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Waterice

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waterice888

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30 comments

  1. SigmaFrieza69
    SigmaFrieza69
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    hi can you tell me what mod did you use for haley and your child's frame decoration?
  2. SohpiaAdventures
    SohpiaAdventures
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    this mod doesnt work anymore because the better doors mod isnt available to use anymore
  3. MysticalSquirrel
    MysticalSquirrel
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    • 1 kudos
    Will there be a 1.6 update?
  4. NdoumbeNdiaye1997
    NdoumbeNdiaye1997
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    Bonjour Comment trouvé les portes 
  5. xxzavier42
    xxzavier42
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    Hi this is unrelated but where did you get the floor in your house? It isn't vanilla is it?
    1. waterice888
      waterice888
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      • 13 kudos
      It comes from Barfyscorpion Furniture.
    2. xxzavier42
      xxzavier42
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      Thanks so much!
  6. kinnnnnn
    kinnnnnn
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    Hi! This is probably a dumb question but...how do i install this mod? I tried extracting the files and pasting in stardew's mod folder but it didnt work
    1. waterice888
      waterice888
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      Sorry, this answer is a little late: you need to install both this mod and the Better Doors-unofficial version. With it, this mod will work.
  7. PastelStarbits
    PastelStarbits
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    Hi, could I ask where you got the golden Junimo decorations hanging over your kitchen? I hope I'm not bothering you! <3 Your mods are great!
    1. waterice888
      waterice888
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      thank you XD
      the art is form https://www.nexusmods.com/stardewvalley/mods/9599. however, it is not a furniture mod but just tilesheets. so I made it into a AT mode for my personal use.
    2. PastelStarbits
      PastelStarbits
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      Ohhh, I see :O I'm not a modder myself so I have zero clue how to use tilesheets, but thank you! 
  8. carpophorus
    carpophorus
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    Can you let me download a different version(light door) of the bathroom besides the one with the window?

    May I change the color or shape of the door? For example, does modifying cursos.xnb file change the statement? →It worked when I fixed cusos file.
    1. waterice888
      waterice888
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      I'm glad you have find a solution! however it may change Harvey's clinic door at the same time. if you want a light version of bathroom door that not change the clinic door, I can upload a new version for you XD just let me know if you need
    2. carpophorus
      carpophorus
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      Yes. I want it.(A light version of bathroom door that not change the clinic door.)
      By the way, It appears to be 'Better Doors' mod related error, and write it down below. As a postscript, all the doors that have been well on the screen have since disappeared.

      [00:27:58 ERROR Better Doors] This mod failed in the GameLoop.SaveLoaded event. Technical details: 
      Newtonsoft.Json.JsonSerializationException: Could not convert string '{X:11 Y:12}' to dictionary key type 'Microsoft.Xna.Framework.Point'. Create a TypeConverter to convert from the string to the key type object. Path 'FarmHouse['{X:11 Y:12}']', line 1, position 222.
       ---> Newtonsoft.Json.JsonSerializationException: Error converting value "{X:11 Y:12}" to type 'Microsoft.Xna.Framework.Point'. Path 'FarmHouse['{X:11 Y:12}']', line 1, position 222.
       ---> ArgumentException: Could not cast or convert from System.String to Microsoft.Xna.Framework.Point.
         at Newtonsoft.Json.Utilities.ConvertUtils.EnsureTypeAssignable(Object value, Type initialType, Type targetType)
         at Newtonsoft.Json.Utilities.ConvertUtils.ConvertOrCast(Object initialValue, CultureInfo culture, Type targetType)
         at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureType(JsonReader reader, Object value, CultureInfo culture, JsonContract contract, Type targetType)
         --- End of inner exception stack trace ---
         at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureType(JsonReader reader, Object value, CultureInfo culture, JsonContract contract, Type targetType)
         at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateDictionary(IDictionary dictionary, JsonReader reader, JsonDictionaryContract contract, JsonProperty containerProperty, String id)
         --- End of inner exception stack trace ---
         at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateDictionary(IDictionary dictionary, JsonReader reader, JsonDictionaryContract contract, JsonProperty containerProperty, String id)
         at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
         at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
         at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateDictionary(IDictionary dictionary, JsonReader reader, JsonDictionaryContract contract, JsonProperty containerProperty, String id)
         at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
         at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
         at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
         at Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
         at Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
         at Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
         at StardewModdingAPI.Toolkit.Serialization.JsonHelper.Deserialize[TModel](String json) in SMAPI.Toolkit\Serialization\JsonHelper.cs:line 121
         at StardewModdingAPI.Framework.ModHelpers.DataHelper.ReadSaveData[TModel](String key) in SMAPI\Framework\ModHelpers\DataHelper.cs:line 87
         at BetterDoors.Framework.Serialization.DoorPositionSerializer.Load() in /Users/ishanjalan/Documents/GitHub/CatMods/BetterDoors/Framework/Serialization/DoorPositionSerializer.cs:line 43
         at BetterDoors.BetterDoorsMod.GameLoop_SaveLoaded(Object sender, SaveLoadedEventArgs e) in /Users/ishanjalan/Documents/GitHub/CatMods/BetterDoors/BetterDoorsMod.cs:line 213
         at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101

      I don't know if it's a better door issue  as I thought or if the mods crashed.
    3. waterice888
      waterice888
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      Thanks for the information. I've had farmhouse doors disappear from time to time. This is because the Better Door module has not been updated for nearly two years and there may be some problems. And I haven't found a way to fix it.
      The bathroom door that you need has been added to the optional file :>
    4. carpophorus
      carpophorus
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      Thank you for your quick response. Unfortunately, I couldn't see what the door was like when SMAPI posted a lot of errors. Just, I hope my post will help others.
  9. misteor
    misteor
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    The furniture mod looks cute! Also I like the doors
  10. flyingpantsu
    flyingpantsu
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    Ohh this is nice. It always bugs me that only the farmhouse doesn't have any door while other villagers does. Btw the custom photo of your child and spouse looks soo cute. I wish i could make one myself lol
    1. waterice888
      waterice888
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      I'm glad you like it! Customized photos are made according to the character.png of the spouse or child combined with the background picture for your reference.