Aaaay, having some problems with starbound right now but anything SS13 related gets an A+ from me, hopefully later on more can be added in (Code wise) to allow s#*! like Chloral and Lube to function, IE: sleep mechanic for monsters and a sliding variable for blocks.That would be so awesome. Man even silicate smoke would be easy to do if stuff exists in the code for varying strengths of the same kind of block.
Confirmed. It's easy to replace, I just copied the code from your thread on the Starbound forums (on mod compatibility), and it works perfectly thereafter. I'm not sure if this was meant to be a test?
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Sorry to people who tried to play the mod!