About this mod
A Meadowlands Farm map replacer with decorative flowers, tillable grass, forest forage, and more. For Stardew 1.6 only.
- Requirements
- Permissions and credits
- Changelogs
This mod does not change the essential features of the vanilla Meadowlands Farm:
- Starter coop with 2 chickens
- Blue grass (animals that eat blue grass gain 2x friendship compared to regular grass; cutting it with a scythe gives 2x hay)
Changes and new features include:
- Terrain: Most of the map is now green "grass" tiles rather than dirt, but all green tiles are tillable (you can plant crops; grass will spread naturally)
- Configurable Water Source Near Farmhouse: There is a tiny "pond" near the bus stop entrance for convenient watering can refills in early game; this can be disabled (in the config.json file or Generic Mod Config Menu) in order to use the space for a well, stable, mill, etc.
- Configurable Ponds: The smallest pond (SW corner) has been removed; the pond in SE corner has been enlarged (better for swimming ducks!); each of the 2 remaining ponds can be enabled or disabled in the config settings
- Farm Cave: The awkward cave entrance in the SE corner has been removed; farm cave is now located next to Grandpa's shrine; the default plank bridge to this area is 1 tile wide, but can be changed to 3 tiles wide in the config settings
- Fishing: In vanilla, fishing on the farm mostly produces trash; this mod increases the chance of catching Cindersap Forest fish (but you will still get some trash! I didn't want to make this farm type on par with Riverland)
- Berry Bushes: Vanilla map has 6 harvestable bushes; this map has 12
- Forage: This mod adds the same forageable items as the Forest Farm (Spring: morel, dandelion, leek, wild horseradish; Summer: common mushroom, grape, spice berry, sweet pea; Fall: chanterelle, common/red/purple mushroom)
- Hardwood: The 4 large stumps near the farm cave will respawn each day
- Decor: Lily pads in the river & ponds, flowering vines on the cliff walls, plus a variety of colorful flowers and flowering bushes
Required Mods
Content Patcher
DaisyNiko's Tilesheets
Compatibility
- Not compatible with Stardew Valley 1.5
- Not compatible with other mods that replace the Meadowlands Farm map
- Compatible with mods that replace farm interior maps (farm cave, farmhouse, greenhouse, etc.)
- Compatible with outdoor recolors that have been updated for Stardew 1.6
- Should be compatible with most other mods -- let me know of any issues
Installing on Existing Saves
Since this mod does not significantly change the map layout, you should be able to install it mid-save:
- Use ResetTerrainFeatures_NET6 to reset the bushes (Depending on the state of your farm, you may also use it to reset or clear other features such as trees, grass, weeds, etc. Just be careful which settings you choose! If you mess up, just exit the game without going to sleep -- your changes won't be saved.)
- Use NoClip Mode if needed to reach inaccessible areas (e.g. if grass is growing on a pond, you can walk onto the pond to cut the grass)
- You can also use these mods if you decide to uninstall this map
Mods Shown in Screenshots / Recommended Mods
Vibrant Pastoral Recolor plus VPR Temporary Fix for 1.6
Pet Bowl Recolor
Medieval Buildings or Elle's Seasonal Buildings
Better Crops and Foraging
Visible Fish
No Greenhouse Entrance Tiles (Only shown in a few screenshots because it was just published)
Move Greenhouse Plot (If you want to move the greenhouse before you've unlocked it)
Destroyable Bushes (If you want to remove any bushes -- this will only work on the bushes you can shake, not the decorative bushes on the borders)
Credits
Thanks to HanaGee for the Chinese translation of the config menu!
MY OTHER MODS
Check out my other mods for Stardew Valley, which include maps, animals, crops, furniture, clothing, and more!
All donation points earned by my mods go to Doctors Without Borders.