Stardew Valley

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SilentResident

Uploaded by

SilentResident

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10 comments

  1. SuperLuigi1025
    SuperLuigi1025
    • member
    • 0 kudos
    This mod seems to not work with the new update that got released. The weapons are bugged now and the hat are messed up now.
    1. SilentResident
      SilentResident
      • supporter
      • 465 kudos
      I checked the mod and there is no whatsoever problem. Are you sure the problem is on my mod's end? Have you tried updating Json Assets? There was an update for it, a week ago.
    2. leogolem
      leogolem
      • member
      • 0 kudos
      My Master sword is not working any more, but I instaled the mod on 1.6, so I gess it was another mod update that made this mod not work.
  2. ImVal
    ImVal
    • member
    • 0 kudos
    I loved this mod, when I saw the character of another player who used it, I knew I should have it in my game, yes or yes, thank you. :)

    One suggestion is to make a version of the hat without the hair included, If it's not too much to ask, of course! Haha. ;u;
    1. SilentResident
      SilentResident
      • supporter
      • 465 kudos
      Since I dont have access to the game, you gotta do it yourself. It is actually very simple to do so with the use of an image editing tools such as GIMP, Photoshop or Paint. Just open the hat image and remove the hair's pixels which are easily recognizable (yellow color) in it. Save it, and you are done! :-)

      Next time you boot the game, it wont have the hair. :-)
  3. SilentResident
    SilentResident
    • supporter
    • 465 kudos
    I made a tiny update to the Zelda Weapons Pack to correct Kokiri Sword's price from 200g to 300g because the game reevaluated its sell price from 100g to 150g. Now, with this minor update, the mod reflects the Kokiri Sword's true price. However, those who already downloaded the mod previously, do not have to re-download it from Nexus if they don't want, since the pricing update is meaningless, merely a single digit change. Hence why the current version of mod remains unchanged despite the tiny update. Have a good day.
  4. minervamaga
    minervamaga
    • supporter
    • 183 kudos
    These all look great! One slight issue, Nightmare's Weaponry adds a Master Sword as well. If you use the JA version of that mod with this one, they conflict.
    1. SilentResident
      SilentResident
      • supporter
      • 465 kudos
      They are the same weapon. You don't need 2 copies of the same weapon in-game. Keep just one of the two.

      If you want to keep my version of the Master Sword, then delete the "Master Sword" subfolder located in Nightmare mod's folder, at: Stardew Valley -> Mods -> Nightmare's Additional Weaponry [JA] -> Weapons -> Master Sword.
      However, if you want to keep Nightmare's version of the Master Sword, then delete the "Master Sword" subfolder located in my mod's folder at: Stardew Valley -> Mods -> SRZeldaWeaponsPack[JA] -> Weapons -> Master Sword, instead, and you are good to go!
  5. Pickysaurus
    Pickysaurus
    • Community Manager
    • 658 kudos
    Hello there!
     
    Thank you for sharing your excellent new mod with the Nexus Mods Community!
     
    We like it so much we're going to promote your mod on our Social Media.
     
    Look out for your mod appearing on our Facebook or Twitter over the next few days!
     
    Keep up the awesome work!
     
    - Nexus Mods Staff
    1. SilentResident
      SilentResident
      • supporter
      • 465 kudos
      Thank you so much!!! I appreciate it!!! <3