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TheVypR

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TheVypR

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17 comments

  1. ImJayes
    ImJayes
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    any chance you could make a toggle for the appearance, I like to use IdaIda's Seasonal Gothic Buildings
    1. TheVypR
      TheVypR
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      If you copy the image for the silo in that mod and put it in the assets folder of my mod to overwrite the image you would like to replace with the retexture (make sure you rename the file to be the exact same as the one you are replacing) it should replace the silo with the new image.
  2. Thank you for your mod production. I always need more hay in the game, but I don't want the entire farm to be filled with barns. My friends also really like your mod.
    感谢你的模组制作,我在游戏里总是需要更多的干草,但我又不想让整个农场里充满了谷仓。我已经安利给其他朋友们下载你的模组了。
  3. VegasOctober
    VegasOctober
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    Me being wildly greedy: What do you think about either including compatibility with Silos Repainted, or folding that functionality into this mod as well? I'd love to repaint the expanded silos :)
    1. TheVypR
      TheVypR
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      This might take a little time, as it's new territory for me, but I will take a look at it and see what I can do.
    2. TheVypR
      TheVypR
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      Added a paintmask. I had to create my own mask and use it because the mod you reference doesn't have permissions for asset use. But the paintmask I made should be similar to the style in the mod you reference. With my mod alone, you will be able to paint all 3 types of silos, but I didn't include the mill painting, because I didn't think it was relevant to this mod.
    3. VegasOctober
      VegasOctober
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      • 25 kudos
      That's awesome, thank you so much! This mod is now my one-stop shop for Better Silos :) 
    4. ErraticPixel
      ErraticPixel
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      • 30 kudos
      for those who don't know. What is a paintmask?
      Also what if I use a reskin mod for farm buildings like Elle's Seasonal Buildings ?
    5. TheVypR
      TheVypR
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      A paintmask is an image that resembles the structure, but is only a few basic colors. The colors outline different parts of the building so each part can be painted separately (trim, roof, building, etc.), then the code in Stardew Valley knows how to understand those colors and when you choose a color to paint each part of the building, it overlays that part with a semitransparent version of that color.

      If you want to use retexture mods, you will have to replace the textures in my mod (which can be found under my mods folder and in the assets folder when you unzip it, and there are seasonal assets in the seasonal folder). The files just need to be named the same thing that mine are. If this mod is big enough that junimods (the author of Elle's Seasonal Buildings) is open to make an extension to make retextures for it, that's great and they have my permission, but I don't have the artistic skill to make a good retexture, so I have no plans myself to make one.
  4. Blossom5280
    Blossom5280
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    • 11 kudos
    THANK YOU THANK YOU!!

    i just saw your update ;w;
    1. TheVypR
      TheVypR
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      You're welcome! This is also my first mod, but I do code for a living, so it might be easier for me to pick up.

      If you're learning more about mod creation, I recommend starting with Content Patcher mods. There's a lot of good documentation for it on the github page, and it doesn't require any code knowledge, just some JSONs.

      And if you have any pixel art knowledge, feel free to make a retexture for this mod.
    2. Blossom5280
      Blossom5280
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      • 11 kudos
      i am learning pixel art and coding now!

      and i am havin a tough time 
      but i'll get better!
  5. Blossom5280
    Blossom5280
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    • 11 kudos
    idea! could you possibly have it setup to change appearance seasonally?

    i want to change the appearance but i want it to change by seasons but idk how
  6. sanek33YT
    sanek33YT
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    Thanks, this will save me from building 3+ silos. Although the price for the coolest one is abnormally high
    1. TheVypR
      TheVypR
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      I have plans to make a config file soon. I'll set it so you can adjust the price and storage of each new silo

      Edit - There is now a version with a config file
  7. Corvid007
    Corvid007
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    if it possible to make an update that is compatible with silo retextures? It would be nice to have large silos while still matching the aesthetic of the rest of my farm <3 
    1. TheVypR
      TheVypR
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      I have no plans to make any retextures myself (I'm not a very good artist). But if you have a texture you want to replace, both are located in the assets folder of the mod. If you reach out to whoever make your preferred texture, maybe they can make a replacement texture to match the aesthetic. Or if you can make the art yourself or already have a texture you think would make a good replacement, you can just rename it to 'BigSilo.png' and/or 'DeluxeSilo.png' then put it in the assets folder to replace the existing textures. Just make sure the file name is the same as the one you want to replace.