Tilled and watered soil disappears at season rollover without fail, even with fertilizers added. Sucks because not having to scramble to till and water soil on the 1st of each season is pretty much 99% of the reason I got this mod and now that's useless. Also sucks that there isn't any other mod that does something similar I can switch to. Please fix this.
That's also why I created the mod. A year ago there was a massive change to how soil handling works in SDV. This has been an issue since then. I remember testing it myself, but don't remember whether it worked on my end, or whether I gave up trying to fix the issue. Did you check whether the problem persists if you only have this mod (& stardewhack) installed?
IDK If it was a fluke or not, or if your still having issues but downgrading back to 7.3 worked for me for some reason, fall to winter and my fields remain.
Added an issue to github, but this mod isn't working for me on season changes. I had a field of sprinklers at the end of Spring year 1, full of empty but watered patches. When the season changed, most of the empty patches had decayed, even though they had been watered.
I have a question 1. Is it enough to just water the soil or does it also have to be soil with fertilizer? 2. Does "Deluxe Retaining Soil" work with this mod and is it enough to water once and the soil won't disappear? 3. Does the Soil disappear between seasons? 4. Does this mod work on the Ginger Island farm?
I haven't properly tested this mod in a long time and had various people tell me it's broken.
1. Putting a sprinkler next to it should prevent it from ever disappearing. Watering it every day would work too. No fertilizer is needed. 2. If that fertilizer retains water forever, then yes. 3. It shouldn't disappear but there seems to be a bug that causes it to disappear anyway. 4. It should, but I've been told it does not.
Ultimate Fertilizer can provide this feature. All other features it provides can be disabled while keeping the season staying feature if you'd rather not have them.
I removed the separate season change settings. These will use the same as the day change settings. SDV 1.6 allows the soil decay rate being configured in many places, this change kept it easy for me to still support those custom settings.
Anyway, what does it currently do at season change? What would you like it to do instead? What does your config look like?
I've been having watered soil disappearing at season change, I believe it's something with the immersive sprinkler mod because at the start of every season I have to go grab my sprinklers from the lost and found.
Yes it works in multiplayer. It should even work when you both have different settings or only one of you have it installed. You can also add/remove it during the game without any side effects.
94 comments
1. Is it enough to just water the soil or does it also have to be soil with fertilizer?
2. Does "Deluxe Retaining Soil" work with this mod and is it enough to water once and the soil won't disappear?
3. Does the Soil disappear between seasons?
4. Does this mod work on the Ginger Island farm?
1. Putting a sprinkler next to it should prevent it from ever disappearing. Watering it every day would work too. No fertilizer is needed.
2. If that fertilizer retains water forever, then yes.
3. It shouldn't disappear but there seems to be a bug that causes it to disappear anyway.
4. It should, but I've been told it does not.
Or do you want to have that configured differently?
Anyway, what does it currently do at season change? What would you like it to do instead? What does your config look like?
(Absolutely love it, and was hoping I'd be able to keep it when my friend (who has the same mod) and I start a new save together)