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CyanFire

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CyanFire

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168 comments

  1. airama1
    airama1
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    When the description says that this mod is compatible with Elle's Town Animals, does that mean that it works with ETA's reskin of Dusty, or just that you can use both mods at once by turning ETA's Dusty reskin off?
  2. fdoom6
    fdoom6
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    Random question.

    I've had this mod for awhile and it's been working with no issues. However, I also play with PolyamorySweet and recently added Alex to the collection. 

    Built the Dusty doghouse so he could join the farm and he appeared for the first little while but now he seems to have vanished?

    Any idea where he went? I can send you a log file if you'd like. I mean, the description said it works with Free Love so I assumed it would be fine with PolyamorySweet too, and it was for 2 days before he became invisible. 

    Game still runs fine, just Dusty seems to have vanished. Can't find him in town either, I wondered if the code thought we weren't married due to the PolyamorySweet or something, but he seems to have simply disappeared altogether since I built the doghouse.
  3. airama1
    airama1
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    Just for extra clarification, does this mod work with Gwen's Doghouses? It's a separate mod from Way Back Pelican Town and IDK if it touches Dusty's house or if that's exclusively WBPT territory.
  4. leeke914
    leeke914
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    When I first installed and ran the mod, the fence with the dog sign was moved right under the water bowl. Is this correct? Or is there a way to fix it?
  5. mewmew34
    mewmew34
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    Is Portraiture required if we plan to just use the non-HD version of Dusty?
    1. CyanFire
      CyanFire
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      No
  6. ImJayes
    ImJayes
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    Would we be able to get him as a befriendable NPC? I think it would be cute to give him gifts
    1. CyanFire
      CyanFire
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      Unfortunately not
  7. Jacobah
    Jacobah
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    Hey, I really like the idea of this mod. However, I'm running it alongside Gwen's Medieval Building's/Gwen's Way Back Pelican Town and everything looks correct except for Marnie's Rance, Leah's House, the Wizard's Tower and the Hat Shop all have overlapping textures.

    Hat Shop

    Marnie and Leah

    Wizard's Tower

    Any help is appreciated!
    1. CyanFire
      CyanFire
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      ?? This has nothing to do with my mod
    2. Jacobah
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      It's only present with this mod installed. Your description calls out Gwen's Medieval Buildings and Way Back Pelican Town, so there must be some interaction between these mods.
    3. CyanFire
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      Barely & not in a way that would cause this though
    4. CyanFire
      CyanFire
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      It seems to be a mod load order issue, so it'll be a quick fix
    5. Jacobah
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      Just reinstalled your mod and I'm no longer seeing this issue. Thanks for getting that updated!
  8. Crocaburra
    Crocaburra
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    Dusty as an actual free-roaming NPC!? :D An adorable mod for the bestest boy Dusty. <3 10/10 bone-shaped dog treats. Thanks for making and sharing this.
  9. Blossom5280
    Blossom5280
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    also?? what in your opinion is a good beginner mod to make?

    i am learning to code and whenever i learn something new i have a goal so that i don't lose motivation
  10. StormyWanderer
    StormyWanderer
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    so I updated the mod... hes not even in the town?

    1. CyanFire
      CyanFire
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      Fixed in 2.6.12
    2. StormyWanderer
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      hey ummmm I deleted the old folder and added the new one and its still happening lol
    3. CyanFire
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      I can't replicate the issue in 2.6.12, can you try typing debug killnpc DustySVERoam into the SMAPI console and then try the trash cans again on a new day
    4. StormyWanderer
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      will try shortly and have an answer for you :)

    5. StormyWanderer
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      off to kill dusty-
    6. StormyWanderer
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      So this happened:
      debug killnpc DustySVERoam
      [game] Couldn't find DustySVERoam in any locations.
      [Console Commands] Sent debug command to the game, but there was no output.
      And then promptly after that message I tried the trash:
      [game] DebugOutput: Tried to change friendship for a friend that wasn't there.
      And then tried again after a night of sleep: Still happening.

      I removed Portraiture and Farmhouse Fixes cause they were optional. I also added NPC Map Locations with your new update. Is it possibly because of one of these 3 things?
    7. StormyWanderer
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      so its spring now and I can see him wandering around town by the cemetery but it still has him react to trash cans as if he's in the dog house
    8. CyanFire
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      I thought you were commenting on the SVE version my bad, i gave you the wrong command. Try debug killnpc DustyRoam
    9. StormyWanderer
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      lmaoo
      okay off to kill dusty again-
    10. StormyWanderer
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      never got a chance to see if this worked cause uninstalling the mod, playing a day or two, and reinstalling fixed it :')