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This page was last updated on 16 January 2021, 12:46AM
- Changelogs
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Version 1.5.1
- Updating to version 1.19 of CP, which introduces location-dependent tokens, broke the prior code for displaying seasonable craftables and flooring. This has now been fixed.
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Version 1.5.0
- A partial/basic recolor of {{season}}_island_tile_sheet_1. Beach farm tiles will no longer be mismatched. This is a WIP and subject to change. Adjustments to the seasonal menu map. The beach farm interface now matches the other seasons, and the Ginger Island border matches the interface when activated. Added code to suppress Ginger Island's use of the summer_outdoorsTileSheet during summer. Ginger Island will appear with mostly vanilla coloration, but it fixes all the mismatches/errors during the summer season. Caroline's Greenhouse has now been recolored to match the rest of the interior. I've also recolored the door to the greenhouse and the floor tile in front so they match the rest of the interiors. The tailoring menu interface has been recolored. The shipping bin has now been removed from the main tilesheet and is a separate configurable option. Please note I added this prior to 1.5. So far it looks like it works with rebuilt bins, but I haven't playtested this. The menu character sprite background has been recolored to match both the interface and the Starblue environment; it's also seasonally dynamic. The Language selection buttons have been recolored to match the title screen interface recolor. Additional items have been recolored on the craftables sheet: snowman, some rarecrow stakes, the Stardew Hero Trophy, and the Solid Gold Lewis. The enclosure portion of the butterfly dome was invisble. It should now appear. Minor fixes.
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Version 1.4.5
- UPDATE 3/2/20: Fixed minor error on spring maps showing the top half of Shane's chicken coop and issue with fancy mailboxes. UPDATE 3/4/20: Fixed error with the Hardwood Fence icon showing up where Sea Cucumbers go. Thanks to the folks who reported this! Files now compatible with the most recent update of SDV (1.4.5). Now uses a config.json to handle variations such as pink oak trees. Recolors of the new building exteriors, including Pam’s House and the Movie Theater. A full recolor of the Night Market, including color-matched docks, revamped duochromatic color schemes for the boats themselves to inject subtle but still-vibrant color into the market, and various small fixes (the mermaid sign now looks like the mermaid!). Support for the new outdoors, desert, and monster grave tiles added by prior updates. Recolored the new desert tiles to match the rest of the desert. Recolored the new desert trader’s tent and area to match the Starblue palette. Joja’s exterior is now more consistent across seasons and uses more metal and concrete in its color scheme. The seasonal map now shows all new buildings. Several in-game cutscenes have had their assets recolored, such as Harvey’s balloon ride basket, Elliott’s boat, and Vincent’s sand castle. Now includes my Blossoming Trees and Flowering Grass as config options. See config - menu documentation for details. New mailbox options! Now includes both the basic box and a custom black Victorian-style mailbox that changes with the seasons. Pink oak trees now set via config.json, with the option to persist through summer and fall. New white-leaf maple option for maple trees in spring. New blue spruce option for pine trees for all seasons. Makes the pine trees a silvery teal shade. Really pops nicely in fall. A major partial interior recolor using my neutral wood tones and countless other items, impacting the town interiors, buyable walls, floors, and furniture, and the farmhouse. This is a work in progress. See the config menu options for details on what is affected. An optional user interface recolor in my neutral wood tones. Much more soothing on the eyes overall. Recolors of several craftable items in neutral tones, including flooring and paths, hardwood fences, and craftable machines and other objects. See config menu options for details. Optional even bluer grass for spring. (Pink Oak Trees + White Maple Trees + Blue Spruce + Extra Blue Grass = Full Candyland Effect!) Option to disable Shane’s chicken coop. More event objects recolored, including the traveler’s wagon. Tons more small fixes, from small objects I missed on prior passes to bad transparencies and other errors.
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- Author's activity
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January 2021
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16 Jan 2021, 12:46AM | Action by: strangelyliteral
Changelog added
Change log added for version 1.5.1
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15 Jan 2021, 10:25PM | Action by: strangelyliteral
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15 Jan 2021, 10:23PM | Action by: strangelyliteral
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15 Jan 2021, 10:23PM | Action by: strangelyliteral
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15 Jan 2021, 10:22PM | Action by: strangelyliteral
File added
Starblue Valley (1.5 Dirty Fix) 1.5.1 [version 1.5.1]
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15 Jan 2021, 9:16PM | Action by: strangelyliteral
File added
Starblue Valley (1.5 Dirty Fix) 1.5.1 [version 1.5.1]
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15 Jan 2021, 9:12PM | Action by: strangelyliteral
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15 Jan 2021, 5:39AM | Action by: strangelyliteral
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15 Jan 2021, 12:10AM | Action by: strangelyliteral
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14 Jan 2021, 11:14PM | Action by: strangelyliteral
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Name changed to 'Starblue Valley World Recolor 1.5 Update (The Dirty Fix)'.
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14 Jan 2021, 10:37PM | Action by: strangelyliteral
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Starblue Valley (1.5 Dirty Fix) [version 1.5.0]
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14 Jan 2021, 10:19PM | Action by: strangelyliteral
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14 Jan 2021, 10:07PM | Action by: strangelyliteral
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14 Jan 2021, 10:06PM | Action by: strangelyliteral
Readme file added
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14 Jan 2021, 10:03PM | Action by: strangelyliteral
Changelog added
Change log added for version 1.4.5
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14 Jan 2021, 10:03PM | Action by: strangelyliteral
Changelog added
Change log added for version 1.5.0
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14 Jan 2021, 7:41AM | Action by: strangelyliteral
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Name changed to '1.5 (Dirty Fix) - Starblue Valley World Recolor'.
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Description changed.
Mod version changed to 1.5.0.
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14 Jan 2021, 4:52AM | Action by: strangelyliteral
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December 2020
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24 Dec 2020, 2:33AM | Action by: strangelyliteral
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Name changed to '1.4 ONLY - Starblue Valley World Recolor'.
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24 Dec 2020, 2:26AM | Action by: strangelyliteral
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May 2025
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01 May 2025, 3:25AM | Action by: badwater404
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27 Apr 2025, 10:23AM | Action by: leymons123
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