Hey, it's just, I use stardew valley expanded, and it changes his house area which makes it blocked by bunch of those trees (The one that cannot be cut), maybe some help here? I don't know how to move it. Because, even If I delete the mods and cut remove all those with bomb, it can grow back..
Ps. Sorry for my bad grammar, english isn't my first language :')
I was having some issues getting this to work until I realized it was meant for the 1.0 version of the translation mod, and not the 1.3 most current version, which reorganized a ton of things. I finally got everything working along with using plumprumps' schedule edits and some very small edits to the map (for a little more blending). I uploaded the whole kit and caboodle onto my google drive here. It includes the entire translation mod too (just in case I broke something by only making a patch lol) so you can just drop the whole thing in your mods folder.
I hope this is okay! Just let me know if you'd like me to take it down. Cheers!
EDIT 3/24/24: HI YALL I'm back for the 1.6 update and I'm gonna be updating this lil patch once I get the chance! (thumbs up)
EDIT 3/30/24: HI AGAIN IT'S ME!! We've got some updates: - Beautiful neuralwiles updated the Events file so they're not broken anymore, yay! I may have to go back and debug the events specifically since there may be some SVE map edit changes that mess with them, but I just haven't gotten the chance to do that yet, whoops! They should all be gucci now!! (thumbs up) I hope! (UPDATE 3/31/24: OOPS I lied there's some weird out of bounds warping in one of the later events...until I fix it make sure you have Noclip Mode SORRY - (Event Spoiler) Moved him to the middle grave during his 4th event and updated the text string on the middle grave in town so it doesn't say "Mona" anymore. Now he's not hanging out with Robert and Alice! (: - Compatibility with Custom Kissing Mod. Cause Kissies (:
There are a bunch of things that still need to be updated, but it shouldn't break anymore! (thumbs up)
TO DO LIST: - Oops gotta update his pathing on sundays hehe - Update Spouseroom and Spousepatio info to fit with new format - All the movie theater stuff needs to be converted too - Update event strings + other stuff to updated format (They still work for now, but it'd be nice to get a head start on that) - Add him in to all the new events and festivals...I'm gonna have to write in some new dialogue for those, too. - Make it so he doesn't appear until you get the event when you enter his house for the first time. - Likewise, make it so he doesn't appear at festivals until you've seen it. - i18n stuff?? I genuinely have No Idea how to do this, not gonna lie, lol.
Here it is on my drive! I might ask original modder if they'd be okay with me hosting it on nexus, too, just so it'll be easier to update. ;;
Someone commented on the original mod (here) that since PyTK isn't required for TMX Toolkit anymore, this mod doesn't require it. I'll try and double check, but it should work fine without it!
idk how i managed to forget one of the most important updates in the stardew modding community this year (that i re-arranged so many mods in my collection to address) but thank you very much for the reminder lol
Hello! tsym for this but I have one problem. I'm using daisynikos earthy recolor and when I install this the surrouding of the building stays with the original games recolor and some parts of the building merge with bushes!
Thank you! I'm trying it out, not with SVE but with Irina, whose house also conflicted with Andy's. I removed SVE and installed Irina, and am hoping that your SVE fix will also work with her house. Thanks again.
hello, i downloaded your version but it doesnt work for me, eugenes house is still glitched with andys ): i downloaded the original mod, this fix, and your fix, is there any way you think i could fix it? (i tried disabling this mod and using only your version but it also doesnt work)
i'm very confused in general because i'm not sure what all to install, and in what order. do i need the original file, the translation, this one, and then yours? or just yours? or? :,)
if anybody could help me i'd greatly appreciate it
Hello! Thank you so much for all of your hard work. I am not sure if it will help, but I recently found out that the original MOD author updated this MOD to be compatible for 1.6 (with added dialogues and events, I think) in the Stardew Valley cafe in NAVER. It's in Korean though, so it might need to be translated. Link: https://cafe.naver.com/starvall/424880
Awesome, thanks for letting me know! I've had an Absolute Ordeal trying to make a Naver account in the past but maybe if I try again I'll be successful! (crosses fingers) Wish me luck!
Hello, it's me again~ I wanted to make an inquiry. Based on the original MOD author's post, Eugene is supposed to appear in all festivals in the game. However, during the Flower Dance, I couldn't find him anywhere! Can anyone pinpoint me where I am supposed to find him? I am worried that I am experiencing a bug where he doesn’t appear during the Flower Dance.
@Oceanine - I can help you make a NAVER account if you require assistance. I had to deal with the frustration of making my account too so I know the ordeal.
I've followed just about every tutorial and I've Mucked it up so many times I think Naver's just never going to let me in, sadly :( If you wouldn't mind sending me the mod .zip file directly I'd appreciate it, but it's ok if you don't want to!
Hello! Thank you for your work on this patch! I was wondering if I could have your permission to share a 1.6 SVE English Eugene mod I made using your patch? Sapiescent who posted the english translation would house it on their page https://www.nexusmods.com/stardewvalley/mods/9222.
Thank you for considering:D
Edit: oops I just saw below you updated it already nvm! and thank you:]
It's actually going pretty well ^^ slow but good:] I'm thinkin if I'm done but haven't heard back from this author by 6/14/24 I will go ahead and post on Sapiescent's page. If they don't want me to use their SVE map patch I will need to redo it from scratch which will take longer.
Hello! Andy's farm is partly cut off while Eugene's home is fine. SMAPI reported the error as 'not having a manifest' file for CP and TMX folders. I'm uncertain if you or anyone else has come across this problem, but I thought I'd let you know. Thank you for your time!
Hi, I scrolled down through the comments this morning, and Oceanine made a patch that gets this to work. So just scroll down a little bit, and you'll find there post!
88 comments
Ps. Sorry for my bad grammar, english isn't my first language :')
I was having some issues getting this to work until I realized it was meant for the 1.0 version of the translation mod, and not the 1.3 most current version, which reorganized a ton of things. I finally got everything working along with using plumprumps' schedule edits and some very small edits to the map (for a little more blending). I uploaded the whole kit and caboodle onto my google drive here. It includes the entire translation mod too (just in case I broke something by only making a patch lol) so you can just drop the whole thing in your mods folder.
I hope this is okay! Just let me know if you'd like me to take it down. Cheers!
EDIT 3/24/24: HI YALL I'm back for the 1.6 update and I'm gonna be updating this lil patch once I get the chance! (thumbs up)
EDIT 3/30/24: HI AGAIN IT'S ME!! We've got some updates:
- Beautiful neuralwiles updated the Events file so they're not broken anymore, yay!
I may have to go back and debug the events specifically since there may be some SVE map edit changes that mess with them, but I just haven't gotten the chance to do that yet, whoops!They should all be gucci now!! (thumbs up) I hope!(UPDATE 3/31/24: OOPS I lied there's some weird out of bounds warping in one of the later events...until I fix it make sure you have Noclip Mode SORRY- (Event Spoiler) Moved him to the middle grave during his 4th event and updated the text string on the middle grave in town so it doesn't say "Mona" anymore. Now he's not hanging out with Robert and Alice! (:
- Compatibility with Custom Kissing Mod. Cause Kissies (:
There are a bunch of things that still need to be updated, but it shouldn't break anymore! (thumbs up)
TO DO LIST:
- Oops gotta update his pathing on sundays hehe
- Update Spouseroom and Spousepatio info to fit with new format
- All the movie theater stuff needs to be converted too
- Update event strings + other stuff to updated format (They still work for now, but it'd be nice to get a head start on that)
- Add him in to all the new events and festivals...I'm gonna have to write in some new dialogue for those, too.
- Make it so he doesn't appear until you get the event when you enter his house for the first time.
- Likewise, make it so he doesn't appear at festivals until you've seen it.
- i18n stuff?? I genuinely have No Idea how to do this, not gonna lie, lol.
Here it is on my drive! I might ask original modder if they'd be okay with me hosting it on nexus, too, just so it'll be easier to update. ;;
Thanks y'all!!
Just replace the "((season))_outdoorsTileSheet.png" files in the Maps folder with the "((season))_outdoorsTileSheet.png"s from the Earth Recolor mod!
And I haven't seen any of the bush stuff - do you have a screenshot, by any chance? Or another mod that adds extra bush growth?
i'm very confused in general because i'm not sure what all to install, and in what order. do i need the original file, the translation, this one, and then yours? or just yours? or? :,)
if anybody could help me i'd greatly appreciate it
Thank mate♥️
I am not sure if it will help, but I recently found out that the original MOD author updated this MOD to be compatible for 1.6 (with added dialogues and events, I think) in the Stardew Valley cafe in NAVER. It's in Korean though, so it might need to be translated.
Link: https://cafe.naver.com/starvall/424880
I wanted to make an inquiry. Based on the original MOD author's post, Eugene is supposed to appear in all festivals in the game. However, during the Flower Dance, I couldn't find him anywhere! Can anyone pinpoint me where I am supposed to find him? I am worried that I am experiencing a bug where he doesn’t appear during the Flower Dance.
@Oceanine - I can help you make a NAVER account if you require assistance. I had to deal with the frustration of making my account too so I know the ordeal.
Well,
There's some reason.
The author have been update to the latest patches on the her nexus.
U can update it.
I'm waiting for your TL.
Tysm♥️
he is update
Thank you for considering:D
Edit: oops I just saw below you updated it already nvm! and thank you:]
Hopefully they will respond and in the meantime I will continue debugging:]
wishing you the best luck on your project :)
I'm thinkin if I'm done but haven't heard back from this author by 6/14/24 I will go ahead and post on Sapiescent's page.
If they don't want me to use their SVE map patch I will need to redo it from scratch which will take longer.
Thanks for the support!
Andy's farm is partly cut off while Eugene's home is fine. SMAPI reported the error as 'not having a manifest' file for CP and TMX folders. I'm uncertain if you or anyone else has come across this problem, but I thought I'd let you know. Thank you for your time!
I scrolled down through the comments this morning, and Oceanine made a patch that gets this to work. So just scroll down a little bit, and you'll find there post!