% Chance option. Requires the Prismatic Seeds (REQ) setting to work!

Giant Prismatic Shards
-Prismatic Seeds now have a chance to grow into a giant Prismatic Shard. This works the same way as giant crops. Requires the Prismatic Seeds (REQ) setting to work!

Giant Prismatic Spawn Rate
-Choose a setting that determines the chances of a Giant Prismatic Shard from spawning. Ranges from 5% to 100% chance. Requires the Prismatic Seeds (REQ) and Giant Prismatic Shards settings to work!

Fruit Trees Prismatic Seeds
-All fruit trees now have a chance to produce Prismatic Seeds. Requires the Prismatic Seeds (REQ) setting to work!

Wild Trees Prismatic Seeds
-All wild trees now have a chance to produce Prismatic Seeds. Requires the Prismatic Seeds (REQ) setting to work!

Krobus Prismatic Seeds
-Krobus will now sell one Prismatic Seed on the final day of a season. Requires the Prismatic Seeds (REQ) setting to work!

White Chicken Prismatic Seeds
-White Chickens now have a chance to produce Prismatic Seeds. Requires the Prismatic Seeds (REQ) setting to work!

Brown Chicken Prismatic Seeds
-Brown Chickens now have a chance to produce Prismatic Seeds. Requires the Prismatic Seeds (REQ) setting to work!

Blue Chicken Prismatic Seeds
-Blue Chickens now have a chance to produce Prismatic Seeds. Requires the Prismatic Seeds (REQ) setting to work!

Void Chicken Prismatic Seeds
-Void Chickens now have a chance to produce Prismatic Seeds. Requires the Prismatic Seeds (REQ) setting to work!

Golden Chicken Prismatic Seeds
-Golden Chickens now have a chance to produce Prismatic Seeds. Requires the Prismatic Seeds (REQ) setting to work!

Duck Prismatic Seeds
-Ducks now have a chance to produce Prismatic Seeds. Requires the Prismatic Seeds (REQ) setting to work!

Rabbit Prismatic Seeds
-Rabbits now have a chance to produce Prismatic Seeds. Requires the Prismatic Seeds (REQ) setting to work!

Dinosaur Prismatic Seeds
-Dinosaurs now have a chance to produce Prismatic Seeds. Requires the Prismatic Seeds (REQ) setting to work!

White Cow Prismatic Seeds
-White Cows now have a chance to produce Prismatic Seeds. Requires the Prismatic Seeds (REQ) setting to work!

Brown Cow Prismatic Seeds
-Brown Cows now have a chance to produce Prismatic Seeds. Requires the Prismatic Seeds (REQ) setting to work!

Goat Prismatic Seeds
-Goats now have a chance to produce Prismatic Seeds. Requires the Prismatic Seeds (REQ) setting to work!

Pig Prismatic Seeds
-Pigs now have a chance to produce Prismatic Seeds. Requires the Prismatic Seeds (REQ) setting to work!

Sheep Prismatic Seeds
-Sheep now have a chance to produce Prismatic Seeds. Requires the Prismatic Seeds (REQ) setting to work!

Ostrich Prismatic Seeds
-Ostriches now have a chance to produce Prismatic Seeds. Requires the Prismatic Seeds (REQ) setting to work!


IMPORTANT INFORMATION!! *Updated March 2nd, 2024*

1. Crops and flowers will need to be replanted if changing any growth and regrowth options. Crops already planted before changing settings will result in the crops retaining the growth/regrowth speeds BEFORE changing settings. So any changes to those settings will only apply to newly planted crops or flowers.

2. Sunflowers are the only flowers to not have regrowth enabled for the Flowers Can Regrow Without Replanting option. This is due to a hardcoded issue with Sunflowers having their seeds drop when harvested. It'll work properly for the 1st harvest, but the 2nd harvest will only give the seeds, not the Sunflower itself. So for now, Sunflowers will not have the regrowth option available for it. But the good news is, the seeds have a chance to drop so you can just replant them on the get go.

3. If using the Increased Sell Value of Crops, Fruits, and Artisan Goods settings, Roe from Fish Ponds will not apply! Since they are Fish. You can however, download and install my mod Fishing Made Easy Suite (Link down below) and it has an option to increase the sell value of all fish!

4. When using the sell value settings for Crop, Fruit, Art, and Animal Products, it will only apply to newly acquired items AFTER you enable the setting you want.

5. If using the Prismatic Seeds from Animals settings, it is determined as follows:
  • For all animals except for Pigs and Hogs: It is determined if the day was a rainy or snowy day and if the day was a very lucky day. (Purple Star on TV).
  • For Pigs and Hogs: It is deterined if the day was a windy day and if the day was a very lucky day. (Purple Star on TV).
  • If those conditions have been met, you will get the Prismatic Seeds the day after.



Fishing Made Easy Suite
This mod offers an array options to customize your fishing experience! You can adjust the difficulty (easy or hard options), availability (time, seasons, and weather), spawn rates, and value of fish. Other features include; ability to recatch legendary fish, making Prismatic Shards a fishable item, and MUCH more!

Fishing Made Easy Suite - SVE Edition
For those using the Stardew Valley Expanded (SVE) mod! This mod adds support for SVE fish!

Fishing Made Easy Suite - RSV Expansion
For those using the Ridgeside Village (RSV) mod! This mod adds support for RSV fish!

Fishing Made Easy Suite - ESC Expansion
For those using the East Scarp (ESC) mod! This mod adds support for ESC fish!


Combat Made Easy Suite
This mod offers an array of options to customize your combat adventure! You can adjust the difficulty of monsters (lower their health, damage output, and speed), increase loot drop chances, and customize stats of all weapons. Other features include; craft all rings in the game, speed up processing of machines, and MUCH more!



Version 6.0.9 (Latest)

-Fixed an issue when using the Retain Quality option for the Dehydrator was not working.

-Adjusted the Required Mats setting for the Dehydrator so by default, it uses 5 items. Added in an option to set for 1 item that can be placed inside the Dehydrator.


Version 6.0.8

-Added a new setting with options that increases the chances to dig up clay on all farm maps. Up to a 100% chance.

-Added a new setting that allows you the chance to dig up Prize Tickets from artifact spots.

-Added a new settings with options that decreases the materials needed to craft Grass Starter and Blue Grass Starter separately.

-When changing the Animal Harvest Type to 'Dig Up', Animal Crackers will no longer work on those animals. This is a technical reason. If you already have an animal cracker on an animal and enable this setting, that animal will not dig up the product.

-Mystic Syrup is now included when using the Sell Value settings.

-Added new options for the Sell Value settings to include decrease options from 10% to 99%.

-Revamped all farm machine settings. In this process, the Farm Machine Materials and Availability settings were removed.

-Each machine now has their own separate Materials and Availability setting.

-Added new settings to each machine that allows you to increase the amount of items and produce obtained from each machine. Up to a max of 100.

-Added a new setting to each machine that allows you to increase the required amount of items that can be placed in each machine. Up to max of 100.

-Added a new setting with options to decrease the amount of materials needed to craft the Heavy Tapper.

-Updated all Tapper setting descriptions to include Heavy Tappers since the normal Tapper also affects the Heavy Tapper.

-Fixed an issue where the quality settings for Tappers were not applying to some items.

-Moss and Mystic Trees are now affected by the Tapper settings.

-Added new settings that affect the Dehydrator machine.

-Added new settings that affect the Mushroom Log.

-Added new availability (level) settings to most machines.

-Fixed an issue where the Mayo Machine Retain Quality setting was not applying to Large Eggs.

-Added a new setting that allows Pierre to sell the new crops introduced in 1.6.

-Added new settings that allows Pierre to sell the Dehydrator machine.

-Added new settings that allows Pierre to sell the Mushroom Log.

-Added a new setting that allows you to reduce the price of Grass Starter from Pierre's Shop.

-Updated various setting descriptions.




Pathoschild for both SMAPI and Content Patcher

Coldazrael for the amazing artwork for the Farming Made Easy Suite mod! Header and Chibi Banners all done by Coldazrael! Check out their work at https://sheercoldazrael.tumblr.com/artcommissions

Click the spoiler button to see full artwork:

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