Hey I'm closing the comments section for a while. I'm not feeling too well these past few days, and while I appreciate the comments and feed everyone has been giving me, I got too overwhelmed by some of them. One of the reasons was because I got people complaining about the mod split even though it is explained in the FAQ bellow.
I want to ensure and make clear that I've been working on this for so long, likely an entire year. Making so many sprites was overwhelming for me. Although I liked it and enjoyed it, I just wanted a break for myself. 1.6 came weeks ago, and I don't need anyone telling me to pick this or that and add in here. I am aware there's new content, it's just new and I was focusing on what I already had, so please understand that these are my decisions.
I just wanted people to enjoy my art in their gameplays, not get complaints for why the mod is not altogether or more and more requests. That's not my obligation and yes, I can update and add more to this if I ever want to. Just, not now and who knows when. It can be tomorrow or next week or in a year! Just be patient and comprehensive, for me.
Maybe you have some questions in mind to make, and I'll add them here already answering and explaining a bit more of the planned lol.
If I ignore your comment is probably because I didn't saw them or, just didn't want to answer it.
Thanks to everyone for the compliments and amazing feed me and Airyn received as well <3.
+ Why did the mod got splitted? The mod was in fact a single mod before, but once I started adding more and more to it, it became too big. Thus handling everything in a single file got too ridiculous. I worried with my friend Airyn since he's the person who coded everything for me and also with mod users, who struggled with the huge amount of config options in one page. Splitting the mod makes easier to deal with both issues and people can be more confortable with what they are using.
+ Do you have more plans for this project? Maybe adding more resprites? Who knows. There's some left but I have no idea if I'll ever resprite them.
+ Do you have any plans to make addons for custom mod items? No.
+ I found a bug If the bug is smoll, send it here with a log using https://smapi.io/log/. I'll ignore any bug reports without a proper log. Me or Airyn will provide a fix. #Airynsupremacy.
+ Is VT compatible with SVE? This mod is a texture pack, which means it makes visual changes to your in-game items. SVE is huge and mess with other things, fortunately not the same as my mod, so yeah, Vanilla Tweaks is totally compatible with Stardew Valley Expanded :)
Absolutely love the mod !! One thing in noticed is that the blue grass starter sprite in not working (I tested it with only vanilla tweaks enables with cjb cheats in case some other mods I had were messing with it , i don't know if it is a problem only I am having or not )
Thank you for making this beautiful mod.I found a problem. The crop growth for cactus fruit doesn't seem to be loading, it's still stock. I'm sure I ticked it. Here is my log: Smapi 日志解析器 - Smiley.Io Edit: Cactus seed pouches are similarly unloaded.
Hi, while I appreciate your love for both our mods, Tai spent years working on Vanilla Tweaks and it is truly a lot of work to draw this many sprites. Please take the gentle rejection and give him some space to find things he is inspired by--repeated asking usually makes modders less happy about doing the request (speaking from experience 😅)
Hi @mrtaiyou, thank you for your mod! Is it possible to use this with Lux Sprite Mod? Her mod only retextures the crop sprites (but not the planted crops) and the food sprites, would I have to edit something in the config file to make it possible to use both?
Thank you very much for the quick answer and sorry if it was a stupid question!! I'll try messing with the config options in both mods to get a good combo :)
It was not stupid! I'm just full of comments to answer and I know its hard to get the intention from anwers and commenters haha. Hope you find out how to manage both mods
I can imagine, Nexus comments are usually a bit of a... test of a modders patience, to say it very lightly lol People can not only ignore carefully written descriptions but also be very entitled and rude to modders (that are freely sharing their wonderful creations), so I understand it!
Tone is a bit hard to convey through text and English is my second language so I hope I'm expressing myself correctly, sorry for any bad English.
Thank you again and I actually got it to work for both mods. In case it helps others: in my case I left Lux's sprites for the harvested crops on while everything else your mod covers (seeds, crops while planted, forage, etc) is working perfectly alongside it! ♥
I love what you did for the seeds and your artwork is so cute, you and Lux are inspiring me to learn pixel art.
(Edit: AAA, vi você respondendo em português em um comentário dos edits da interface, você é BR?? OBRIGADA PELAS MODS!!!! ♥♥)
- The bushes and trees seem to be from Simple Foliage (Click here for an unnoficial update version) - The pumpkins, like other crops, are added by this mod you are commenting on (Vanilla Tweaks - Farming Edition) - The farmhouse is from Tanga Forest Buildings - The greenhouse seems to be this one
Thank you very much for the mods!But I found that there was a problem with the sunflower and it hasn't been changed, but everything else is fine, sorry I can't send the picture
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The author has locked this comment topic for the time beingI want to ensure and make clear that I've been working on this for so long, likely an entire year. Making so many sprites was overwhelming for me. Although I liked it and enjoyed it, I just wanted a break for myself. 1.6 came weeks ago, and I don't need anyone telling me to pick this or that and add in here. I am aware there's new content, it's just new and I was focusing on what I already had, so please understand that these are my decisions.
I just wanted people to enjoy my art in their gameplays, not get complaints for why the mod is not altogether or more and more requests. That's not my obligation and yes, I can update and add more to this if I ever want to. Just, not now and who knows when. It can be tomorrow or next week or in a year! Just be patient and comprehensive, for me.
Maybe you have some questions in mind to make, and I'll add them here already answering and explaining a bit more of the planned lol.
+ Why did the mod got splitted?
The mod was in fact a single mod before, but once I started adding more and more to it, it became too big. Thus handling everything in a single file got too ridiculous. I worried with my friend Airyn since he's the person who coded everything for me and also with mod users, who struggled with the huge amount of config options in one page. Splitting the mod makes easier to deal with both issues and people can be more confortable with what they are using.
+ Do you have more plans for this project?
Maybe adding more resprites? Who knows. There's some left but I have no idea if I'll ever resprite them.
+ Do you have any plans to make addons for custom mod items?
No.
+ I found a bug
If the bug is smoll, send it here with a log using https://smapi.io/log/. I'll ignore any bug reports without a proper log. Me or Airyn will provide a fix. #Airynsupremacy.
+ Is VT compatible with SVE?
This mod is a texture pack, which means it makes visual changes to your in-game items. SVE is huge and mess with other things, fortunately not the same as my mod, so yeah, Vanilla Tweaks is totally compatible with Stardew Valley Expanded :)
~~
One thing in noticed is that the blue grass starter sprite in not working (I tested it with only vanilla tweaks enables with cjb cheats in case some other mods I had were messing with it , i don't know if it is a problem only I am having or not )
sry works perfectly i am just dumb.Edit: Cactus seed pouches are similarly unloaded.
Maybe one day Cornucopia crops will be included too. I want to believe.
Tone is a bit hard to convey through text and English is my second language so I hope I'm expressing myself correctly, sorry for any bad English.
Thank you again and I actually got it to work for both mods. In case it helps others: in my case I left Lux's sprites for the harvested crops on while everything else your mod covers (seeds, crops while planted, forage, etc) is working perfectly alongside it! ♥
I love what you did for the seeds and your artwork is so cute, you and Lux are inspiring me to learn pixel art.
(Edit: AAA, vi você respondendo em português em um comentário dos edits da interface, você é BR?? OBRIGADA PELAS MODS!!!! ♥♥)
- The bushes and trees seem to be from Simple Foliage (Click here for an unnoficial update version)
- The pumpkins, like other crops, are added by this mod you are commenting on (Vanilla Tweaks - Farming Edition)
- The farmhouse is from Tanga Forest Buildings
- The greenhouse seems to be this one