Even if you have multiple spouses using "PolyamorySweet", it is designed to be nicely arranged. Even when the above mod is not in use, it can be used as a MAP with a large space for storage.
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Changelogs
Version 3.0
Esca's Modding Plugins(EMP) is now required. All settings for the EMP itself can be left at the default (false).
Beds can now be placed on the 3rd floor and in the basement.
Fixed a problem with warping during multiplayer.
Fixed a bug that prevented some room entrances from being displayed when the "Stardew Valley Expanded" character was the spouse.
Version 2.8
Removed compatibility with "Custom Spouse Rooms". (Because it stopped working)
If you have been using CSR, please consider using "PolyamorySweet".
Version 2.7
Added "Basement Entrance" to ModConfig settings. The position of the entrance can now be changed.
Fixed a display bug in ModConfig.
Version 2.6
Fixed a flaw in "manifest.json".
Version 2.5
Notes! The file structure has been changed! Please delete old files when updating! Overwriting may cause unexpected problems! Option files can be left as they are.(CSR or PSR folder.)
Repaired compatibility with recolor mod.
Version 2.4
Added compatibility with "PolyamorySweet". If you are using it, please also install the corresponding option file.
Fixed a bug that prevented reupholstering of some walls and floors.
Version 2.3
Be careful if you are updating from an older version! From this version, the "3rd floor" and "basement" have been changed to independent maps. Therefore, the current third floor and basement will no longer be accessible! If you have important items there, please remember to retrieve them before updating the mod!
Attention! Due to changes in the file structure, be sure to delete old files when updating from an older version! Overwriting old files may cause unexpected problems.
"Farmhouse Fixes"(NEXUS:16507) is now a required mod. Be sure to enable "Non-Hardcoded Warps" in the ModConfig settings of Farmhouse Fixes. Failure to do so may lead to unexpected behavior of the mod.
The 3rd floor is now a separate Map. This change was made to eliminate the glitches in NPC behavior when using CSRs.
The basement is now a separate Map. This change was made to eliminate the glitches in NPC behavior when using CSRs. With this, Cask can now be used in the basement. You can change the settings in ModConfig. (Default is true)
"ExtendedCornerRoom" floor plan can now be selected from ModConfig settings. You can choose between the type with the existing mod or the vanilla conventional floor plan.
Several types of "Warp Ornament" were added.
Version 2.2
Fixed a problem in which rooms were not displayed correctly when using "CSR File Ver.B".
Version 2.1 has undergone many changes. There are also some installation notes. If you are updating from an earlier version, please read the changelog carefully.
Version 2.1
Compatible with SDV 1.6.
For updates, delete the old file.
The location of the stairs to the third floor has been changed to the upper left.
Removed a ModConfig setting to add compatibility with "Ria's Bathroom", which is no longer supported in SDV 1.6.
"Warp Ornament" is now placed on the floor instead of the wall. There are currently only two ornament types, but this will be added soon in an update.
Since the corner room expansion was phased in with SDV 1.6, it is now expanded accordingly.
Fixed problem with NPCs getting stuck in basements and on the third floor. No longer stuck, but NPCs cannot use warp in the farmhouse. So they walk across the invisible floor to get back to the first floor. There is no visual discomfort because it does not look like walking through an empty space, but it does take a little longer to move around.
Fixed a problem when using CSRs where the spouse position was displayed incorrectly when the farmer's upgrade was in the first stage.
Version 1.8
Fixed problem with mods not loading in some environments.
Version 1.7
Added compatibility with "Vibrant Pastoral Recolor".
Version 1.6
Added "Respond to CSR defects" to ModConfig settings. Change the upper left room to correct a problem where the spouse appears in the upper left wall of the screen when using CSR. Add a small area to be able to talk to them.
Version 1.5
"Add Area" has been added to the ModConfig settings.
Edited the description inside content.json of [CSR]. Characters are no longer assigned by default, and rooms are now filled in order. (up to 3 people) Please read the description for more information.
Version 1.4
Added compatibility with "DaisyNiko's Earthy Interiors".
Added compatibility with "Ria's Bathroom". (Partially)
When updating, delete the old file! Overwriting may cause unexpected bugs!
However... The [CSR] T's Apartment House folder is not updated in this update, so if you are using it by editing the CSR content.json, delete the [CP] T's Apartment House folder and replace it with the new version. Please delete the [CP] T's Apartment House folder and replace it with the new version. That way, the spouse's room assignment that you changed in the CSR's content.json will be maintained.
Version 1.3
Added "3rd floor Setting" to ModConfig settings. For more information, see the images added to the Mod page and the descriptions that appear on mouseover in ModConfig.
Notes for updating. If you overwrite all unzipped files as they are when updating, you will overwrite the [CSR] contents.json with the default settings. If you have edited content.json to change your spouse's room assignment, delete the [CSR] T's Apartment House folder from the file that appears when you unzip the new version and then overwrite it.
Version 1.2
Added "Basement Setting" to ModConfig settings. For more information, see the images added to the Mod page and the descriptions that appear on mouseover in ModConfig.
Version 1.1
"Hide Area Setting" in ModConfig. Each setting can be enabled to hide the respective area. Spouses having rooms in hidden areas can cause bugs. Remember to edit "[CSR] T's Apartment House\content.json" if you want to hide the area!
Version 1.0
If you have any problems or requests, please go to the POSTS page.
Spend time with multiple spouses using "PolyamorySweet"!
This mod allows you to give multiple spouses their own private rooms! (You can use this mod even if you do not have multiple spouses or do not use the above mods. It will work as a farmhouse map with lots of space and many rooms.)
There are some minor improvements, etc., due to the redaction of the farmhouse map. Partitions can also be added using the settings in ModConfig. Also, you can change the floors and walls of this map in much more detail than in the vanilla version. Color this apartment with your spouses!
Changes to the farmhouse map will be applied starting with the second upgrade of the house.
The PSR specifications force the floor to be laid one tile below the spouse's room. This is added to all spousal rooms, and when you put the floor there yourself, it is all changed at the same time. This looks weird in this mod, so we hide it by showing one extra tile between the spouse room and the hallway (black ceiling) than normal.
About option files when using PSR. The explanation given inside is also included here in case you are interested.
(Click here for a mod that simply makes the spouse's room a private room) (It cannot be used simultaneously with this mod itself.)
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