So uhh, I wanted to let you know that I’ll be taking a break from updating the mod for a while. This isn’t because I’ve lost interest in modding — it’s something I really, really love — but life has thrown a few challenges my way, and I need to focus on those for now.
Working on this mod, from adapting it from PFM to CP to creating my "own" machines, has been an amazing experience. I’m so grateful for all your feedback and bug reports because they’ve helped make this mod what it is today! There may still be a little "exploit", but let’s just say it’s a fun feature for now.
I hope to return to modding once things settle down. Until then, thank you for your support, and I look forward to reconnecting in the future!
Any kind of feedback and suggestions will be very much appreciated and taken into consideration when I update the mod!
Also, if you want to report bugs, please remember to report it in Bugs tab of the mod with your SMAPI log with the description of how the bug happens and how you can reproduce it if it can happen a lot of time!
Hello, could you include some machines with this evolution system? https://www.nexusmods.com/stardewvalley/mods/21720# https://www.nexusmods.com/stardewvalley/mods/33024
Just making sure. Did you get a letter from him which gives you a quest? Or did you give those to him without getting quest first? If you got the quest, gave it to him and didn't get recipe, please post a log here so I can take a look at it and test things.
No big deal if it's not feasible. I took a look and saw PTC is entirely contained in a DLL except for graphics, otherwise I would've just posted the IDs and such here, but figured I'd ask. I can always just keep a handful of normal furnaces hooked up just for that if it's not.
Everything looks nice, but there are some machines that are either too OP imo or i will never use (like the Super Garden Cloche, the normal one is enough for me). Any chance of adding config options to choose which machine we will use?
Hello there! I know you are currently taking a break from modding, but once you return could you create a standalone mod with just the electric furnace? There is another mod adding an electric furnace to the game, but it has not been updated for 1.6.
In general I'd love for there to be a config that lets you turn the availability of any machine on/off, personally I just want the Gem Polisher so there are more ways to give iridium quality gifts to picky villagers without being endgame gated, and I haven't found another mod that provides that specific function. Otherwise thank you for updating this mod, I was scared I might have lost the chance to use it!
Hello author,I really love your mod,but now I have some problems. When I use SuperGardenCloche to grow some crops from SVE,it consumed 480 seeds and produced only one crop. Gold Carrot,Butternut Squash,Monster Fruit,Monster Mushroom,Sweet Potato,Void Root.These 6 crops have the problems,the other 6 crops in the same mod produced normally. Could you please tell me where I should add compatibility for these crops?
341 comments
So uhh, I wanted to let you know that I’ll be taking a break from updating the mod for a while. This isn’t because I’ve lost interest in modding — it’s something I really, really love — but life has thrown a few challenges my way, and I need to focus on those for now.
Working on this mod, from adapting it from PFM to CP to creating my "own" machines, has been an amazing experience. I’m so grateful for all your feedback and bug reports because they’ve helped make this mod what it is today! There may still be a little "exploit", but let’s just say it’s a fun feature for now.
I hope to return to modding once things settle down. Until then, thank you for your support, and I look forward to reconnecting in the future!
Also, if you want to report bugs, please remember to report it in Bugs tab of the mod with your SMAPI log with the description of how the bug happens and how you can reproduce it if it can happen a lot of time!
https://www.nexusmods.com/stardewvalley/mods/21720#
https://www.nexusmods.com/stardewvalley/mods/33024
https://drive.google.com/drive/folders/1_GgURc4aQjQM9b3x2mhD7APebcO0vHR6?usp=drive_link
I made this translation because the current one is incomplete and outdated.
Hice esta traducción porque la actual está incompleta y desactualizada.
* Allow furnaces to smelt prismatic bars from Prismatic Tools Continued
No big deal if it's not feasible. I took a look and saw PTC is entirely contained in a DLL except for graphics, otherwise I would've just posted the IDs and such here, but figured I'd ask. I can always just keep a handful of normal furnaces hooked up just for that if it's not.
https://www.nexusmods.com/stardewvalley/mods/30763
Any chance of adding config options to choose which machine we will use?
Great job
I know you are currently taking a break from modding, but once you return could you create a standalone mod with just the electric furnace? There is another mod adding an electric furnace to the game, but it has not been updated for 1.6.
When I use SuperGardenCloche to grow some crops from SVE,it consumed 480 seeds and produced only one crop.
Gold Carrot,Butternut Squash,Monster Fruit,Monster Mushroom,Sweet Potato,Void Root.These 6 crops have the problems,the other 6 crops in the same mod produced normally.
Could you please tell me where I should add compatibility for these crops?
Edit: Found what's happening. I've put a failsafe in next update so that it doesn't happen.