Stardew Valley

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Mod articles

  • Update regarding fall fair animals and disappearing characters

    This is an update to this article where I wrote about the animals at the fall fair festival.

    TLDR of previous article: Fall fair animals were incorrectly coded as Villager NPCs and therefore received a chat indicator; my attempt to remove them was to exclude them from the list of NPCs I gather when drawing indicators.

    TLDR of this article: I incorrectly fixed the previous issue and (in theory, temporarily) removed children and animals from the player's world. Needless to say, this has been fixed in version 1.2.3

    This article will be more technical than the last one and includes some code, in order to fully explain the issue.


    As per the last article, I attempted to solve the issue of the animals at the fair having indicators above their ...

  • Fall fair farm animals aren't coded correctly in the game

    At the fall fair, there are several animals in a pen near the grange displays, presumably as a sort of petting zoo. Apparently, the game treats them as full on villagers, instead of normal farm animals. The result of this is that prior to the 1.2.2 update, those animals would have an indicator above their heads.

    The animals aren't interactive, even if you use noclip. However, my code assumed that any NPC classified as a villager at least had the ability to be interacted with, and if they were sociable (aka they had a friendship meter), then they would get an indicator. It's weird why the game lists them as both a villager and sociable, despite them being neither in practice, but I guess without mods you'd never be able to tell.

    Anyway, that's a random weird interac...