This page was last updated on 22 January 2025, 4:33PM
Changelogs
Version 2.1.0
Re-wrote saving of bait and positional data for better stability
Version 2.0.2
Fixed Jellies / seaweed / algea not being caught
Fixed error during draw loop on invalid data
Version 2.0.1
Added japanese translations (Thanks to mitekano23)
Version 2.0.0
Re-worked how fish nets are placed/saved for better stability and compatibility
Re-worked texture, texture is now animated and has multiple variants (Four bobbers, Two bobbers, and legacy)
Re-worked the randomized selector for new location data, improving the chances of actually catching anything
Integrated BetterCrafting into the main mod, no optional file is required anymore
Added config options for catching less: seaweed/algae, jellies (which should be catchable now), and trash (this is no guarantee they won't be caught, but will reduce the chance if possible)
Added support for new baits
Version 1.1.5
Updated for 1.6, made the list of fish which will not be caught with the nets public
Version 1.1.4
Add error handling for possible broken data
Version 1.1.3
Fixed translation error for crafting recipe and fixed broken items after id change
Version 1.1.2
Fix bug preventing save after picking up fishnet (among other things)
Version 1.1.1
Fix broken SaveAnywhere integration
Version 1.1.0
Code rewrite, texture is now patched in as needed instead of added to the game's object spritesheet, should fix texture problems all around
Moved all object and recipe data to data.json for compatibility (NOTE: do not change value's in between curly brackets like '{0}')
Moved Item Id to data.json, allowing player to change Id
Version 1.0.7
Added support for Save Anywhere Redux, fixed random for more variety in output
Version 1.0.6
Added support for Quality Bait. Added support for Alternative Textures. Fixed (hopefully) json shuffle issue's for JA and DGA items
Version 1.0.5
Fixed asset loading error
Version 1.0.4
Fixed objects not being removed properly
Version 1.0.3
Fixed error loops, invisible sprites and catching issues
Version 1.0.2
Fixed placement bug and adjusted resource cost of fishnet recipe
Version 1.0.1
Fixed oversight where recipe isn't unlocked if player is already fishing level 6