Stardew Valley
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Kaizlin

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Kaizlin

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About this mod

Adds recipes via Content Patcher to convert geodes in to stone.

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I don't know about you, but I'm always running low on stone. Sure, it's easy enough to go be a mad bomber in a mine for a day, but I also have all these geodes laying around. ( I keep forgetting to bring them to Clint) So my ADHD brain has come up with a solution! Just smash the precious metals, gems, and artifacts in to rubble, and use them as a stone substitute! Idk if anyone else will find this useful. :P

The recipes unlock at mining level 2, 4, 6, and 8 respectively.

This mod is my second mod ever, and it comes with a config file, so that you can balance the mod to your preferences! I can't seem to figure out how to get the descriptions for the config options to show up. Double checked my code against the Content Patcher guide on Github, and it checks out, so ¯\_(ツ)_/¯. If any of Y'all figure it out, shoot me a message. Anywho, I'll just explain it here, but i did try to make it pretty self-explanatory.

The fields ending in "needed" indicate how many geodes the recipe will consume for that type. (default 1 for all types) The fields ending in "produces" indicate how much stone that type of geode will produce. (10 for normal, 20 for frozen, 30 for magma, and 40 for omni).

  "NormalGeodeNeeded": "1",
  "NormalGeodeProduces": "10",
  "FrozenGeodeNeeded": "1",
  "FrozenGeodeProduces": "20",
  "MagmaGeodeNeeded": "1",
  "MagmaGeodeProduces": "30",
  "OmniGeodeNeeded": "1",
  "GeodeSkillRequirement": "40"
  "GeodeSkillRequirement": True (All recipes will unlock at mining level 1 if set to "False")

Once again, I'm super new to this, so if it breaks something feel free to let me know. No guarantee that I can fix it. Tested it in my heavily modded game for about 20 seconds.

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If you like this mod, check out my others!
Smooshed Bait.
Sap For Sap
Ingot Chunklets

All my crafting mods smooshed together!
Kaizlin's Super Logical Craftables