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anshulin

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19 comments

  1. anshulin
    anshulin
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    • 14 kudos
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    If you have some problems not related to translation Please ask in the  posts of the original mod
  2. diccccccckkk
    diccccccckkk
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    • 0 kudos
    这个mod不能和多配偶一起使用吗
  3. passersby10086
    passersby10086
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    Looking for love 出了1.6移植版,代码基本和1.5相同,我找作者申请授权后才发现你的1.5版本的汉化基本可以直接套用(挺尴尬的),我看到你有一段时间没有登入网了,我自作主张在你的汉化的基础上进行修改以适配1.6版本的模组,并发布。我不知道你什么时候会看到这条留言,如果有必要,跟我说一声,我会立刻删除我上传的版本
  4. jiuchuanjiu
    jiuchuanjiu
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    • 0 kudos
    我把汉化放入源文件后打开游戏对话还是英文。
  5. Kamynn
    Kamynn
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    文件拖入后,不显示需要替换同一文件,对话仍为英文。我该怎么办?(TヘTo)
  6. 2284953589
    2284953589
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    为什么我将这里面的文件解压拖进源文件里面没有弹出替换提示?同时打开游戏之后,有部分内容依旧是英文
    1. kaineko030507
      kaineko030507
      • member
      • 1 kudos
      我也是,覆盖文件没有替换提示!进游戏也是英文的
  7. banananana1226
    banananana1226
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    ?????????????9??????????????????????????????????????
  8. prensesii
    prensesii
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    • 0 kudos
    What do you mean?Download the English version too?
  9. ayan2005
    ayan2005
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    After I replace the old file with this mod, smapi always reports an error.
    Smapi shows this:
    [Content Patcher] Error loading patch 'Looking for Love > Include assets/Wizard/Wizard.json > Include {{FirstValidFile:assets/Wizard/{{language}}.json, assets/Wizard/default.json}}'. Technical details:
    StardewModdingAPI.Framework.Exceptions.SContentLoadException: The content manager failed loading content asset 'assets/Wizard/zh.json' from SMAPI\foggy.lfl.
     ---> Newtonsoft.Json.JsonReaderException: Can't parse JSON file at D:\Steam\steamapps\common\Stardew Valley\Mods\2. ? ?MOD\[CP] Looking for Love\[CP] Looking for Love\assets\Wizard\zh.json. This doesn't seem to be valid JSON.
    Technical details: Unexpected character encountered while parsing value: ?. Path 'Changes[4].Entries['fall_26.000']', line 164, position 19.
       at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in E:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Serialization\JsonHelper.cs:line 74
       at StardewModdingAPI.Framework.ContentManagers.ModContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 144
       --- End of inner exception stack trace ---
       at StardewModdingAPI.Framework.ContentManagers.ModContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 188
       at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
       at ContentPatcher.Framework.Patches.IncludePatch.UpdateContext(IContext context) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\IncludePatch.cs:line 106
    1. ayan2005
      ayan2005
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      I think I have found the cause of the problem. In [CP] Looking for Love\assets\Wizard , zh.json is punctuation missing.
      The specific location is : fall_26.000": I'm helping prepare for tomorrow's festival.", 
      It is missing a ''
      The right thing may be : "fall_26.000": I'm helping prepare for tomorrow's festival.",
      (The underlined and italicized part was originally your translation, but nexusmods cannot be displayed in the post, so I replaced it with English.)
      (This is not what I found, but what I learned from a person who successfully solved the error report. I don't know if I can express it well.)
    2. xicichu17
      xicichu17
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      Yes, I found the wrong place - your answer also helped me, thank you very much~
  10.  - [CP] Looking for Love\assets\Characters because it's an empty folder.

    I don't know whyyyyyyyy!!
    ???????????????
    1. xicichu17
      xicichu17
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      Didn't you download the source file - it's just a translation file. You need to use this to overwrite the source file (Google translation)
  11. AbleRuby
    AbleRuby
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    There is no problem with my original version, but only The English code will be displayed after the Chinese version is added. So far, I have only tried the Chinese version of the wizard. Does anyone know why