Stardew Valley

MAIN MOD

4.3 - Main mod only. NO MAJOR CHANGES OR FIXES.

  • Added missing assets - Sparkling Spangle Wine, Ciders for Apples of Discord and Idunn.
  • Artwork changes.
  • Store Price Adjustments.
  • Likely to be last update before 1.6
4.2 - Main mod only. NO NEW JSON ASSETS - NO RENAMED ASSETS.
  • Added burried forage: Certain forage now spawns in dig spots.
  • Reworded seed and sapling descriptions. so that planting season is last in description and it is easier to determine.
  • Artisan goods keep input quality. - Unless can be aged in a cask. For new machines.
  • Magic books with wine recipes now appear next to new vendors once they reach 10 hearts. 
  • - Ex - Puck only has the store sign, then at 10 hearts the Grimoire also appears.
  • Magic tonics moved from Dwarf shop to Adventurer Guild shop.
  • Beers take longer to produce, juices take less time. 
  • New art for beers and various lightly colored items.
  • Config file now just called "[CP] Raffadax" in mod config menu.
  • Humidor in saloon can now be configured on and off.
  • Fixed found errors.
  • Compatibility fixed for PPJA.
  • Compatibility REMOVED for Grapes of Ferngill (Has to do with PFM rules).
  • - Users with compatibility issues will have to search and remove duplicate items out of one mod or the other.
4.1 - Full mod and all components updated.
  • Added Cheese production: 3 new machines, new items in shops.
  • New recipes at desert trader (dressings), new snack food productions, new sauces, added vinegars.
  • Added ore "Nahcolite" which can be ground into Baking Soda.
  • Added vanilla artwork changes to match mod aesthetic. 
  • Added config system to toggle on and off vanilla art changes.
  • - Config located in NPCs - (CP) Raffadax NPCs.  
  • - GMCM as (CP) Raffadax NPCs
  • Added code to place Amanra near Skull Cavern in vanilla map and near teleport area in SVE map.
  • Added code so mythic fabrics can be made with dust or juice and wool in Golden Spindle.
  • Fixed found errors.
  • Various aestehic changes.

4.0.1 - Update affects main mod file only
  • Added new "ores" which appear as chests within the mines and drop special woods (Ebony, Sandalwood, Bamboo, Hardwood, also a Treasure Chest)
- These are described as "locked", and need to be opened with a pickaxe.
  • Changed names for "Bay Leaves" and "Cognac" to fix compatibility issues (sell these items before update).
  • Fixed compatibility issues for "Grape Juice", "Grappa", "Pisco", 
  • Removed spawning of monsters on farm.
4.0 - Full mod and all components updated.
  • Corrected found errors and misspellings.
  • Added 12 Trees, 18 crops, various new forage items.
    - TREES: Black Currant, Black Oak (Mistletoe), Hua Moa, Linden, Nino Bananas, Persimmon, Poison Apple, Quince, Rowanberry, Saguaro Cactus (Bahidaj), Sakura, Witch Hazel- CROPS: Adzuki Beans, Aloe, Black Stone Flower ("Kalpasi"), Capers (+ Caper Berries, + Caper Leaves, + Flinders Rose), Cassava Root (+ Cassava Leaf, +Manioc), Cayenne Pepper, Daisy, Lentils, Liverwort, Mugwort, Peyote, Prickly Pear (+ Nopal, + Opuntia Flower), Rapini, Rutabaga, Sweet Potato, Topinambur (+Sunchoke), Turnip (+Turnip Greens), Xoconostle (+ Nopal, + Opuntia Flower)- Dandelion produces Dandelion Root
  • Adjusted multi-yield and ore drop rates.
  • Machine recipes with difficult to find components swapped out for new ore drop "Lodestone".
  • The following items have been removed from game, sell before updating:
-  White Cardamom Extract
- Ground Cannabis
- Pickled Fish
- Cadmium Orange dyed items ((Expanded only)
  • The following crops / trees / items have had name changes, harvest and sell before update.
    - Mustard Flower --> Brassica Flower- Guarana (Produce Only)- Gultheria Petals- Pistachio Tree + Sapling- Wild Violet Crop & Seeds
  • Updates to Articles will be coming shortly.  
  • Updates to Raffadax Light will come later.
  • Special thanks to my Discord members for testing and finding errors, especially OnionNinja who made a whole list.

3.3.3 - Update affects main mod file only
  • Added machine parts to Dwarf shop (random per day).
  • Golden Spindle animation is less horrible.
  • Fixed spelling error on PFM that prevented production of Starfruit Bitters.
  • Fixed spelling error that prevented Starfruit Tree from fruiting.
  • Fixed Miller Time error that prevented Powdered Sugar and Nightshade Powder from producing.


3.3.2 - Update affects main mod file only
  • Fixed spelling error on PFM that prevented production of Pu'erh Tea.


3.3.1 - Update affects main mod file only
  • Fixed error which prevented Sunberry & Moonberry Port Mead from aging with CCM.
  • Removed config files propagated by testing which can cause harmless errors.

3.3 - Update affects main mod & Expanded Production
  • Fixed various spelling errors which caused production issues.
  • Added Scarecrow recipes to each vendor at 10 Hearts. ( Scarecrows produce light )
  • Magic Cauldron recipe now sent by Wizard at 8 hearts.
  • Deluxe Wine Keg now sent by Gus at 5 Hearts,  Fermentation Tank sent by Kent at 5 Hearts.
  • Azoth gifted by Krobus at 8 hearts (1 time event).
  • Dwarf now sells arcane cloth needed for wines and scarecrows. ( previously non-producable without Expanded Production )
- Sells 2 per day on random rotation.
  • New Crops [ Glass Pumpkin, Ergot (MYC Drop by grain crops) ]
  • 'New' Crop Trees [ Ancient Fruit, Blueberry, Cranberries, Star Fruit, Strawberry, Sweet Gem Berry ]
  • New Weapons [ Corndelicorne, Longinus, Staff of Yoba ]
  • New Forage [ Alicorn, Ambergris, Tulikko Fur ]
  • New Ore [ Garbage - Produces various Litter items ]
  • New Wine Production [ Ginger, Pumpkin, Catholicon ]
  • New Liquors [ Applejack, Coconut Run, Crème de Noyaux, Peanut Butter Whiskey, Piquette, Pisco ]
  • New Artisan Goods [ Apricot Kernel, Apricot Oil, Edamame, Pomace, Treacle ] 
  • Mod shops now open until 2am.
  • Black Bean, Garbanzo & Soybean Juices renamed to Aquafabas.
  • New Production Keys added to Articles Section of Nexus.



3.1.9 - Update affects main mod file only.
  • Fixed Giant Crops.  The following crops now have giant variants:  Amanita, Broccoli, Cantaloupe, Golden Cauliflower, Golden Pumpkin, Green Leaf Lettuce, Honeydew Melon, Jack-O-Lanturn, Portobello Mushroom, Puffball Mushroom, Purple Cauliflower, Romanesco, Watermelon
  • Corrected Rooibos season error.
  • Rebalanced Treasure Plant price and output.
  • Changed Valkyrie Statue Portrait (Art by FellowClown).
  • Corrected minor found errors.



3.1.8 - Update affects main mod file only.     
  • Fixed issue caused by confusion about Fruits and Veg compatibility. 



3.1.7 - Update affects main mod file and Expanded Production File.     
  • Corrected reported issues which were causing production and compatibility issues.
  • Corrected compatibility for Host Trees (The correction causes Vanilla Orchid to no longer produce seeds in the seed maker.)
  • Tomatillo (+seeds & plant) have had a name change, so harvest and sell all of these crops before updating. 



3.1.6 - Update affects main mod file and Expanded Production File.     
  • Added compatibility for new SVE update which added Bearberry and Sand Dollar. 
  • Added compatibility for Golden Crops mod.
  • Corrected a couple of spelling errors that were causing production issues.
  • JSON Shuffle for 3.1.6 update only likely for users of Golden Crops and/or SVE. 
  • 3.1.6 Special Notes
- In order to retain the enchanted quality of Bearberry and to not cause Golden Cauliflower to be literally gold, those assets have had name changes.  Harvest and sell any Golden Cauliflower, Bearberries and Sand Dollars (also changed) before updating. Bearberry bushes should be fine, if they stop producing fruit they will need to be replanted.



3.1.5 -
  • Missed one of Fizzy's assets. If you don't have Fizzy Drinks, but already downloaded 3.1.4, you can ignore this update. 



3.1.4 -

  • Amanra location moved to be universally compatible between vanilla desert map and SVE.
- New photos in "images" tab.
  • Grimoires added next to each vendor to give out info on arcane item and divine libation crafting.
  • Fixed various compatibility issues with rarer mods, new compatibility worked in around Fizzy Drinks update.
  • Fixed minor production and sprite errors that were found.
  • Corrected Peppercorn Plant (Now makes Red Peppercorn [Dry to make Black Peppercorn / Blanch to make White Peppercorn]).
  • Fennel now has a chance to produce Fennel Flower & Fennel Pollen.
  • Daffodil and associated artisan goods are now poisonous, because Daffodils are poisonous.
  • Minor JSON shuffle likely with update.



3.1.3 - 

  • Fixed a very stupid error in which Oil made "Marjoram" instead of "Margarine".



3.1.2 - 

  • Fixed compatibility issues with Cannabis Kit, Sweet Treats & Grapes of Ferngill.
  • Fixed coding for two artisan goods not producing correctly.
  • Adjusted Pierre/Joja shops so SCOBY always available and production pouches on random rotation.



3.1.1 -
  • CHANGES CORRECT ISSUES WHICH ONLY AFFECT CUSTOME ORE NODES.  If you do not use that optional dependency, this update does nothing. 



3.0.0 -
 RAFFADAX TEAS AND TREES IS NOW RAFFADAX COMPLETE PRODUCTION
  • THIS MOD IS COMPATIBLE WITH JSON MODS, BUT MAY NOT WORK WITH DGA MODS DUE TO CODING LIMITATIONS.
  • Please read Update Notes in Article section.
  • Additional crops, trees, NPCs, shops, forage, weapons, etc added.  Basically the entire mod has expanded by 40-50%.
  • Better compatibility with other mods. Crops and trees will not produce duplicates from other mods, fruits and vegetables are coded properly for compatibility with universal machines. Vanilla game items produced in new machines to not clash with other mods using vanilla Keg & P Jar.
  • Dye Washer / Paint Mixer / Tea Packer pulled out into optional additional content to reduce overall asset load.


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2.3.0 - 
  • THIS UPDATE IS UNLIKELY TO CAUSE ID SHIFTS, BUT MAY. Backup save data before updating, also screenshot valuable items so you can item spawn them back in if they get lost.
  • Alternate SVE version created to account for desert map changes. Only download ONE MAIN FILE, either the SVE version or vanilla game version.
  • Various corrections made for errors that have been found. There...may be some out there, this mod patch was frankensteined together with pieces of a version corrected by the wonderful HakunaMatata from my Discord server. My main master mod is torn apart as I reconstruct it, but this update should fix major errors that have been found. 
  • Raffadax Seed Balancer is now a part of the base production code, so delete this mod if you have it downloaded.
- This allows for multi-yield crops to produce seeds in seed maker.
- Also makes foraged and legendary/divine crops have lower seed production chances to balance for prices.
  • Corrects Linux error caused by Creme de Violette folder.
  • Update to production key to correct divine wines not being able to be made with rings. If you want to hand edit the sheet instead of redownloading, fixes are:
- Mead of Baldr - Glowstone Ring replaced by 10 Solar Essence
- Phoenix Wine - Phoenix Ring replaced with 10 Cinder Shards
- Wine of Ares - Savage Ring replaced by 10 Void Essence
- Wine of Asklepios - Immunity Band replaced by 5 Energy Tonic & 5 Muscle Remedy
  • The major update is still coming, I'm just busy with work. I have outsourced part of the JSON creation to folks on my Discord, so work is progressing despite my busy work schedule.



2.2.0 -
  • Baobab was spelled wrong throughout the entire mod, this is corrected.
- If you have a Baobab already, it will vanish mysteriously.  Sell all of it's crop and artisan goods before updating.
- Amanra will now send you a Baobab Sapling at 9 Hearts to make up for this.
  • New Machine  "Fragrance Extractor" - Works like a Perfume Maker, since Perfume Maker mod seems not to be functioning, and Farmer to Florist overwrites my flower perfumes.
- New perfumes added for all 10 vanilla game flowers, coconut and ginger. (Can only be made in this machine)
- Recipe sent by Sandy at 5 Hearts
  • Spawn rates & prices adjusted down.



2.1.2  - 
Update affects main mod file only.
  • Corrects issue in which Willow did not produce outdoors in winter.
- Unfortunately, any Willow planted outdoors before this update will never produce bark.
  • Corrects issue in which Puck sold Honeyberries instead of Honeyberry Saplings.
  • Corrects winter trunk overlay graphical issues for certain trees.
  • I found the food & forage sprite sheet from the original game, so things like Kelp and Ice Tea have nicer looking sprites.
  • Six New Forage Items, most are super rare. Tumbleweed makes Fiber in the Auto Mill.



2.1.1 - 
Update affects main mod file, RX Artisan Valley Pack, and corrects errors on Production Key.
  • Please Note: Producer Framework is required for this mod, I did not have it listed as a requirement previously.
  • Purple and White Bell Pepper moved to correct growing seasons. If you have these growing outdoors in the summer, destroy all crops or wait until next season to update.
  • Minor production, graphical, grammatical corrections. 
  • Pickled mushrooms added to Dwarf shop random rotation. This allows for 100% completion if Lumisteria's Pickles is causing a production conflict. This conflict will be completely removed in a future update, the workaround is just taking some time.



2.1.0 - 
Update affects all optional download files, including Production Key and Produce to Sapling.
  • FOUR NEW TREES (Baobob, Coco de Mer, Dead Man's Fingers, Honeyberry). New photo in media section.
  • Corrects spelling error for Abigail's gift tastes.
  • Corrects forage spawns (I had their rarity coded backward).
  • Corrects various small spelling and production errors.
  • Removes some buffs from certain crops so that description text can be read.
  • Aesthetic changes to make certain trees and shrubs look less boxy, and certain mushrooms look more accurate.
  • Name change for "Golden Feather" to correct redundancy.  Sell or process this item before you update if you have one.
  • Main mod file renamed to "zz_Raffadax Teas and Trees" to hopefully mitigate ID shuffles for future updates. 



2.0.1 -

  • Corrects issue in which recipes were not appearing in shops on Year 2.2.0.
  • Mermaid Cave gift taste compatibility removed. This was added without the knowledge or consent of the creator of that mod, and they requested those characters be removed from compatibility. Mermaid Cave will still work with this mod, but Ukubuku, Lucy and Lui will no longer have integrated gift tastes for Raffadax crops or items.
  • Custom NPC Exclusions is now REQUIRED for this mod. It is a simple addition that prevents my NPCs from showing up places where they should not.
  • Artisan Valley is NO LONGER REQUIRED as a dependency. A large number of assets have been pulled from the primary mod and set into a secondary content pack. Please see V2.0 Update Instructions in the Articles section for instructions.
  • Two machines have been added (Auto Mill and Distillation Tank) which replace functionality of machines needed from Artisan Valley for full mod experience.
  • Perfumes and forage items are now available at random at NPC shops, removing Farm Type Manager and Farmer to Florist / Perfume Maker mods as necessary dependencies for full mod experience.
  • WEAPONS CAN NOW BE MADE in the Volcano Forge using Divine Libations.  Optional Download File PRODUCTION explains how this is done on the WEAPONS tab.(New photos in "Images" section of this page).
- Advanced Melee Framework and Special Attacks for these weapons will come in a future update. 
- For now, the bows function as daggers, but they will have projectiles in the coming update.
- Weapon strengths are subject to rebalancing in the future as extra aspects are added to weapons.
  • There are now less Update Keys in the mod, so the next time there is an update you will not be bombarded with a million update alerts. 
  • Minor graphical and spelling fixes. Handful of missing assets added.
  • NOTE - Update may jumble ID numbers, causing images on signs to shift arbitrarily.



1.0.2 -

  • Reduced price and spawn rate of some foragables.
  • Added "Lucky Clover" as foragable item with Fish_Waffle's permission. (requires -JA- Lucky Clover)
  • Added "holiday spawns". Special items are more likely in certain areas on certain days. 
- Solstices & Equinoxes (21st of each season)
- "St. Pat's Day" (Spring 17) 
- Spirit's Eve
- Feast of the Winter Star
- Optional New File Available - Production Key.
  • Excel spreadsheet Detailing productions and prices. Highly recommended resource for this mod.
  • New version of Excel spreadsheet released 3/15. Now contains gift tastes for new NPCs as well as Big Craftable recipes



1.0.1 -

  • Redundancies removed that caused compatibility issues with Stardew Bakery, MythicPhoenix, and  Lumisteria's Pickles.

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OPTIONAL ADDON FILES

EXPANDED PRODUCTION 4.1 - Full mod and all components updated.
  • Adds new 4.1 crop.

EXPANDED PRODUCTION 4.0 - Full mod and all components updated.
  • Adds new 4.0 crops.

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PRODUCE TO SAPLING 4.1 - Full mod and all components updated.
  • Adds new 4.1 crop.

PRODUCE TO SAPLING
 4.0 
- Full mod and all components updated.
  • Adds new 4.0 crops.

PRODUCE TO SAPLING
 3.2 - Update affects optional addon file only.
  • Allows Sea Heart to make sapling. 

PRODUCE TO SAPLING 3.1 - Update affects optional addon file only.
  • Corrected spelling which prevented Cinnamon Bark from producing a sapling. 

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PRODUCTION KEY 3.1.8 - Update affects optional addon file only.
  • Corrected error in which Tea Keg was listed as being given by the incorrect NPC.


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