Thanks for updating, but there are some report errors:
[Event Repeater] This mod failed in the GameLoop.GameLaunched event. Technical details: Newtonsoft.Json.JsonReaderException: Can't parse JSON file at D:\Steam\steamapps\common\Stardew Valley\Mods\??Mods\[CP]????????\content.json. This doesn't seem to be valid JSON. Found curly quotes in the text; note that only straight quotes are allowed in JSON. Technical details: After parsing a value an unexpected character was encountered: {. Path 'Changes[40]', line 406, position 3. at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in SMAPI.Toolkit\Serialization\JsonHelper.cs:line 86 at StardewModdingAPI.Framework.ContentPack.ReadJsonFile[TModel](String path) in SMAPI\Framework\ContentPack.cs:line 76 at EventRepeater.ModEntry.OnLaunched(Object sender, GameLaunchedEventArgs e) in E:\Stardew Vally Modding\EventRepeater\EventRepeater\ModEntry.cs:line 119 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
[Content Patcher] Error preloading content pack '????????'. Technical details: Newtonsoft.Json.JsonReaderException: Can't parse JSON file at D:\Steam\steamapps\common\Stardew Valley\Mods\??Mods\[CP]????????\content.json. This doesn't seem to be valid JSON. Found curly quotes in the text; note that only straight quotes are allowed in JSON. Technical details: After parsing a value an unexpected character was encountered: {. Path 'Changes[40]', line 406, position 3. at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in E:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Serialization\JsonHelper.cs:line 86 at StardewModdingAPI.Framework.ContentPack.ReadJsonFile[TModel](String path) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentPack.cs:line 76 at ContentPatcher.Framework.RawContentPack.TryReloadContent(String& error) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\RawContentPack.cs:line 79 at ContentPatcher.ModEntry.GetContentPacks()+MoveNext() in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\ModEntry.cs:line 415
Sorry I saw this feedback very late,This is a small mistake caused by my carelessness when updating, thank you very much for such a detailed report, and thank you for using this mod, hope you can have fun :)
22 comments
以及我做的时候没发现老师们已经修正了“姜岛比基尼”的汉化,添加了一模一样的内容实在抱歉!!没有想剽窃老师们劳动成果的意思……特别特别对不起!!!
比如芥兰菜-甘蓝,大麦-小麦之类的。
[Event Repeater] This mod failed in the GameLoop.GameLaunched event. Technical details:
Newtonsoft.Json.JsonReaderException: Can't parse JSON file at D:\Steam\steamapps\common\Stardew Valley\Mods\??Mods\[CP]????????\content.json. This doesn't seem to be valid JSON. Found curly quotes in the text; note that only straight quotes are allowed in JSON.
Technical details: After parsing a value an unexpected character was encountered: {. Path 'Changes[40]', line 406, position 3.
at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in SMAPI.Toolkit\Serialization\JsonHelper.cs:line 86
at StardewModdingAPI.Framework.ContentPack.ReadJsonFile[TModel](String path) in SMAPI\Framework\ContentPack.cs:line 76
at EventRepeater.ModEntry.OnLaunched(Object sender, GameLaunchedEventArgs e) in E:\Stardew Vally Modding\EventRepeater\EventRepeater\ModEntry.cs:line 119
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
[Content Patcher] Error preloading content pack '????????'. Technical details:
Newtonsoft.Json.JsonReaderException: Can't parse JSON file at D:\Steam\steamapps\common\Stardew Valley\Mods\??Mods\[CP]????????\content.json. This doesn't seem to be valid JSON. Found curly quotes in the text; note that only straight quotes are allowed in JSON.
Technical details: After parsing a value an unexpected character was encountered: {. Path 'Changes[40]', line 406, position 3.
at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in E:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Serialization\JsonHelper.cs:line 86
at StardewModdingAPI.Framework.ContentPack.ReadJsonFile[TModel](String path) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentPack.cs:line 76
at ContentPatcher.Framework.RawContentPack.TryReloadContent(String& error) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\RawContentPack.cs:line 79
at ContentPatcher.ModEntry.GetContentPacks()+MoveNext() in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\ModEntry.cs:line 415