Stardew Valley
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Created by

fox_white

Uploaded by

moshan1997

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About this mod

Modify aspects of fertilizers in a configurable way, allow you to apply multiple fertilizer to one tile, allow you to apply fertilizer after crop have grown, allow you to modify bonus from each fertilizers.

Requirements
Permissions and credits
Changelogs
This is essentially a combination of Fertilizer Anytime and MultiFertilizer, as they are both mods that have not yet been updated for version 1.6. I wanted to use them, but they don't work together, so I decided to write my own mod. Even though the functionalities are similar, all the code was written from scratch. This is mostly because their source codes were neither efficient nor clean, and it would take less time to write it myself than to read through a transpiler.
Features
  • Everything is configurable
  • Allows you to apply multiple types of fertilizer to a crop space.
  • Lets you choose what happens when you apply the same type of fertilizer multiple times to a crop space.
  • Allows you to apply all fertilizer to a crop space that already has crops on it.
  • Allow you to modify the bonus value of each fertilizer.
  • Allow you to adjust the amount of fertilizer produced per craft.
  • Allow speed fertilizer to work with multi-phase crops.
  • Maintains fertilizer across seasons
  • [ feature request in comment if they are related to fertilizer ]

Compatibility
This mod might conflict with mods that check HoeDirt.fertilizer directly through an equality check. If a modder wants to add compatibility with this mod, they should use a string "contain" on fertilizer to check if the fertilizer is on. The nice thing about this is that there's no need to check whether this mod is installed or not; "contain" also works for vanilla.

Since there are no vanilla methods to check if fertilizers are of the same type (as far as I've looked), I have to do it myself. If you need to change this, leave a comment and I can probably provide a custom interface if I figure out how to do so. Alternatively, you can just patch this mod with Harmony.


Translation
Pull request welcomed if you want to contribute a new language or edit existing ones.

Source
https://github.com/foxwhite25/Stardew-Ultimate-Fertilizer/tree/master