This page was last updated on 19 March 2016, 3:53AM
Changelogs
Version 2.3
- Changed the design of the Iron Armor.
- Added Steel Armor.
- Added Titanium Armor.
- Added Durasteel Armor.
- Added a new attack to Anarchy's moves list.
- Added a new damage type: Purity. This element is only available on certain quarterstaves.
- Added new legendary quarterstaff: Luminous. This staff and can be obtained at the altar in Covenant.
- Anarchy no longer drops items on the ground. Instead, he spawns loot fairies that you have to hunt down. This is to help spread drops to the party better.
- Added Loot Fairies. These gift-shaped boxes drop loot when killed!
- Added a new monster: Corrupted Crutter. These can spawn underground and have a tiny chance of dropping Insidia Crystals.
- Anarchy now occasionally spawns a Corrupted Crutter to assist him.
- Added tiered loot boxes. Loot boxes range from Lv.1 to Lv.6. Their level determines their loot strength.
- Added 8 new male heads and 8 new female heads. All heads from here on out will have unique runes. Older heads will remain unchanged.
- Added a new legendary broadsword: Lightbane. This sword drops from the Anarchy raid boss!
- Added more legendaries to the legendary loot capsule.
- Added more name parts to the name-gen list.
- Added Nebulite Bed (Suggested by LlamaStein!)
- Removed platform collision from Dark Energy Lamp.
- Tweaked the textures of Darkness Being and Anarchy a bit.
- Tweaked palette for head rune colors a bit to remove an excess pixel that showed on some hats.
- Changed the look of the wanderer's body. He now has a unique style. (Will be revealed later.)
- Changed the background of Pillars of Life a bit to make it seem more lively.
- Changed some of the ambient sounds in both Pillars of Life and Pillars of Death.
- Changed the rate of Insidia Crystals in supply chests from 10% to 30%.
- Changed the texture of Insidia Crystals.
- Changed Anarchy's Soul Gem rarity from legendary to rare.
- Changed the description of the Terraforming Rod to better describe its functions.
- Removed some blocks near the raid spawn to prevent the boss getting stuck.
- Reduced the amount of particles emmited by both Darkness Being and Anarchy.
- Reduced the emmission rate of dark particles on the pillars at Pillars of Death to improve performance a bit.
- Both Darkness Being and Anarchy will no longer lose track of you if you run away.
- Increased Anarchy's detection range.
- Anarchy can no longer be stunned.
- Reduced the hold-damage multiplier on Anarchy's staff from 10x to 2x. (The 10x was an accident. Though most staves only have 0.5x anyways.)
Version 2.2.1
- Added a new quest: Pillars of Death. This is a RAID quest. Bring your friends and your best gear! The raid boss offers a much greater challenge (10,000 HP, Status Immunity/Resistance), but offers the chance at greater rewards!
- Added a raid boss: Anarchy. You can get the quest to kill him after finishing Chapter 1.
- Added Equipment Capsules. The Darkness Being drops 1 capsule, while Anarchy (The raid boss) can drop up to 10.
- Added a new legendary quarterstaff: Anarchy. This staff drops from the Anarchy raid boss.
- Removed primary attack from Terraforming Rod and Tekcor Stick.
- Removed the constant healing from the Darkness Being. This is now offset by status effect immunity.
- Changed the description on legendary items to an actual description.
- Changed the Darkness Being to become semi-resistant to all status effects.
- Fixed the "Luna and Sol" staff not properly showing a swoosh effect.
- Fixed enemies becoming invulnerable after being 'hit' by either the Terraforming Rod or the Tekcor Stick.
Version 2.2
- Added Chapter 1 of the Nebulite questline. This may require you to start a new character.
- Added elemental procs to basic staves.
- Added a new damage type: Darkness. This element can only be found on quarterstaves right now.
- Added new legendary quarterstaff: Terraforming Rod. This is a mining staff and can be obtained at the altar in Covenant.
- Added new legendary quarterstaff: Tekcor Stick. This is a rocket staff and can be obtained at the altar in Covenant.
- Added new legendary quarterstaff: Staff of the Sentinel. Low damage, but insane knockback.
- Added new legendary quarterstaff: Luna and Sol. Can be crafted by finding both Luna and Sol and combining them at a Nebula Console.
- Added new legendary broken quarterstaves; Luna and its sister staff, Sol.
- Added the possibility of getting multiple quarterstaves in one Nebulite Supply chest.
- Added more specials to random-gen Nebulite staves. Each rarity has one more special added to the possible list.
- Added Dark Energy Lamp. (Suggested by JunosatoRyu!)
- Added an NPC to Covenant.
- Added separate blade styles for rare quarterstaves.
- Added Acolyte's Robes.
- Added Demon Hunter hat.
- Changed Nebulite's gun projectiles to explode after travelling a short distance.
- Changed the name formatting for random Nebulite names.
- Changed the appearance of Covenant. (Again.)
- Changed damage type on craftable Nebulite staves to Darkness.
- Changed damage type on craftable Nebulite guns to Darkness.
- Changed random-gen quarterstaves to be any element.
- Changed the swoosh effect on Heavy Whirl and Super Heavy Whirl to be affected by lighting.
- Changed the blast from capacitor discharge to be affected by lighting.
- Fixed the starter quest being incompletable.
- Fixed Nebulite Blocks and Bricks not making any footstep sounds.
Version 2.1.2
- Fixed Nebulite Supply Chests replacing all other world spawns. (Chests, vines, capsules, pods, ect.)
Version 2.1.1
- Added Nebulite Support Block.
- Added Nebulite Table.
- Added 8 new blade variants for the random-gen quarterstaves.
- Added Nebulite supply chests. These have a guaranteed quarterstaff in them, and also the ability to spawn nebulite-themed blocks/items. These chests glow a faint purple and only spawn underground. Note: these chests are extremely rare.
- Added an altar to Covenant.
- Removed random-gen quarterstaves from the normal chest drop tables.
- Removed Nebulite chairs from Covenant.
- Changed the layout of Covenant.
- Changed the random-gen quarterstaves to all have consistent attack speeds.
- Tweaked the damage of random-gen quarterstaves.
- Tweaked the texture of the Nebulite ship locker.
- Tweaked the texture of the Nebulite tech station.
- Tweaked the texture of the Covenant Avian statue.
- Tweaked the texture of the large gem at Covenant.
Version 2.1
- Nexus release. Previous changelogs on starbound forums.