I just saw your mod and it looks really nice ! Just FYI, I'm in the process of updating my mods but after seeing your mod and Item Extensions I'm shifting towards making something more general (not just the seeds) but that only edits and filters the shop menus and not touching anything regarding the mixed seeds, I'll leave that to your mod and the other ones doing the same thing, more info on the Seed Shortage posts. Cheers !
Glad to hear this is covering what you wanted, and thanks for mentioning this in your post about Seed Shortage! That was definitely part of my inspiration for this mod (even though I went with the mixed seeds part first).
I've been having issues with the early seeds settings. If I turn on early oasis, I only get those three seeds, if I enable early island as well, it's just taro and pineapple.
Gave this mod an endorsement loving it so far after using them all spring. I wonder if this setting is possible to add or not: If you plant indoors the seeds will always draw from the winter (basically all 3 seasons) pool? I just love variety lol
Glad you're enjoying it! It should already be pulling from all the valid options when planting indoors; I did a quick test on a save in summer to confirm, and it pulled crops from every season without issue.
I'm not sure what I'm doing wrong: [Item extensions] Loaded 0 item data. [Item extensions] Loaded 14 eating animations. [Item extensions] Loaded 0 menu actions. [Item extensions] Loaded 0 mixed seeds data. [Item extensions] Loaded 0 mixed seeds data. Seems the mod is not working for some reason...
Sorry about that, it seems I had accidentally uploaded a version that was disabled at the SMAPI level by default (and then was out of town for a few days). I just uploaded a corrected version, so it should be behaving now. If it's still giving you an issue, let me know and I'll see if I can figure out what's going on.
Bit of an odd thing, but this wouldn't work in my game at first. I looked at my logs and it just didn't seem like SMAPI was recognising it existed. I then looked at my mod folders, and saw that there was a '.' in front of the (CP) part of the folder name. I removed this, and it loaded fine the next time I started SMAPI.
Ack! I missed that when I exported the most recent round after testing some other things, and then was out of town for a couple days. I'll get a new version up so others don't have the same issue.
I just uploaded a new version, which should be behaving better (it looks right in the files and works as expected on my test saves, at least). Update to the latest version, and if it's still being a problem i can try to help figure out what's going on.
I just went back through the old files, and it looks like a test version slipped through, so 0.2.0 had some issues. I can confirm that the issue there has been resolved, so it should be working fine with the latest version.
Excited to try this! Will this mod work on mixed seeds already in your inventory prior to installing? Or will it only effect mixed seeds collected after install?
re-mixed seeds already work on 1.6, but I think isn`t full compatible with cornupia or lumisteria (which I think has a specific mixed seed which can be forage)
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[Item extensions] Loaded 0 item data.
[Item extensions] Loaded 14 eating animations.
[Item extensions] Loaded 0 menu actions.
[Item extensions] Loaded 0 mixed seeds data.
[Item extensions] Loaded 0 mixed seeds data.
Seems the mod is not working for some reason...