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ribeena

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ribeena

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48 comments

  1. NARCOAZAZAL
    NARCOAZAZAL
    • member
    • 11 kudos
    The mod is no longer supported after version 1.6.9, which is a shame because I loved this mod.
  2. Kodemunkey
    Kodemunkey
    • member
    • 1 kudos
    Any chance we can get these as static vehicles for decoration?
    1. ribeena
      ribeena
      • member
      • 17 kudos
      As it's partially just Content Patcher parts, those should mostly work, just remove the mod folders for the boat and bus - as boat and bus are using custom sprites they need the code updated.

      Until I'm actively playing again, the $10 I make off Modding every 2/3 years here, isn't much motivation to update, so just have to wait till I finish Coral Island 
  3. neocores
    neocores
    • supporter
    • 10 kudos
    for those asking: this does seem to work mostly for 1.6, however (at least with sve), the trailer is slightly off.
  4. PaulKrawitz
    PaulKrawitz
    • member
    • 1 kudos
    Will this mod be updated to 1.6?
  5. MayzyDayz
    MayzyDayz
    • supporter
    • 3 kudos
    Hi, is this working properly with 1.6?
  6. TheWildburn
    TheWildburn
    • member
    • 1 kudos
    pls update for 1.6? 😥
  7. Zaxonz
    Zaxonz
    • member
    • 0 kudos
    I might be silly and this is the first comment I'm leaving on any mod, but this mod works fine in SVE for me? Unless I am not seeing a bug that exists? 

    I am just wondering what is meant by it is not compatible with SVE, if it works perfect for me? REALLY sorry for my shoddy English, and thank you!! This mod is beautiful!
    1. ribeena
      ribeena
      • member
      • 17 kudos
      Maybe something changed in SVE? Last I checked the changes to the bus didn't work, not sure about the boat - but if you leave out those folders the graphics changes should work ok with SVE.

      I'm glad you like it :D
  8. HelenaRedgrave
    HelenaRedgrave
    • member
    • 0 kudos
    Any chance you can also add the bob effect to the Night Market boats?
    1. ribeena
      ribeena
      • member
      • 17 kudos
      Hmmm that's a fairly big job - the code on how it is done is open source/github so could be a similar approach... but not sure
  9. Turkler
    Turkler
    • supporter
    • 4 kudos
    lovely mod
    1. ribeena
      ribeena
      • member
      • 17 kudos
      Thank you :)
  10. Mehina
    Mehina
    • premium
    • 0 kudos
    Hey,

    Very nice mod ! Thank you for sharing it !

    I just wanted to signal a minor incompatibility between your mod and Seaside Valley, for Pam caravane.
    The mod change houses apparence and Pam caravane is considered a house, so we can't see your caravane replacement. But aside this, all work fine !
    1. ribeena
      ribeena
      • member
      • 17 kudos
      Hey - Thanks for the info - not something I'll change at this point as SeasideValley seems to change many graphics (especially as it changes Pam's place into a house).
      If you want vehicles to override seasidevalley, you just need to add seaside valley as a dependency in the manifest.json.
      Glad you are enjoying it.
    2. Mehina
      Mehina
      • premium
      • 0 kudos
      Thanks for you answer !
      I think i will just let it as it is, it was more of an info than a request.

      Speaking of info, SMAPI logs indiquate that BusSpriteAdjuster use depreciated code and won't be suported in the coming update 4.0