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This page was last updated on 18 May 2024, 3:48PM
- Changelogs
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Version 3.7
- Added compatibility with "Rustic Country Town Interiors".
Added a configuration item to ModConfig to support the "White Structure" of Rustic Country Town Interiors.
- Added compatibility with "Rustic Country Town Interiors".
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Version 3.6
- Added compatibility with "(CP) Spouse Room Renovation".
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Version 3.5
- Warp specification changes.
Please check within ModConfig. - Addressed a problem in which the pillars at the entrance of each room were not displayed correctly when using "DaisyNiko's Earthy Interiors".
- Warp specification changes.
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Version 3.4
- Trial addition “Add More Rooms” added to ModConfig settings.
When enabled, the number of rooms can be increased to 42.
If you want to set up spouses in these rooms in "PolyamorySweet", use the dedicated options file.
- Trial addition “Add More Rooms” added to ModConfig settings.
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Version 3.3
- The options file has been updated!
If you are using PolyamorySweet please reinstall the options file!
If you have edited "content.json" yourself and do not want to initialize it, you can also edit it directly to fix the problem. Go to POSTS for details.
- The options file has been updated!
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Version 3.2
- Addressed an issue where room beams were not displayed when some custom NPCs were welcomed as spouses.
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Version 3.1
- Added compatibility with "Elegant Town Interiors".
An option to select the color used in ModConfig has also been added, so please select the color you have set in Elegant Town Interiors.
- Added compatibility with "Elegant Town Interiors".
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Version 3.0
- Esca's Modding Plugins(EMP) is now required.
All settings for the EMP itself can be left at the default (false). - Beds can now be placed on the 3rd floor and in the basement.
- Fixed a problem with warping during multiplayer.
- Fixed a bug that prevented some room entrances from being displayed when the "Stardew Valley Expanded" character was the spouse.
- Esca's Modding Plugins(EMP) is now required.
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Version 2.8
- Removed compatibility with "Custom Spouse Rooms".
(Because it stopped working) - If you have been using CSR, please consider using "PolyamorySweet".
- Removed compatibility with "Custom Spouse Rooms".
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Version 2.7
- Added "Basement Entrance" to ModConfig settings.
The position of the entrance can now be changed. - Fixed a display bug in ModConfig.
- Added "Basement Entrance" to ModConfig settings.
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Version 2.6
- Fixed a flaw in "manifest.json".
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Version 2.5
- Notes!
The file structure has been changed!
Please delete old files when updating!
Overwriting may cause unexpected problems!
Option files can be left as they are.(CSR or PSR folder.) - Repaired compatibility with recolor mod.
- Notes!
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Version 2.4
- Added compatibility with "PolyamorySweet".
If you are using it, please also install the corresponding option file. - Fixed a bug that prevented reupholstering of some walls and floors.
- Added compatibility with "PolyamorySweet".
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Version 2.3
- Be careful if you are updating from an older version!
From this version, the "3rd floor" and "basement" have been changed to independent maps.
Therefore, the current third floor and basement will no longer be accessible!
If you have important items there, please remember to retrieve them before updating the mod! - Attention!
Due to changes in the file structure, be sure to delete old files when updating from an older version!
Overwriting old files may cause unexpected problems. - "Farmhouse Fixes"(NEXUS:16507) is now a required mod.
Be sure to enable "Non-Hardcoded Warps" in the ModConfig settings of Farmhouse Fixes.
Failure to do so may lead to unexpected behavior of the mod. - The 3rd floor is now a separate Map.
This change was made to eliminate the glitches in NPC behavior when using CSRs. - The basement is now a separate Map.
This change was made to eliminate the glitches in NPC behavior when using CSRs.
With this, Cask can now be used in the basement.
You can change the settings in ModConfig. (Default is true) - "ExtendedCornerRoom" floor plan can now be selected from ModConfig settings.
You can choose between the type with the existing mod or the vanilla conventional floor plan. - Several types of "Warp Ornament" were added.
- Be careful if you are updating from an older version!
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Version 2.2
- Fixed a problem in which rooms were not displayed correctly when using "CSR File Ver.B".
- Version 2.1 has undergone many changes.
There are also some installation notes.
If you are updating from an earlier version, please read the changelog carefully.
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Version 2.1
- Compatible with SDV 1.6.
- For updates, delete the old file.
- The location of the stairs to the third floor has been changed to the upper left.
- Removed a ModConfig setting to add compatibility with "Ria's Bathroom", which is no longer supported in SDV 1.6.
- "Warp Ornament" is now placed on the floor instead of the wall.
There are currently only two ornament types, but this will be added soon in an update. - Since the corner room expansion was phased in with SDV 1.6, it is now expanded accordingly.
- Fixed problem with NPCs getting stuck in basements and on the third floor.
No longer stuck, but NPCs cannot use warp in the farmhouse.
So they walk across the invisible floor to get back to the first floor.
There is no visual discomfort because it does not look like walking through an empty space, but it does take a little longer to move around. - Fixed a problem when using CSRs where the spouse position was displayed incorrectly when the farmer's upgrade was in the first stage.
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Version 1.8
- Fixed problem with mods not loading in some environments.
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Version 1.7
- Added compatibility with "Vibrant Pastoral Recolor".
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Version 1.6
- Added "Respond to CSR defects" to ModConfig settings.
Change the upper left room to correct a problem where the spouse appears in the upper left wall of the screen when using CSR.
Add a small area to be able to talk to them.
- Added "Respond to CSR defects" to ModConfig settings.
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Version 1.5
- "Add Area" has been added to the ModConfig settings.
- Edited the description inside content.json of [CSR].
Characters are no longer assigned by default, and rooms are now filled in order. (up to 3 people)
Please read the description for more information.
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Version 1.4
- Added compatibility with "DaisyNiko's Earthy Interiors".
- Added compatibility with "Ria's Bathroom". (Partially)
- When updating, delete the old file!
Overwriting may cause unexpected bugs!
However...
The [CSR] T's Apartment House folder is not updated in this update, so if you are using it by editing the CSR content.json, delete the [CP] T's Apartment House folder and replace it with the new version. Please delete the [CP] T's Apartment House folder and replace it with the new version.
That way, the spouse's room assignment that you changed in the CSR's content.json will be maintained.
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Version 1.3
- Added "3rd floor Setting" to ModConfig settings.
For more information, see the images added to the Mod page and the descriptions that appear on mouseover in ModConfig. - Notes for updating.
If you overwrite all unzipped files as they are when updating, you will overwrite the [CSR] contents.json with the default settings.
If you have edited content.json to change your spouse's room assignment, delete the [CSR] T's Apartment House folder from the file that appears when you unzip the new version and then overwrite it.
- Added "3rd floor Setting" to ModConfig settings.
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Version 1.2
- Added "Basement Setting" to ModConfig settings.
For more information, see the images added to the Mod page and the descriptions that appear on mouseover in ModConfig.
- Added "Basement Setting" to ModConfig settings.
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Version 1.1
- "Hide Area Setting" in ModConfig.
Each setting can be enabled to hide the respective area.
Spouses having rooms in hidden areas can cause bugs.
Remember to edit "[CSR] T's Apartment House\content.json" if you want to hide the area!
- "Hide Area Setting" in ModConfig.
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Version 1.0
- If you have any problems or requests, please go to the POSTS page.
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