Stardew Valley
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EmissaryofWind

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EmissaryOfWind

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27 comments

  1. LadyChainsaw
    LadyChainsaw
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    If anyone wants to fix this, there's a quick way to do it!

    Go to your Mods folder > [CP] Mountain View Redone > open content.json with Notepad or whatever it is you fancy.
    Change "Format": (whatever version is here) to "Format": "2.0.0". Save it and it's done!

    Many mods that have stopped working with 1.6 can be fixed like this, since they're aren't technically broken - just outdated to work with the recent CP version. I checked the tiles and coordinates this mod replaces and nothing has changed, so it really is just not updated to work with Content Patcher 2.0.

    Hope it helps!
    1. msplutoqueen
      msplutoqueen
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      Thank you sm for this!! For anyone else trying to make this mod work, I saw another comment mentioning editing the tilesheet if you have the VPR 1.6 temp fix and I didn't need to do that. I just changed the content.json file like above and it's working for me :)
  2. baedrauo
    baedrauo
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    Is there a way to make this seamless on a larger screen? Cause I'm using Zenith Farm along with it and the mountains get cut off at a certain length
    1. EmissaryOfWind
      EmissaryOfWind
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      Unfortunately no, the mountain sprites have a set width in the files and making them tile is far beyond my skills
  3. clownsinspace
    clownsinspace
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    Unfortunately this no longer works after 1.6 :( i hope you will be able to update soon!
    1. balquida
      balquida
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      if you're using the VPR 1.6 temporary fix mod, it's not broken, it's just been overwritten by that! i managed to get it to work by manually editing the tilesheets in the VPR fix folder :)
    2. Tamtou
      Tamtou
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      VPR temporary mod ? i'm interested to know how to make it work on 1.6 too. Where can i find it please ?
    3. Ivyh
      Ivyh
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      I think balquida is referring to this: (CP) Vibrant Pastoral Recolor Temporary fix for 1.6
    4. pumpkpies
      pumpkpies
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      could someone help me with how to make this work with the vpr fix?
  4. SugaryMask
    SugaryMask
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    I made it work with custom menu backrounds by simply setting mountaints to vanilla but for trees you have to set it to vanilla or any cofig then delete the file you set the configs on. Although it won't match the backrounds it still looks good on some
  5. Lerxstttt
    Lerxstttt
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    This is such a beautiful mod!! Thank you for sharing this.
  6. scua
    scua
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    I think this mod conflict with my recolor mod, after add Dependencies in manisfest and it didn't change anything, I try to edit the Cursors.png file by myself. Just replace the mountains and check the content to make sure has the same content as this mod.

    Sorry for my English, hope there will be someone can understand.

    P.S If your recolor mod changes Clouds.png and HarveyBalloonTiles.png, you should do the same thing to both of the files.
  7. chasiecrossing
    chasiecrossing
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    I'm not sure why, but this mod just does not work for me. I've redownloaded it multiple times and have never seen any changes to the background. Has anyone else experienced this? Is there a fix?
    1. scua
      scua
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      I have the same problem. Only summit background changed.
    2. EmissaryOfWind
      EmissaryOfWind
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      You may be using another mod that recolors the background, could you go to https://smapi.io/log, upload your log and send me the link?
    3. chasiecrossing
      chasiecrossing
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      https://smapi.io/log/d7e6e8e3cf3949e3b2ce129309bee748
    4. EmissaryOfWind
      EmissaryOfWind
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      I don't see anything that jumps out as being wrong, my best guess is another mod overwriting the changes from mine. If you can figure out which one, adding the culprit as a false dependency in my mod would make sure it loads after it and the changes aren't overwritten. 
    5. chasiecrossing
      chasiecrossing
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      I found the conflict! Starblue Valley (a recolor mod) has its own mountain sprite. Unfortunately, that asset file is combined with other assets, so I can't just remove it. It also has the trees in the foreground and harvey's balloon scene but I am able to remove those. :)
  8. unlitday
    unlitday
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    this is amazing! would you possibly consider making it compatible with custom menu backgrounds?
    1. EmissaryOfWind
      EmissaryOfWind
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      I will get in touch with the author of custom menu backgrounds and see what we can do!
  9. AoiPard
    AoiPard
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    Awesome work, but I don't get the night sky in the sell recap. I wondered if I need another mod for the sky to be like your picture, 'cause it looks amazing and I want that
    thanks for the amazing work and have a nice day
    1. EmissaryOfWind
      EmissaryOfWind
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      I am using quite a few mods, so one of them might change the sky, if I figure out which one I'll let you know!
  10. zilchaz
    zilchaz
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    Can you please change the mountain in Harvey 10 Hearts cutscene too? It has a separate tilesheet named HarveyBalloonTiles.png in the Maps folder. :)
    1. EmissaryOfWind
      EmissaryOfWind
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      I didn't know that, I'll look into it!