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drbirbdev

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drbirbdev

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53 comments

  1. drbirbdev
    drbirbdev
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    Released 1.2.2 for Stardew Valley 1.6.13 and SMAPI 4.1.6.

    Fixes text issues and bugs from 1.6 as well.
    Fixes manifest.json issue with 1.2.1
  2. ErraticPixel
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    The manifest says the mod description says it adds upgrade to the shear, pail and auto grabber but I don't see upgrades to auto grabber present
  3. jencarlos812
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    Thanks for the mod and it works on 1.6.15 unlike some other commenters said here but it's tricky to get there and need some patience instead of assuming it's an instant mod. First, upgrade part is tricky because it doesn't use traditional method but uses similar yet different method via Clint. Then quality and extra chances are real but slim so you either need to buff your Luck via other mods which affect quality (with improved luck it's always iridium) but doesn't affect extra (very rare, shows a 2nd screen for extra drops).

    Came here to ask something else instead; Please consider adding a <Turn On/Off> setting in your GMCM interfacing because sometimes I don't like to have iridium quality due other reasons but once you get past that point, there's no going back and it's always iridium which in fact works wrongly. Let's say you have an old Egg which is normal quality before this mod was installed or on its early stages, when you transfer that normal egg between chest and inventory it automatically becomes iridium which is kind of an unwanted cheat. Instead this mod should only work when dealing with animals or picking items from auto-grabber but nowhere else.

    So please either add that turn on/off feature to your settings or make it mod only works on intended areas but nowhere else. Thanks for your time and efforts.
  4. Blossom5280
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    is it ok to post a recolor for this mod?

    i wanna make a recolor of the tools to match luny's Rose Iridium Tools and Weapons
  5. LAKnight89
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    Is there any plan to have a future update that allows the upgrade to include the prismatic upgrades to fit with the Prismatic Tools Continued Mod? I tried to see if it would happen automatically and it didn't, then tried to code it in myself but it didn't work. Any thoughts? no pressure! <3
  6. MattieWillow
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    Is there actually an update or is the one from today broken? Why is it already archived?
    1. drbirbdev
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      It was broken, I've released 1.2.1 to fix it and work with Stardew 1.6.9+
    2. dekoder21
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      Is it normal for tool names to appear as file paths? I think it's still broken.
    3. drbirbdev
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      No, that shouldn't be the case with 1.2.2 if you have that one installed.  Can you share a log: https://smapi.io/log
  7. Pavlus80
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    [SMAPI]       These mods could not be added to your game.

    [SMAPI]       - Ranching Tool Upgrades 1.2.1 because it needs newer versions of some mods: BirbCore (needs 1.1.1 or later).

    [SMAPI]       - (CP) Ranching Tool Upgrades 1.2.1 because it needs the 'Ranching Tool Upgrades' mod, which couldn't be loaded.

    Newest BirbCore on nexus is 1.1.0
    1. drbirbdev
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      thanks for sharing this, you can just update the manifest, or I'll try uploading another version shortly
  8. ErraticPixel
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    For those playing on 1.6.9+,
    not only does this mod not work properly,
    but every mod that depends on Birb Core or is made by DrBirbDev
    is broken since the core mod has not been updated for 1.6.9.

  9. Nartaga
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    Mod does not work. You can upgrade the tools but cannot use them.
  10. Exende
    Exende
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    Umm, I noticed like many here that it does not work, but what I also noticed when trying to remove the mod is that you wrote that we have to type "ranchtools_removepail" but that actual command is "ranch_tool remove_pail", which got me wondering, did you accidentally compile the .dll with the wrong function names leading to the tools not working at all?
  11. kelianxiong
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    我无法使用它 An error appear in the lower left corner