I played with this in multiplayer and thought I'd let you know what happens in case you didn't know. Whenever you eat a food that can make you nauseated it seems to roll for each player. So if I eat a bad food everyone I'm play with could randomly get sick too. Also can you make it so field snacks don't make you sick?
Thanks for the report. For now, as I'm not currently able to do any meaningful testing for multiplayer, I can't really in good faith extend support for it. As for food item exclusions (field snacks, etc), this will be addressed in forthcoming updates.
I'm not sure how the mod works so I don't know if it's possible but could certain food categories be in-/excluded? I never quite understood why the game lets you eat unprocessed fish with scales & bones and I feel like that should have a higher chance to cause an upset stomach over some freshly picked fruit.
love this mod i enjoy things that make the game harder or realistic!!
do you think it could be possible to add a feature (or maybe a separate mod) for when the farmer is pregnant to have nausea chance for even cooked food?
Would you consider adding an option to add the effect also when the player eats the same food item twice in a row? To encourage a more varied diet for an extra challenge.
13 comments
{
"Title": "Параметры",
"BasePoisoningChance": "Шанс пищевого отравления",
"BasePoisoningChance.Tooltip": "Базовая вероятность пищевого отравления при употреблении продукта, не являющегося фруктом, готовым блюдом или тов. собст. произв.",
"BaseDuration": "Продолжительность тошноты",
"BaseDuration.Tooltip": "Базовая длительность эффекта Тошноты, накладываемого при пищевом отравлении, в секундах.",
"HarmfulThreshold": "Порог вредной съедобности",
"HarmfulThreshold.Tooltip": "Обозначает максимальный уровень сьедобности (энергии), ниже которого продукты считаються вредными..",
"HarmfulChanceOffset": "Шанс пищевого отравления (вр)",
"HarmfulChanceOffset.Tooltip": "Дополнительный шанс получить пищевое отравление при употреблении вредного продукта.",
"HarmfulDurationOffset": "Продолжительность тошноты (вр)",
"HarmfulDurationOffset.Tooltip": "Дополнительная длительность в секундах, добавляеться к дебаффу Тошноты при употреблении вредной пищи."
}
I never quite understood why the game lets you eat unprocessed fish with scales & bones and I feel like that should have a higher chance to cause an upset stomach over some freshly picked fruit.
do you think it could be possible to add a feature (or maybe a separate mod) for when the farmer is pregnant to have nausea chance for even cooked food?
Would you consider adding an option to add the effect also when the player eats the same food item twice in a row? To encourage a more varied diet for an extra challenge.