Starbound
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Iamgoofball

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Iamgoofball

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8 comments

  1. LuceilMechanica
    LuceilMechanica
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    Aaaay, having some problems with starbound right now but anything SS13 related gets an A+ from me, hopefully later on more can be added in (Code wise) to allow s#*! like Chloral and Lube to function, IE: sleep mechanic for monsters and a sliding variable for blocks.That would be so awesome. Man even silicate smoke would be easy to do if stuff exists in the code for varying strengths of the same kind of block.
  2. Tyrranatar
    Tyrranatar
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    Oh man, this looks so cool. I used to play SS13 all the time! Are all the recipes from the game in there?
    1. Iamgoofball
      Iamgoofball
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      Sadly not, some things are kinda impossible such as space lube and chloral hydrate.
  3. Pentigan
    Pentigan
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    • 5 kudos
    Hey, this is Spacestation 13 chemistry isn't it? I'm actually pleased to see something like this.
  4. Aethernaut1899
    Aethernaut1899
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    This file seems to be missing the .recipe for the starting bottle.
    1. Aethernaut1899
      Aethernaut1899
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      Confirmed. It's easy to replace, I just copied the code from your thread on the Starbound forums (on mod compatibility), and it works perfectly thereafter. I'm not sure if this was meant to be a test?
    2. Iamgoofball
      Iamgoofball
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      This was not supposed to be a test, nice catch, I'll fix that in a few minutes.

      Sorry to people who tried to play the mod!
    3. Iamgoofball
      Iamgoofball
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      Alright, bug fixed. Update your copy to v2.2