Known incompatible mods: Immersive Sprinklers/Scarecrows: I can't fix this issue on my end, it's caused by bad coding on by that mod. I recommend just using this mod with a large Sprinkler range, and as a scarecrow, it will provide almost the same thing as those mods.
do you plan to add more prismatic things in the future?(if this is even possible of course) like a prismatic bin,scythe,rod or an upgradable infinite weapon just to match the color of the rest of the tools in the inventory (or an option to change their look). other than that. i loved the mod. nice done mate
The config file has a small spelling error in the third line of the Prismatic Sprinkler section - "Sprinker Range" instead of "Sprinkler Range".
Furthermore, in the config file under the Prismatic Bar Crafting Recipe section, should the second line "Prismatic Bars Needed" actually go under the Prismatic Tools section? The Prismatic Sprinkler Crafting Recipe section has a "Prismatic Bars Needed" line, so it leads me to believe that the Prismatic Tools section should also have the same line.
If the above is true, then is it possible to add an option to adjust the output under the Prismatic Bar Crafting Recipe? I'd personally like the option to adjust the input to 2 Prismatic Shards per 1 Prismatic Bar.
Finally, would you be willing to split the Prismatic Tools section into a dedicated section for each tool? It would be nice to adjust the length, width, cost, and bars needed per tool. It would be a good opportunity to reorganize the config file to group the options for sprinklers together.
Regardless, thanks for keeping this mod going - the Prismatic Tools are always my favorite late-game goal!
I would like this mod to be compatible with the Sword and Sorcery mod, unfortunately if you use both mods together you have to choose between the prismatic or stygium version. According to my efficiency tests, it was in the order of iridium -> stygium -> elysium -> prismatic. That would be the correct order. However, there are some details, this order is in relation to the breaking efficiency, in relation to the efficiency area, iridium and stygium are the same and elysium has a larger area. There is also the fact that the prismatic watering can has the smallest compartment. If you want more tests or suggestions, just let me know! I would be very happy if this compatibility were created, my iridium tools are waiting haha.
sadly this breaks the balances of the game, normally it should be iridium, uranium, prismatic. This mod makes it iridium, prismatic S&S makes it iridium -> stygium -> elysium
for balancing reasons, I'd simply remove prismatic tools until the bugs are fixed
I think this has to be something fixed on the Sword and Sorcery side.
I can look into trying to detect the S&S mod and install a new progression order, but I've never done that before, so It might take a while to find a solution.
The solution I thought of was this, detect the presence of S&S, or even make an exclusive version to be used together. Besides, if the prismatic version is the last upgrade, the efficiency areas would need to be increased to make sense. I tried to do it on my own but it is actually quite complicated, so it is understandable that you solve this in your own time.
Hello, in the latest mod version and game version the descriptions of the prismatic tools show up as CSfile strings, and lose their retextures when used with other mods that change their textures. is there any way i can fix this? or do i have to wait for an update?
I've been getting this also. The tools all say the same thing. The description reads "Strings\StringsfromCSFiles:WateringCan.cs.14325" or "Strings\StringsfromCSFiles:Pickaxe.cs.14185" or "Strings\StringsfromCSFiles:Axe.cs.14019" or "Strings\StringsfromCSFiles:Hoe.cs.14101". I haven't had the time to check to see if anything else gives this error. Thanks! :)
224 comments
Immersive Sprinklers/Scarecrows: I can't fix this issue on my end, it's caused by bad coding on by that mod. I recommend just using this mod with a large Sprinkler range, and as a scarecrow, it will provide almost the same thing as those mods.
Furthermore, in the config file under the Prismatic Bar Crafting Recipe section, should the second line "Prismatic Bars Needed" actually go under the Prismatic Tools section? The Prismatic Sprinkler Crafting Recipe section has a "Prismatic Bars Needed" line, so it leads me to believe that the Prismatic Tools section should also have the same line.
If the above is true, then is it possible to add an option to adjust the output under the Prismatic Bar Crafting Recipe? I'd personally like the option to adjust the input to 2 Prismatic Shards per 1 Prismatic Bar.
Finally, would you be willing to split the Prismatic Tools section into a dedicated section for each tool? It would be nice to adjust the length, width, cost, and bars needed per tool. It would be a good opportunity to reorganize the config file to group the options for sprinklers together.
Regardless, thanks for keeping this mod going - the Prismatic Tools are always my favorite late-game goal!
According to my efficiency tests, it was in the order of iridium -> stygium -> elysium -> prismatic. That would be the correct order.
However, there are some details, this order is in relation to the breaking efficiency, in relation to the efficiency area, iridium and stygium are the same and elysium has a larger area. There is also the fact that the prismatic watering can has the smallest compartment.
If you want more tests or suggestions, just let me know!
I would be very happy if this compatibility were created, my iridium tools are waiting haha.
This mod makes it iridium, prismatic
S&S makes it iridium -> stygium -> elysium
for balancing reasons, I'd simply remove prismatic tools until the bugs are fixed
I can look into trying to detect the S&S mod and install a new progression order, but I've never done that before, so It might take a while to find a solution.
Besides, if the prismatic version is the last upgrade, the efficiency areas would need to be increased to make sense.
I tried to do it on my own but it is actually quite complicated, so it is understandable that you solve this in your own time.