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Kira and iridium hoe

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KiraMods

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31 comments

  1. Gciegz1xsx
    Gciegz1xsx
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    is this still compatible with SV 1.6?
  2. Piitr
    Piitr
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    1. fluffybunnybadass
      fluffybunnybadass
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      Were you able to find out an answer? I'm assuming it's yes because I tracked this mod from the "mods that require this mod" section of that page, but now I'm doubting myself LOL

      edit: wait i tracked this one down from the base adventure mod, orz
  3. StardewStardude
    StardewStardude
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    Which version do we use with NPC Adventures 2.0.0 Alpha?
    1. fluffybunnybadass
      fluffybunnybadass
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      Were you able to figure out which version? I'm looking at this and confused too :( Wanna bring my husband with me to go kill things...
  4. CrazyRosee
    CrazyRosee
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    how do I fix this?

    [NPC Adventures] Can't load Kira.SVELanceToNpcAdventures: Uses obsolete unsupported content pack format used by version 0.x beta.Migration is needed to the new format. Contact content pack author Kira.
    1. Jenwit2
      Jenwit2
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      I have this too. 
    2. Inadayoo
      Inadayoo
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      did you figure out how?
  5. LeviEragorr
    LeviEragorr
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    • 6 kudos
    does this work with lannah?
  6. PetalGarden
    PetalGarden
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    この MOD を使用したいのですが、NPC Adventures 1.0.2 - Polycule では動作しないようです。どこかに1.0.2で動作するMODはありますか?
  7. starechoes
    starechoes
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    Which version should I use with NPC ADVENTURE 1.0.2 ?

    EDIT: I found it but I don't know if it's a bug or not, and if it's from this mod or NPC adventures but the comments there are closed, anyway, I'm married to Lance and after his usual dialogues there's the ask to follow dialogue, I can't kiss him anymore. i feel bad for not being able to give him a kiss every time i see him lmao
    1. thaliathemuse
      thaliathemuse
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      In npc adventures in the config set the "RequestsWithShift": "Required", 
      That way it is always required to use shift so the dialogue doesnt pop up anymore to ask them without pressing shift
  8. TouhouIbara
    TouhouIbara
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    I have been enjoying this mod thoroughly but how do I activate the "farmerRunAway" dialouge, I recently look through the file and noticed I never catch that
  9. 1414axd
    1414axd
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    NPC Adventures 1.0.2 coming Update this mod
  10. FoxxRiddle
    FoxxRiddle
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    I keep getting this...
    [NPC Adventures] Unable to initialize companion 'Lance', because this NPC cannot be found in the game. Are you trying to add a custom NPC as a companion? Check the mod which adds this NPC into the game. Don't report this as a bug to NPC Adventures unless it's a vanilla game NPC.

    I have SVE downloaded, I don't understand what's going on

    Edit: Sparkless was right, it was because I didn't have him "unlocked" yet
    1. Sparkless
      Sparkless
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      I also have this exact problem. Even tho Lance is 100% in the game. (SVE doesn't throw an error that he isn't)
    2. Sparkless
      Sparkless
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      • 1 kudos
      I just got help on the Discord server and I was told that this is normal. Lance is one of the NPC's who does not exist at all in the game untill you unlock him. Just like Morris disapears completely when you take the Community Center path. I have no confirmation of course, but maybe the Mod creator can give some.