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DGrey

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DiamondGrey

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24 comments

  1. aqualectrix
    aqualectrix
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    When you have a moment, I'd love a short guide to the configuration options -- I'm pretty sure I know what the "CopyQuality" option does, but what does "MoreSensibleJuiceKeg" do?
  2. JahiRaym
    JahiRaym
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    I love this mod so much! Is there any chance of getting an update that includes the new dehydrator so we can dehydrate non-fruits/mushies?

    Edit: Also, I asked Uppergrade (Bigger Keg Jar Cask and Furnace) (CP) about incorporating your mod, and they said it would be fairly easy from your side. Any chance we could see uppergrade compatibility in the future?
    1. DiamondGrey
      DiamondGrey
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      I've never used that mod, but I'll give it a look. Thanks for your feedback
  3. IrishMoxie
    IrishMoxie
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    I seem to be getting a visual error when using corn. The keg or jar will turn into a houseplant sprite until I take the product out; it only seems to happen with corn, and no error in SMAPI.
    1. IrishMoxie
      IrishMoxie
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      This was apparently an issue with Even Better Artisan Good Icons (available on Github, not here) so if anyone is having the same issue, update EBAGI!
  4. HoneyKitten66
    HoneyKitten66
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    • 8 kudos
    Thank you for the update !!!
  5. IrishMoxie
    IrishMoxie
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    THIS IS THE BEST DAY OF MY LIFE.

    This mod makes me so happy, and I was so sad it was broken.
  6. KoraVermillion
    KoraVermillion
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    Firstly thank you so much for this mod, it fits so much with my farmer who mostly makes pickles and jams.

    Secondly, is it possible to get compatibility for Gwen's Medieval Craftables?
    Or a way to mess with files to get the kegs and jars to look the same?
  7. HoneyKitten66
    HoneyKitten66
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    These seem to work fine in 1.6 even without an update :D

    I did have a small issue where the items were replaced with invalid objects but I think that was an issue with a different mod.

    Oh and for anyone else wanting to try this mod out, remember that you need to buy the "wrong keg" / "wrong jar" or the recipy to craft them from Clint the Blacksmith.

    Also check out EBAGI (Even Better Artisan Good Icons) - Wrong Artisan Goods, they look amazing.
  8. Nephatrine
    Nephatrine
    • supporter
    • 31 kudos
    This is neat. Instead of having a right keg and wrong keg, though, I'd rather just have a wine keg and a juice keg that each made wine or juice respectively irrespective of whether a vegetable or fruit was put in them.
  9. sirquack9
    sirquack9
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    just wanted to let you know that the 1.6 stardew valley update makes pickles and jelly edible.
  10. Ophycore
    Ophycore
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    You're a star! I was just trying to figure out whether I remove Floral Liqueurs or Wickedy's essences because they didn't work together and noticed this! Now my Artisan Goods hoard can continue! Thanks :D 

    EDIT:

    I can't seem to get the patch to work? Not sure if i'm just doing something wrong. Would appreciate any help. Here's my SMAPI log https://smapi.io/log/bdb913387075428fa8aa28971cb517a5?Mods=game%7ESMAPI
    1. DiamondGrey
      DiamondGrey
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      Sorry for being late. I was sick.
      Actually, I wrongly didn't explain thoroughly how compatibility patches works.
      These files are not standalone, you need to copy and paste them in the original mod folder.

      I noticed you have downloaded "Floral Essence" patch.
      SMAPI log says the files don't have manifest, because my patches don't actually have a manifest.
      So, you need to overwrite all my "ProducerRules" files on top of the original ones.
      Folder names should be identical, so i hope there's no problem with that.

      I added a third image as an example
    2. akronambros1
      akronambros1
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      Thank you for clarifying.  I think I'm supposed to put the PFM patch files into either the Floral Essence mod (if using that patch) or into the Floral liqueurs mod (if using that patch) and allowing the PFM patch files to overwrite the PFM files that are normally in the mod.  Looks like it should work.